
From the ex-Ninja Gaiden and Dead or Alive team comes a janky love letter to PS2-era action. Play a week in the life of the Zombie Unit: an elite Hong Kong police squad carving through a corporate conspiracy in a storm of swordplay and gunfire. Stylish, brutal, and absolutely not for everyone.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A cult classic.
Wanted: Dead is a hybrid slasher/shooter that plays like a lost PS2 disc someone dared to actually finish. It's a hard, weird, gorgeous action game with zero interest in being for everyone. Built by veterans of Ninja Gaiden and Dead or Alive, it fuses razor-precise swordplay with third-person gunfire in a combat system that rewards you for being reckless and stylish at the same time.
Combat with teeth.
Chain melee and gunplay into brutal, screen-filling combos. Parry, dismember, and finish enemies with executions that are as grotesque as they are satisfying. Slow the chaos to a crawl in bullet time and then punish everything on screen. The fights are demanding and occasionally unfair.
A week in the life of the Zombie Unit.
You are Lt. Hannah Stone, leading an elite Hong Kong police squad through a neon-soaked corporate conspiracy. It's a linear and story-rich campaign that swerves without warning from grim ultraviolence to something stranger.
Unapologetically weird.
This is a game where you'll finish a brutal boss fight and then sit down to a lovingly rendered ramen-eating minigame, or a round of karaoke, or an arcade cabinet. The whiplash isn't a bug, it's the personality. It's scrappy, pulpy, and self-aware.
Rough around the edges. On purpose.
Wanted: Dead is niche, distinctive, and proud of its jank. If you grew up on Deadly Premonition, Vanquish, and Lollipop Chainsaw and you've been missing games with this much attitude: welcome home.
Key Features.
Melee that means it: A deep hack-and-slash system with a huge move set and finishers built to slice, dice, and dismember.
Guns in the same breath: Flow straight from the blade into a handpicked arsenal of assault rifles, SMGs, LMGs, and grenade launchers. Melee and gunplay are one nasty rhythm.
50+ brutal finishers: Over fifty unique execution moves, each more grotesque than the last. Deeply unnecessary and yet absolutely the point.
Neon and grime: A cyberpunk Hong Kong where high-tech hardware collides with retro '90s futurism.
A story that swerves: Ride with the Zombie Unit as they pull apart a massive corporate conspiracy in a dystopian Hong Kong. Linear, story-rich, and prone to going somewhere strange.
Genuinely hardcore: These fights will not be kind to you. Steel up and use everything around you to cut through hordes of mercenaries, synthetics, and private security who very much want you dead.
Old-school beat 'em up, modern edge: Wade in, take everything down, keep moving. It's the beat 'em up you grew up on dragged into the present with more blood and better toys.
A love letter to the sixth console generation: Made for anyone who still misses the PS2 era when action games were weird, scrappy, and cool.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 2.1Kreviews | 65% | — | $1M |
| $29.99 | 1.6Kratings | 72% | — | not modelled | |
Engagement
Reviews
Themes across 138 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Верните старый стильный постер вместо этого AI недоразумения! Вы там в порядке вообще???
The game lacks a lot of things. It's rather unpolished. There are moments where shooting is bugged, you often hit the wall with the grenade launcher while shooting from behind cover, especially one hidden enemy on the balcony can shoot grenades through the wall. Other types of gunplay are kind of okay. But grenade launcher again, it's almost useless against bosses. Swordplay is nice, quite difficult for me but rewarding when you are fast enough. Especially against ninjas and bosses when you learn how to parry properly. I died often, and the worst thing is the lack of proper autosave after some cutscenes. You just go back to save points at the resupply drone after quite long parts of the game. Storywise, the game is kind of okay, some enemies and story elements at the end should be explained, also the game has clearly unfinished plot threads. Some bosses appeared out of nowhere, game could have some better narration, more story and non combat gameplay showing a little more of characters' private lives. Some story elements came out of nowhere (Karaoke?). Even so, I kind of enjoyed it. But not enough to recommend. Frankly I have no idea if the promotion poster is AI or not and I DON'T CARE. Oh and I bought it on sale, thanks to those negative comments . Sorry guys, that worked as negative advertising. :D
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*languages with full audio support
| $29.99 |
| 936ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 138 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
AI cover
Wow, it's terrible, the combat, the voice acting, the scenes, the maps, the enemies, just straight up junk.
Why AI slop "art" replaced the original cool striking box art?
if you wanna play something wacko and out there then defo
It went by too quick, it's not bad. I can see where they were going with the gameplay, but the story and pacing was bad. Biggest issues: The audio mixing is terrible. Achievements don't always pop Forced mini-game segments
I rarely leave reviews, so the fact I’m writing this says a lot. This is genuinely one of the worst games I’ve ever played. The game design is awful, the graphics are disappointing, and the cutscenes are painfully boring. How anyone manages to sit through the so-called story is beyond me — it feels dull, poorly paced, and completely unengaging. I honestly struggle to find anything enjoyable about it. For the price they’re charging, it feels like daylight robbery. If I could give it **0/10**, I would. An absolutely terrible experience and a complete waste of money.
Freakin' Shweet Lois
Tô gostando na boa. Jogabilidade fluida e divertida e muito responsiva. Tem bastante comando e até que tá bem distribuído no teclado e mouse. Não jogo no controle. Mas provavelmente tbm é bom. Gráficos bons. Não são absurdamente de nova geração mas muito agradável aos olhos e não exigem tanto da GPU mesmo em configurações altas como o 4K. Sonoridade pelo menos no começo do jogo é bem tosca. Som de chuva e trovão muito perto como se eu estivesse em área externa que no caso eu n estava, no entanto, o som de efeitos e voz ta excelente. Depois que alcança o acesso ao HQ fica bom. Jogo divertido , bem legal .. protagonistas sem forçar a barra de simpatia e tô gostando. Na verdade eu esperava menos , que bom.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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