
Wartales is an open world RPG in which you lead a group of mercenaries in their search for wealth across a massive medieval universe. Explore the world, recruit companions, collect bounties and unravel the secrets of the tombs of the ancients!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Sep 8 → 20/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1306 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
интересная игра
O melhor jogo de estratégia e RPG de turno que ja joguei
Spannend :) Macht Spass
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Latest in each market: best RU #49, worst PL #98 · 12 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean*languages with full audio support
| $9.79−72% |
| 230ratings |
| 84% |
| #23 |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Top Spiel !
能算得上目前中世纪题材战旗的前三了
再多加点新内容/系统就好了
Очень увлекает, много интересных механик, DLC интересные!
It's addictive!
Not bad!!! Quite addictive!!! Played 10 hours so far and it asked for a review. Recommend it for now.
So, to start, I did enjoy the game. It certainly has its flaws, but they're mostly minor things. Mostly. Let's start with the good first. The gameplay is fairly simple, and easy to get into. You move along the map, get resources, pick fights, do missions, become rich and famous hopefully before you die. Combat is turn based, and each unit has its own special abilities to spice things up, which can alter each characters combat style pretty drastically at times. The world gives you enough info to gradually get a grasp on the environment without throwing three encyclopedias at you in the first ten minutes. It features a few simple timing minigames for secondary professions like fishing or busking. All pretty easy to get into so far. The things that frustrated me with the game were mostly minor QoL issues. A couple of bigger ones. So some of the QoL things, first with co-op, is that it splits your party based on who controls which character. Sounds good in theory, right? Each person can go check things out on their own. No, you're tethered together by a short distance and just can't move either way if you get too far. This is annoying. I'd rather something more akin to Wasteland 3 where one person guides the ship. Combat is strangely uneven in the beginning. You start off VERY weak compared to the early human enemies, and getting gear that puts you on par is time consuming. Enemies don't drop much, so a battle with 11 bandits leaves 11 corpses, an axe, and maybe one or two pieces of garbage armor. If you're lucky you might get a rarer piece of armor every third or fourth battle. Gold and food were a non-issue for me, even without the DLC. You can very easily farm both with a bard and fisherman with a little time and gathering. If you have the Tavern DLC, it's even less of an issue. The biggest issue though, is probably their latest DLC. As mentioned before, combat starts uneven, and ends uneven with doomstacks of bandits all with more health and armor than you swarming the major city region. They wander the streets, and you have to pull off fights with several of these stacks to move safely from one section to another. It's not an impossible thing to do, it's just very tedious and costly, both in game resources and in real time. Now for the real-life issue. The game has a good number of DLCs. They're all fairly expensive for what they provide, sadly. Some of them are outright exorbitantly overpriced. Some of the DLC exist simply to add bugs and tedium to your game. While I do recommend the game, I would NOT recommend buying it until it and the DLC are on significant sale prices.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1.2K | 79% | — | |
| $32M | 33.1K | 89% | $39.99 | |
| $605.6K | 925 | 77% | $12.49 | |
| $398.5K | 1K | 79% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.5M | 99.5K | 91% | $19.99 | |
| $30.6M | 29.9K | 72% | $24.99 | |
| $30.4M | 748.7K | 92% | $4.99 | |
| $30.4M | 79.8K | 94% | $19.99 | |
| $30.3M | 71.6K | 77% | $19.99 | |
| $30.2M | 72.7K | 98% | $19.99 |