
Test your mettle as a commander in a Tactical Roguelike Auto Battler where positioning and unit combinations are key! Write your own story in Roguelike mode, try out over 100 unique challenges or create interesting battles with the Sandbox tool!
Modeled estimate, not a reported figure. How we estimate →
Media
About
Challenge yourself as a commander in this tactical game, where you must choose the right units to defeat enemy forces. Experiment with different unit combinations as you lead the armies of the Kingdom, Greenskins, Undead, or Barbarians. Select your Commander and guide your troops through a randomly generated map, culminating in a final clash with the BOSS! Is your army strong enough to defeat him?
If you prefer a more classic approach to strategy and tactics, test your skills in over 100 challenging missions! Use your resources wisely to triumph in increasingly difficult battles!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, Polish*languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Low quality graphics, poorly coded, no info about how dps works, no info about piercing or melee damage, would be great in 1998, but not worth it in 2024
Nice game!!!
Game Review: Warlords Battle Simulator This Tactical Roguelike Auto Battler is a unique and engaging experience that brings a fresh twist to strategy games. Combining tactical depth with roguelike unpredictability, it challenges players to think critically about positioning, unit synergies, and adaptive strategies. With three distinct modes - Roguelike, Challenges, and Sandbox - it offers plenty of content to keep both casual and hardcore players entertained. Strengths: Varied Gameplay Modes: The Roguelike mode is the star of the show, offering an evolving and unpredictable narrative. The over 100 challenges add replayability and teach specific mechanics, while the Sandbox tool allows for creative experimentation. Strategic Depth: Success hinges on careful planning and understanding the strengths and weaknesses of units. This keeps battles engaging and forces players to adapt to new situations. Replayability: The game's roguelike nature, combined with numerous challenges, ensures that no two playthroughs feel the same. Areas for Improvement: While the game is undoubtedly fun and innovative, some aspects could be improved to enhance accessibility and reduce frustration, particularly for players stuck on more challenging levels. Hints and Unit Information: A hint system for missions or more detailed information about units’ strengths and weaknesses would be immensely helpful. For instance, knowing explicitly what types of enemies a unit counters or struggles against could save players from frustrating trial-and-error gameplay. Balance Issues: Certain levels, seem disproportionately difficult compared to the progression leading up to them. While difficulty spikes can be expected, they should be more clearly telegraphed or manageable through skillful play. Player Frustration Example: In a feedback provided, a player detailed their struggle with a specific mission involving orc archers and peons. Despite experimenting with different unit compositions, including the newly introduced mages, they were unable to progress. This frustration, compounded by the lack of guidance, detracts from the otherwise enjoyable experience. A simple tooltip suggesting effective strategies or adjustments to balance could resolve such pain points. Conclusion: This Tactical Roguelike Auto Battler delivers a compelling mix of strategy and roguelike gameplay, making it a standout in its genre. However, minor adjustments to player guidance and mission balance would significantly elevate the experience. Despite these setbacks, the game remains highly enjoyable and worth playing for fans of strategic and roguelike genres. I love it! Rating: 8/10 With improvements to guidance and balance, this could easily be a 9 or 10!
Game is too simple, with very shallow tactics. Usually the best option is just to spam one unit type. Puzzles are too easy and adventure mode depends on stacking upgrades for units that you unlocked and increasing units capacity. I have found nothing fancy nor challanging in the game. Some weird minor things: - after battle survived units just run in random directions (much better would be to add simple animation of cheering) - damage is done over time to the enemies in range of unit. Animations are only cosmetics and weapon swing doesn't align with hp loose.
Fun auto battler
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Hearts of Iron IV | $478.6M | 372.6K | 90% | $49.99 |
| 7 Days to Die | $425.3M | 403.6K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| Stellaris | $277.8M | 196.1K | 86% | $49.99 |
| Arma 3 | $237.7M | 294.2K | 90% | $29.99 |
| Europa Universalis IV | $215.5M | 137K | 88% | $49.99 |
Related
| Evo Explores | $23.8K | 350 | 94% | $3.99 |
| PowerWash Adventure | $23.8K | 102 | 75% | $7.99 |
| [Chilla's Art] Onryo | 怨霊 | $23.8K | 189 | 56% | $4.99 |
| Rewrite Harvest festa! | $23.8K | 78 | 99% | $12.99 |
| The Dream Within | $23.8K | 143 | 85% | $6.99 |
| EDENGATE: The Edge of Life | $23.8K | 233 | 71% | $6.99 |