
Explore a lush, liminal museum with surreal suprises at every turn as you avoid your dad with your wits and scooter, and make it downstairs in time to catch the Club Ruby Rave!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
What a unique way to promote music! I had a lot of fun unlocking all the tapes and listening to the music while exploring the museum :) As more of a cozy gamer, I'm glad there was a mode to play without being chased, and meeting all the wacky characters (my favorite was big dino)
This is a solid effort that ties into a music album EP release of the same name. The music is pretty good/catchy. The characters that ya meet in game are on the creative/creepy side. The goal is to make it to the basement inside of a museum to reach a rave party. Ya gotta get there all while avoidin ur dad and the museum clerk. I eventually made it with a "C" score lol. Gameplay Impressions: https://youtu.be/73y1B9uYmXo
great music!!!
A very short game that took me around 3 tries and 37 min to beat with a score of 380. Very trippy lighting and psychedelic effects in this game, very fun rave lights and silly characters. Super awesome sauce
Pretty cool experience exploring a tripy as museum as the catchy music has you coming back and retrying to unlock them all. Definitely worth the money for the soundtrack alone. It's nice to have an experience that doesn't drag out the collectables for hours and hours. Looking forward to uncovering the rest of the secrets.
Quite a fun little game, I heard about this on RNZ last night, cool way to release some music.
This game takes about an hour to see it all, and is a surreal experience full of pleasant, catchy music. Maybe wait for a good sale.
This is such a fun idea for promoting new releases. Why this isn't more of a thing, I do not know.
lack of contents,but the musics are wonderful
FUN GAME! FUN MUSIC! GOOD TIME! (Dad and Aimee scared me so much that I held my breath and now I feel sick but other than that I had fun!!!)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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