
WarriOrb: Prologue is a free standalone demo for the action platformer WarriOrb, where you play as a mighty demon trapped in an unlikely body. The path ahead is not an easy one... Are you ready to do whatever it takes to regain your freedom?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, Hungarian*, Simplified Chinese*, Traditional Chinese*, Romanian*, French*, Spanish - Spain*, Russian**languages with full audio support
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Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
目测好游戏,但是真的太难了啊啊啊!!!要说boss战还好像空洞骑士那样多死几次也能过了,关键跑酷真的太有挑战性了,玩序章就要自闭了
难度适中,三个怪,那个球一样的怪,没特点,就是个带刺的障碍物,无脑砍就完了。那个人形怪,勾引它出招,后跳躲过去,然后靠近砍两刀,没几下就死了。那个会飞的人形怪,丢石头跳起来打碎就行,召唤出来的怪参考前面,干掉两个一起召唤出来的人形怪之后他就下来了,不会飞它就是个肉一点的人形怪,勾引出招后跳前进砍,结束战斗。 法术都没用上。
糙的很
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
首先,千万不要被评论区说的《序章难度很高》给骗了,这游戏的序章一点也不难。 游戏技巧: 1. 你可以虽时传送到休息点,并且可以立即保存和回满血,所以当你拿到钥匙时,可以直接传送到休息点,然后前往通关点。 2. 你打那个高个子怪物(一共两种)时,可以先接近他,当他攻击时然后向后撤,然后扔飞斧,消耗它。 3.打那个飞天怪物时,你可以攻击它的飞石,然后打小怪时尽量只用飞斧和技能并远离敌人,他也不会攻击,所以很简单。 4.那个到紫光下边时,向左边走,别想右边走(没路)。 游戏剧情(序章):主角困在了球魂的身体里,为了去找寻他消失的部落和恢复自己的身体,而独自前往荒废领域,在这里他打败了清洁机器人,白色巨墙维修者,飞行维修者等怪物,并遇到了自己的好友地精厨师,在其帮助下进入了紫水结界中,并开始了新的旅途。 游戏评价(序章): 优点:优美的bgm,出色的游戏画面(场景和人物),动态的游戏视角,提升游戏体验的可传送休息点。 缺点:怪物的画的太丑了,与场景格格不入,还有那血条是真的让人出戏,可能是因为序章的原因,所以战斗缺乏多样性,总共就两种攻击方式。
eh its free. janky controls, doesnt know what a mouse is, and strange prop choices. dont play unless you have a controller. solid 6-7/10 if you factor in the free price tag.
10/10 for the atmosphere and aesthetic alone 11/10 for gameplay
Доволі нестабільний контроль над персонажем не дає зосередитись на грі.
史蒂夫说
ty
[h1]Before I played WarriOrb: Prologue, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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