
Build your towers of paper before they get out of the box and make a big mess in the room. Manage the turrets, upgrade and be careful where you put them... every decision can be fatal! Watch out for the air units, they have a different route!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
디펜스류는 다소 수동적이지만, 여러가지 전략과 조합으로 침략하는 적을 물리치는 게임이다. 하지만 이 게임은 '수동적' 인것만 맞고, '전략과 조합'은 없다. 디펜스 게임 제작에서 가장 공을 들이는 부분은 난이도 조절이다. 여러가지 방어탑과 조합, 업그레이드 순서에 따라 효율이 달라지고 그에 따른 난이도 또한 달라지기 때문이다. 하지만 이 난이도 조절을 위해서 타워 수, 위치, 종류를 지극히 제한 해 둔 그야말로 껍데기만 그럴듯하게 덮어 씌운 정답 찾기 게임이다. 특정한 시간대에 특정한 타워를 특정한 위치에 건설하지 않으면 어떤 조합을 사용해도 탈탈 털리는 것을 볼 수 있다.
Love this game because of it using WW1 vehicles (or at least inspired by them), and the concept of it being a table top game. Combined, just really fun to play and look at
👍
Looked great at start, the graphics are great. The map controls are mediocre, the towers are somewhat boring. In addition, the random factor in the game (accuracy, destroyed tanks as shields etc.) is very frustrating, since with an even perfect build order can be messed up by a poor shot.
Learning curve is short. Strategy game where the basics are easy to learn but will be take some time to fully master.
Although aged but still enjoyable. Graphics are very fitting and game is overall fun.
Skip it. Broken game. You get very limited space and even with near perfect buidling and upgrades it's almost impossible to get 3 stars. WTF do they want me to do?
The premise is excellent. The graphics are clever. The game is fun. Some of the levels are quite challenging. There's no reason to not play this game (unless your name is Kaiser Wilhelm, in which case the game will make you sad).
Зае*ись !
Make playing with cardboard boxes fun again with War in a Box: Paper Tanks. [url=https://playfrugal.com/war-box-paper-tanks-review/]Watch and read the full review[/url] War in a Box: Paper Tanks is tower defense with a cardboard twist: everything from the attackers to your turrents and even the environment itself is made of cardboard, and it’s all done with a WWI-era aesthetic. The game takes a fresh approach to the tower defense genre by taking cardboard boxes and giving them a WWI-era aesthetic. On one side, you’ll have everything from armored trucks and tanks to bi-planes and zeppelins trying to get through. On the other, you’ll have a choice of four different turrets to stop them with: machine gun, cannon, artillery and flak. And they’re all made out of and played on cardboard, of course. The designers added a nice touch: they introduced “real world” physics. Turrets can’t shoot through trees (though you can shoot over them with artillery), and vehicles turn into obstacles for a brief time after they are destroyed. So when you’re setting up your turrets, you’ll have to think about things like line-of-sight to maximize the abilities of each. Aerial and ground vehicles each take different paths to their destinations, but they are preset for each level and don’t vary from one instance to the next. The turrets must all be set up on pre-determined basepoints, so that is somewhat limiting; however, without total freedom to place towers wherever you choose, the choices you do make become that much more strategically important. However, it’s also a design choice that may frustrate some gamers who would prefer having freely positionable turrets instead. We would love to have seen a greater variety of turret types including ones that spawned soldiers or mines placed in the roadway. Unfortunately War in a Box: Paper Tanks came out in 2014, so the odds of the designers revisiting it are probably somewhere between slim and none. Each level has essentially a single “correct” solution rather than multiple possible paths to victory as we see in some other TD games. That limits the replayability factor of the game as a whole, although your initial playthrough will be a challenge in figuring out the optimal turret configurations for each level. So while it’s an enjoyable game, it ultimately disappoints, primarily because it feels like the designers left something on the table. It seems as if it could have been even more – perhaps even a classic example of the tower defense genre with just a few tweaks to increase gameplay variety. We’ve got six or seven hours into it so far, and we still have a lot of levels to go. So, at a sub-$1.50 purchase price, we’re certainly not going to complain about getting our money’s worth out of the game. However, at a higher price, we’re not sure the value is there. War in a Box: Paper Tanks at the time of this review was available on Steam for $4.99. Quite honestly, that’s at the upper end of its value scale to us. It feels like a $1.99-$2.49 price point would be the ideal value sweet spot: a little more than we paid to pick it up, but also a significant discount to its full price offering.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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