
Wave Jumper is a 80's Synthwave platformer aimed at keeping momentum high and decisions quick.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Wave Jumper, ivmeyi yüksek tutmayı ve kararları hızlı tutmayı amaçlayan 80'lerin Synthwave platform oyunudur.
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Sehr gutes und schwieriges Game, vor allem die Musik wertet das Spiel sehr auf. Für jedes Level wurde eigene Musik ausgewählt und sich sehr viel Mühe gegeben! Es gibt hier und da jedoch den ein oder anderen Bug, Zu diesem Spiel habe ich bereits ein Review veröffentlicht: https://youtu.be/OXBmvd7FtN4
"Wave Jumper" is one of literally thousands of retro 2D platformers infesting Steam and lowering the average quality of all video games everywhere... and I'm not kidding. Searching for "platformers" on the Steam store page yields over 17,000 results! Is this one of the best of those? Absolutely not. This garbageware platformer at least seems sincerely, if badly made. The game combines a couple of game modes, mostly badly done platforming, some Flappy Bird ripoff gameplay, and one of the major "selling" points is the developer also ripped off Atari's Pong, so we're really creatively bankrupt on this rebadging of a lot of other people's games. The platforming genre is pretty much obsolete... just a tiny number of professionally developed platformers exist on PC and offer any real value or interest to gamers (Silksong, etc). This is nowhere near being as good as Hollow Knight or Silksong. Even without a price tag, it's easy to see why gamers ignored this in favor of modern, professionally developed 3D games. This is offering nothing new or interesting, so it's easy to see why this failed. This comes across as something unambitious and "simple" in terms of implementation and technical quality and depth, more like a game dev tutorial or an experiment. It's a classic case of a developer prioritizing the low effort needed to get a game listed on Steam over the actual delivery of a technically sound or compelling product. Whatever is needed to hammer out something "good" enough for Steam Direct self-publishing. The graphics here are particularly awful, minimalist neon line art trash, incredibly lazy, so bad that it actually stands out as one of the worst looking games on Steam. Quite an accomplishment. It's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. This game is fairly dated at 5 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Let's talk about pricing and the actual value this has for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. Even as a free game, this couldn't find an audience. With a peak of [b]only 4 players[/b], it's clear the Steam community took one look and walked away. They literally couldn't pay people to spend time playing this. This "free" game won't count toward your game collection count on your profile. With that in mind, is it something you should still download? I can't recommend this, it's not worth downloading even if it's "free". Games don't exist in a vacuum... Steam gamers have literally thousands of better choices. Finally, I write these reviews to try help people navigate the thousands of games on Steam so they don't waste time on low quality products. There's over 140,000 games on Steam... Steam Direct is allowing an influx of around 40-50 new games [i]every day![/i]. If you think I'm wrong about this one, go ahead and add it to your library, download it, install it, play it and see for yourself. Maybe you'll come to agree with me after wasting your time. Either way, consider writing your own reviews too. I'm just glad if my review helps give gamers enough info to make a better informed choice.
Fun game :D
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Игра 'Wave Jumper' - это захватывающий аркадный опыт, который идеально подходит для коротких игровых сессий. Простота управления и динамичный геймплей быстро затягивают, а яркая графика и стильный саундтрек создают приятную атмосферу. Главная задача - прыгать по волнам, избегая препятствий и собирая бонусы. Сначала игра кажется простой, но по мере продвижения уровни становятся все сложнее и требуют хорошей скорости реакции и точности. Особенно радуют новые персонажи с уникальными способностями, которые открываются по мере прохождения. Несмотря на кажущуюся легкость, 'Wave Jumper' может стать настоящим испытанием для хардкорных геймеров, стремящихся к высоким результатам в таблице лидеров. Реиграбельность обеспечена благодаря процедурно генерируемым уровням, поэтому каждое прохождение уникально. Есть небольшой минус - иногда появляется ощущение некоторой монотонности, но это легко компенсируется короткими и динамичными игровыми сессиями. В целом, 'Wave Jumper' - это отличное развлечение для всех любителей аркад.
[h1]すっごいすべるステージクリア型の2Dゲーム[/h1] どんなゲームなのかはPVを見れば分かるはず。佐川急便みたいなキャラクターを操作してゴールのマリオの旗的な場所に到達できればクリア。いくつかステージがあるが、それぞれのステージも複数のステージで構成されている。 プレイしてみると分かるが、とにかくすべる。アクションゲームで滑る氷の床が登場することがあるけれど、あれよりも滑る。常に滑る。そのため、PVみたいにスパーッとした感じにプレイするのは慣れないと厳しい。ヌメーっとかズルーっみたいな感じで常にプレイすることになる。 面白いかどうかでいうと良くわからないが、すっごいすべるステージクリアものとしてはオススメして良いと思う。でもイライラする。レベル6と7はうんち。
Minus the last runner section I enjoyed playing the rest :)
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.