
Build a resistance as you fight to take back a near-future London facing its downfall. Welcome to the Resistance.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−85% | 11.9Kreviews | 56% | — | $2M |
| $59.99 | 9.5Kratings | 56% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 961 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
gta6代餐,但有点无聊,7分
I’ve played about 8 hours of this game, and honestly… it’s straight up garbage. Even at $6.59 on sale, it still feels like I got scammed. That’s how bad it is. Yeah, the world looks good, I’ll give it that. But EVERYTHING else? Feels like zero effort was put in. The missions are beyond lazy. It’s like they designed ONE mission template and just copy-pasted it for the entire game. Every single mission is the same: go to a restricted area, deal with some brain-dead enemies, hack something, leave. That’s it. No variation. No creativity. Nothing. After 8 hours, I genuinely can’t remember a single mission that felt different. The enemy AI is painfully dumb. The driving is horrible, cars feel like they’re made of plastic, no weight, no impact, no proper sound. It’s actually annoying to drive around, which is insane for an open-world game. This game feels rushed, soulless, and repetitive to the point of boredom. I don’t care how cheap it is, it’s not worth your time
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.11/day in the week to Aug 4 → 7.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Dutch, Japanese*, Polish, Russian*, Simplified Chinese, Spanish - Latin America +3 more
Hours played at review time, across 966 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常好玩
NAI
游玩这么长时间平均5分钟就出1个bug,很难想象这是一个出了5年的游戏
juego bueno, mundo abierto lleno de bastantes cosas secretas
Giving positive only because they tried to do something different with the concept of playing as any NPC you want. But this wasn't executed in the right way because there is no main character for us to play which makes us not connected to the story but other than that missions are good, story is okay but doesn't come close to the first two games. Gameplay should be like playing multiple characters in the same mission which they did only for one mission and important missions (like killing villains) should have had a certain character to play so the cut scenes makes sense. Dialogues of NPCs are horrible, sometimes it doesn't match their look or type.
То чувство когда дополнение лучше основной игры
只看画面确实还可以,但是玩法确实有点单一,自由度不够高,可探索的玩法也比较无聊,可以当伦敦旅游模拟器来玩
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 52.9K | 80% | $1.99 | |
| $15.9M | 18.7K | 80% | $24.99 | |
| $79.8K | 238 | 63% | $12.99 | |
| $12.5K | 33 | 88% | $14.99 | |
| $744 | 4 | 75% | $6.99 | |
| $0 | 0 | — | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 4.2K | 91% | $19.99 | |
| $2M | 5.9K | 90% | $9.99 | |
| $2M | 4.9K | 82% | $14.99 | |
| $2M | 10.4K | 97% | $5.59 | |
| $2M | 3.6K | 61% | $29.99 | |
| $2M | 4K | 95% | $15.99 |