
Drive your Castle on Wheels into battle in this minimalist medieval roguelike of roaming fortresses! Devour entire villages, build your modular arsenal of siege machinery and break the game as you grow with every stronghold you crush.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best DE #9, worst US #98 · 14 markets collected
US · last 30 days
About
Castles weren’t built to move. Now they do.
Wanderburg is a fast-paced, minimalist roguelike set in a medieval world of roaming fortresses. Castles hunt, Villages flee. And only the biggest stronghold survives. What begins as a modest moving fortress quickly becomes a growing, devouring war machine that reshapes the battlefield with every run.

Roll forward and consume everything in your path. Fleeing villages, wandering flocks and smaller fortresses all feed your growth. Defeat powerful enemy castles to push your evolution further. Your castle does not just upgrade - it expands.
Steam-powered siege engines roll beside arcane artillery. Knights ride bicycles into battle. Massive strongholds fire broadsides like warships on land. And somewhere beyond the hills, something bigger is already on the move.

Build your modular arsenal piece by piece. Break the game while you're at it. Mount cannons, raise arcane towers staffed with wizards, deploy explosives, and experiment with wildly different builds each run. Between runs, unlock new modules and vehicles that open up fresh strategies and game-breaking combinations.
A modular progression system lets you expand your moving fortress with new siege modules and structures, while unlockable vehicles, artifacts and captains between runs steadily widen your strategic options and build variety.
Fully playable with mouse, keyboard, or controller and highly optimized for almost anything you throw at it.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 536 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Unbedingt spielen! Jetzt!
This game is a blast, and its adorably fun. Played the demo a whole bunch, full game is amazing!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +4 more
Hours played at review time, across 538 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un roguelite sympa dans la veine de monsters are coming. La DA fonctionne bien, les tours et les ennemis aussi (mention spéciale aux boss). On est sur un petit jeu bien pensé, avec de la variété, mais pas non plus de quoi mettre une claque. Il y a moins d'armes que dans monsters are coming, mais la liberté de mouvement donne une bonne dose de fun en plus. Une douzaine d'heures de jeu et on se dit qu'on a fait le tour : sans avoir tout débloqué peut être, mais sans avoir non plus se dire que les armes restantes valent de passer 10h de plus. Au final, un bon rapport qualité prix en promo.
Geiles Spiel , schnelle Runden.
Super jeu de type rogue lite qui change de l'ordinaire dans la gestion du véhicule. Personnellement j'ai adoré ce jeu, même si un peu court (c'est normal c'est en accès anticipé en même temps). Pour moi les seuls défaut sont : Il manque un wiki intégré au jeu et le manque d'équilibrage dans les modules. Hâte de pouvoir le tester en version finale !
好van,那个伙伴太棒了,物理的“棒”
Burn, Pillage, Grow, blast enemies with cannons or wizards. Its a fun game and looking forward to the progress its makes.
g
It's a fun game, but for some reason all the unlockables are crazy expensive. This is a game that wants you to GRIND to unlock anything. I did all the maps and so far only unlocked one pilot, a couple weapons, and a couple artifacts out of dozens. A run might net you like 1000ish silver, more if you complete quests, but many items require 5000-8000 silver to unlock. I got bored using the same three weapons over and over so I'll probably just shelf this for now. it's a shame they don't want players enjoying all the toys they made. Still a cool game.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 17 | 47% | — | |
| $0 | 0 | — | Free | |
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| $108.1K | 479 | 85% | $9.99 |
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