
Wartales is an open world RPG in which you lead a group of mercenaries in their search for wealth across a massive medieval universe. Explore the world, recruit companions, collect bounties and unravel the secrets of the tombs of the ancients!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Sep 8 → 20/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1306 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Awesome Game!
very nice game
Not worth it
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #49, worst PL #98 · 12 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean*languages with full audio support
| $9.79−72% |
| 230ratings |
| 84% |
| #23 |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good tactical RPG game, i like it more than similar one in the market, it works quite well on Linux, with noticeable performance hit and graphical issues compared to windows when using the Vulkan version with Valve Proton, OpenGL version with Proton-GE works quite well, with no noticeable performance drop
If you're wanting to play single player, easily one of the best. If you're wanting to play with friends, it has only gotten more and more glitchy. At this point we know it's gonna get an infinite loading screen at least once, then we have to close it from the task manager, then reopen it and it'll maybe let us in. Idk why but that seems to do it. Your inventory isn't shared for some reason, and your troops wages only show yours, not the full troop, even though the whole troop has to be paid. Also, the sort in your inventory won't stack items, so you can just end up with 5 stacks of the same thing if you aren't careful. That's more of just a quality of life thing, but it still bugs me lol Great game. Have hundreds of hours in on XBOX. Was hoping the multiplayer issues were fixed here, but alas that is not the case. Still, solid buy.
I got this game awhile ago never played it much just tried it out again , crashes odd time. Aside from that the game runs pretty smooth. starting out takes abit to get use to everything and there is tons to do. got the dlc skelmar and tavern. i will probably get the rest in time but still playing those ones have 46 hours in, still have not unlocked everything. somethings are a bit tricky to get use too like caputering , once do it a few times its easy. only suggestions i would have if they dont already have it in other dlcs is to make a stable put animals and train them per rest. the next would be making a wagon like the npcs have to carry stuff. also having it set where can make a bak up for reforcement team if need to call them you can, then rest stays at camp. the army size i think like unlimited lol which is wild but takes longer to play through battles massive army.having your own city for trade and a shop be cool merchant trades , arms , food to ect. some of the puzzles are mide boggling simple thing to get to someone , maybe have added in when person gives up they can get a guide after so much time has pasted in game npc to help move them forward , then make less watching vids online lol. also like rose wind has in thier game set up a playing mode be nice if you could go back to change it at anytime without having to start a new game to adjust gameplay. only thing i noticed is the theft at camp doesnt seem to sell much items ? maybe set up blackmarket dlc sell goods, also once sell goods noticed items stay with the npcs. maybe have it so refreshes. online and co-op havent tried but will at a later point. only thing would be cool is if they had one dlc where just jump into a new region rom your game and its pvp or co op for beast battles. limit players 6-10 per region. have events,rewards other stuff even battle pass set up for it. 10/10 gameplay and everything , look forward to the updates to come. this is a gem if you like adventure, battle and a new world to explore.
Balance between regions is a bit rough and level progression is super slow. Some parts felt kinda repetitive as you grind for experience by completing contracts. Other than that, the game is superb. Really loved the camp mechanic and additional paths that are getting open as you go. Definitely worth its money.
Fun to play strategy game. Is a bit complicated, but that is what can make it fun.
This game is an hidden gem, it's not for everyone, it's definitly very unique, a must try.
There's war. There's tales. Good stuff.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1.2K | 79% | — | |
| $32M | 33.1K | 89% | $39.99 | |
| $605.6K | 925 | 77% | $12.49 | |
| $398.5K | 1K | 79% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.5M | 99.5K | 91% | $19.99 | |
| $30.6M | 29.9K | 72% | $24.99 | |
| $30.4M | 748.7K | 92% | $4.99 | |
| $30.4M | 79.8K | 94% | $19.99 | |
| $30.3M | 71.6K | 77% | $19.99 | |
| $30.2M | 72.7K | 98% | $19.99 |