
Adorable sushi race at full speed in a training × racing game! Become a sushi chef, craft unique toppings, and enter your trained sushi into races. Don't forget to cheer on your sushi during the race. Win the prestigious S1 Cup championship, and become a top-tier sushi chef!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 10 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
As a sushi chef apprentice, you'll make sushi, train it , and compete in races. Win races, use the prize money to make even faster sushi and train harder, aiming for victory in the ultimate “S1” Cup!
No matter how painstakingly crafted the sushi may be, once eaten, it's an instant defeat. It heads straight for the customer's stomach and never comes back.
Each sushi topping has different performance characteristics. How well you've mastered making that particular topping also affects its performance. Use training to perfect your ideal sushi. However, since sushi is a perishable item, its performance degrades after each race.
During the race, all you can do is “cheer on” the sushi to boost it. You can escape chopsticks by using boost, but the sushi race isn't that easy—you won't win just by doing that. Sometimes you'll need to take risks and use boost to overtake rivals.
Some sushi toppings possess unique skills. For example, Flounder can dive to dodge chopsticks in an emergency without using boost, while Sea Urchin can use its spines to knock rivals away. There are over 40 different skills, some of which can be learned through training.
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−20% | 154reviews | 93% | — | $20.9K |
| $3.99−20% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 156 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好像体量不大,但首发才十几块那还说啥,我将支持。请产出更多电波萌作吧
很好玩,后期有点重复
马娘平替(x
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Hours played at review time, across 156 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Short but sweet and very cute. I reached the ending in about three hours, and I reckon it would probably take about as much longer to get 100% completion. It doesn't have much depth, but you will at least need to pay attention to the details if you want to win without grinding levels on your toppings. Still, it's very much a casual race trainer... But for the price, it's more than enjoyable enough. Now, we sushi-in', or what? 🍣
неинтересное говно
おもしろい
可爱小游戏。捏捏寿司,学习技能强化寿司,赢得比赛,解锁更多寿司……没什么玩的,就是可爱。 以及:为什么客人老点我 和 怎么吃了这么多我还是最后一名!
This game is a fun mix of sushi, horse racing, and roguelite. I think I ran the credits on the game about 3.5 hours in, and I've won all the races before about 10 hours of play, but it is a super cute game. The later levels can feel a bit unfair at times, and it would be nice to have some more endgame content, but it s a fun game that is a great way to blow off steam at the end of the day.
かわいい! 寿司が食べられちゃうたび悲しい気持ちになるのだけつらい あとセーブがわからず、うろうろしたけどオートセーブらしい 落とすとき「いいの?データきえるよ?」って表示が出るのでオートセーブと分かりづらかった
お寿司のキャラデザが天才 可愛すぎて、食べられた時の絶望が半端ない 楽しいです
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $20.9K | 112 | 96% | $9.99 | |
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| $20.9K | 147 | 76% | $8.99 |