
Aria is a narrative-driven adventure game following a young girl - Aria and her travelling companion, a “Dolki” (Half Dolphin, half Kiwi). A recent tragedy has left Aria adrift in her own imagination where corruption has begun to intrude upon the lands.
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Languages: English**languages with full audio support
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Here I will leave the cat, friends who pass by can pet it and give it a thumbs up /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
Aria is a narrative-driven adventure game following a young girl - Aria and her travelling companion, a “Dolki” (Half Dolphin, half Kiwi). A recent tragedy has left Aria adrift in her own imagination where corruption has begun to intrude upon the lands. Only bringing together the lost pendant pieces can save her world and its citizens. Go at your own pace while gliding through the surreal environments by zooming through at breakneck speeds, or by taking your time to enjoy the sights. Slower paced swimming provides a peaceful interlude to play in the slow swaying kelp or with the schools of fish. Featuring hand-painted environments and an orchestral soundtrack, Aria delivers a heart-stirring and unique experience. Красивая игра но очень бедно сделанная.Хотя от бесплатной игры большего и не ожидаем...
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 30 reviews with recorded playtime.
Full playthrough here: https://youtu.be/O3HpwK-CjaI This game is AMAZINGLY well made, but I think translation or just lack of explanation and the ending made the game way worse than it was. The game play was actually sick, but trying to figure out what was going on made the experience treacherous. I loved the racing mini game and the ending, but my dolphin guide was actually useless. I feel like he was looking at objectives that were way further in the plot than what I was supposed to be doing. The game is almost too open world because the little dolphin companion being useless. Trying to figure out what was going on my own was awful. I do feel like the ending kinda sucked for the work put in as well to be honest. Overall though the game was really dope and you can do some crazy things when it worked correctly and I knew what was going on it was so much fun.
Only played 10 minutes and that's me done. The game controls GOD awfully, and there's no option for remapping and controller isn't supported. Bit annoying to figure out what to do at times too really, meh. Thankfully just a free game though.
It must be something interesting. But playing in a 640*480 window is just unbearable! Entering the options menu - I was surprised to find that the small screen of the game that I see is a resolution of 1920 * 1080. But in terms of picture quality - it was 640 * 480! An attempt to change the resolution to a smaller one from the available ones (and what else was left to do) made the picture larger. It is the picture - not the window itself! Why are my eyes hurting? =( For the sake of interest, I tried to change the image quality from ultra settings to minimum and vice versa - but I did not see a difference. I'm a little sad that I didn't get to enjoy the project. But out of respect, I'll give it a "positive" rating.
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A lot of people have dreams about flying or swimming through strange places...this game lets you do both fluidly,while also telling an engaging story. A dark corruption is warping the land,and Aria must go on a journey to restore a magic locket,and find the "mother" in order to try and restore things to the way they were... we'll come back to this later. First things first,this is PRETTY AS HECC,with sprawling and vibrant worlds,and a soothing ambient soundtrack. The game revolves around a really neat mix of swimming and gliding as you explore big environments full of strange scenery,and normal-but-far-too-large objects. You move/swim with the mouse and boost with the spacebar...was a bit odd at first,but I got the hang of it after a bit. To glide,you boost out of the water with space,you then have a limited amount of boost stamina to propel yourself,but you can glide without propulsion for a fairly long time. You can only land in water,which also restores your boost,this was COOL but also resulted in a few reflexive "oh I'll land on that rock...WOOPS I crashed! Forgot I can't land on land." moments. There are also flying bubbles that you can fly into and press E to get extra speed. Your glide controls are very smooth, There was only one part where you had to get through several narrow gaps in succession that I found annoying,after several retries I got it. I'll mention here,the only moderate problem of the game is the physics get a little funky sometimes. Examples: Not quite getting in the water properly. Hitting that thing when you thought you were clear of it. Getting disoriented when landing in smaller pools. Not quite being close enough to interact with that item. Etc. However these aren't game breaking by any means, you get used to them in short order,just slightly annoying sometimes. The levels have a nice variety,Most consist primarily of exploring. The first level had you hopping through water cubes in space gathering pieces of a house. One level had you fly to various windmills to untangle their power tethers. One was a massive uninterrupted freefall. Another had you race a plesiosaur for a magic gem,that you popped in a turtle shell that looks like a face to make it open it's eyes...which was awesome. And the last level was a high speed escape through a crumbling lava tunnel. If you get lost,your pet Dolki can point you in the vague direction of your next goal. I played thru the game in a little under an hour,it supposedly has multiple endings,so I'll probably try for the others at some point. ...now lets get back to the story,SPOILER ALERT: Pretty sure Aria's mom is dead,she's at the very least gone,and this whole journey is Aria trying to cope. From trying to put her house back together at the beginning,to literally untangling her thoughts at the windmills...trying to find a magic item to make the feminine face on the turtle's shell open it's eyes again...The main goal of the game is to reassemble a broken locket with a photo of her parents inside. [don't know where her dad is] All the characters in the world are Aria's stuffed animals,her dreams and fantasies and consumed by the loss,aka the corruption...Maybe the other endings give additional details,the one I got was probably a bad ending,as Dolki got left behind,and reassembling the locket did nothing to stop the corruption. This storytelling was actually really good! It would be very easy for this subject matter to becoming jarringly heavy-handed,but the game keeps things simple and understandable,without getting bogged down...while also keeping the theme intact. Honestly,this whole experience was fantastic! Mild jankiness aside,the feeling of freedom while gliding around,the pretty artstyle/atmosphere,the subtle storytelling...absolutely everything was great! I know it's a shorter game,but I honestly can't believe this is free. If that all sounds good,grab it and enjoy a somber,but beautiful swim.
Aria, genç bir kızın - Aria ve yol arkadaşı "Dolki"nin (Yarı Yunus, yarı Kivi) hikayesini konu alan, anlatı odaklı bir macera oyunudur. Son zamanlarda yaşanan bir trajedi, Aria'yı, yolsuzluğun topraklara girmeye başladığı kendi hayal dünyasında başıboş bıraktı.
Nice concept, but doesn't have the skill to present what the author has in mind. Judging from their game's "Logo" we can easily tell they don't even have the basic art skill and from there, we can easily tell that the whole game is made from readied assets. And as soon as we got in the game, that bad optimization confirms it all. No art designer in the team and no coder/script writer ended with a very nauseating control, Judging from the floor plans of the stages, they don't even have a proper flow plan/chart when creating this game and it ended up worse than most amateur works i've ever seen, like a kid trying to paint but doesn't have the right color and skill to do so. That nauseating control is bad enough to drive players away, even though it's a free game, doesn't mean it has to be cheap and bad in design. But this game really needs to go back to square one and plan everything from scratch for it to really work. What a waste of publishing fees, this game don't even have the quality to get you guys the "experience" you need. Let alone getting bombarded by negative reviews. Should try another platform if you guys wanna learn and get user reviews as you develop your game and get good from those experience, steam is just not the place.
Игра красивая, даже графон не мешает. Баги есть.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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