
Test your mettle as a commander in a Tactical Roguelike Auto Battler where positioning and unit combinations are key! Write your own story in Roguelike mode, try out over 100 unique challenges or create interesting battles with the Sandbox tool!
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About
Challenge yourself as a commander in this tactical game, where you must choose the right units to defeat enemy forces. Experiment with different unit combinations as you lead the armies of the Kingdom, Greenskins, Undead, or Barbarians. Select your Commander and guide your troops through a randomly generated map, culminating in a final clash with the BOSS! Is your army strong enough to defeat him?
If you prefer a more classic approach to strategy and tactics, test your skills in over 100 challenging missions! Use your resources wisely to triumph in increasingly difficult battles!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, Polish*languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Its a funny game for the small price. Needs some improvements in AI and possible tactics but the devs goes in the right way with the last updates. Give this game a chance and support the indie team. its more worth than many Triple-A ♥♥♥♥ of games in the last time.
Garbage
need a lot of work but its really fun, I´m looking forward to this game release
the bad omen simply feels bad, remove it.
So this game for $10 is great fun roguelike mechanics, the core gameplay loop is solid. You get into the action quick and... thats it. its a $10 game dont expect the world. With that said... This game has A LOT! of potential.. I could def see this as a slay the spire for roguelikes But its missing some really key "wow this is cool" upgrades. most of the upgrades you get are make this type of character deal x more damage or gain x hp. Thats pretty boring... Give the characters abilities and some add terrain changes, maybe a combat triangle like Fire Emblem to add extra strategy. Theres just alot that you can enjoy in this game. But it feels unfinished
排兵布阵,弓箭第一。
Strategic depth is non existent. The only correct way to play seems to be to maximize ranged unit damage in the back, and maximize armored unit hp close to your ranged units. Upgrades are 90% dmg or HP, boring I just won all the time no contest, no strategy, no counters needed.
I like this kind of game, but come on, why no formation strategies? There are some buffs and debuffs for each faction, but even if you play as greenskin, which buffs you if you keep going to battles, sometimes you're forced to pick between random event and shop which will debuff you, makes no sense. Missions feels harder than they should because, again, you can't create strategies other than where you place units, but if you can't flank enemies with swift units, what's the point? the target system also is really bad, not only sometimes the units keep walking while enemies are attacking because it targeted some other random enemy that's not even in range, but it left some enemies alive and go to some other point (specially bad if that unit is a ranged unit, it will keep attackin you, even though you tried to create some strategy to kill those). There are some bad game design decisions here and there, that stacks to a point where is not fun to keep playing the game anymore
Dont be fooled by devs. It is not a battle simulator. There is absolutely no tactic in this game. Your units are retarded and always goes for nearest enemies. You can not flank, you can not give them orders - nothing. It is a game based on luck. If you get good random perks you will finish a game regardless of units. Dont waste your time. It is more a sand box than a game. I am really dissapointed and will refund this "game" now.
i finished the game from the first try with one of the characters. i have to say that it did not made me play again, the ai is week, the game does not offer you any pleasure to do it again, it's have a lot of potential but not on this stage.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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