
VR Dream Match Baseball is experience to challenge Big League pitchers. Challenge a pro’s fastballs and breaking balls as a batter and catcher! With true hitting/catching sensation. You can experience a real pitcher’s balls in a big league baseball stadium with realistic sensation as a catcher or batter.
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Languages: English, Japanese
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[h1]Played On: [b]HTC Vive[/b][/h1] VR Dream Match Baseball is quite a broad name that doesn't exactly define the game at hand here; a more appropriate title would be VR Batting Cage Simulator. While the store page does a great job of making this game look extremely fun and arcade-like, especially with the added bat and glove peripherals, the truth is that the overall experience leaves much to be desired in many different ways. I've played my fair share of real baseball, and believe it or not I used to make quite a killing as a batter. People would bet on me to hit home runs, and I'd take part of the pool at the end of the game depending on how many I hit. Needless to say, I know baseball pretty well from a batter's perspective. VR Dream Match Baseball has three self-explanatory modes; Batter, Catcher, and Freebatting. The Batter and Catcher modes both have a limited number of pitcher throws and your score is tallied at the end, while Freebatting is just an endless batting mode. All three are very basic and lackluster at best, despite the various in-game configurations. As for the settings, you're free to choose from 8 different pitches; two different speed slowballs, two different speed fastballs, a curve ball, change-up, slider, and porkball with any randomization thereof. Additionally, you're able to set the ball and bat sizes from normal to large if you need a bit of a playing advantage, or if you're used to playing softball. There's also the ability to reset your physical position, see the trajectory of the ball before it's pitched, and change the batter stance from righty to lefty. You can choose from easy, normal, or hard difficulty levels, as well as set the game language from Japanese to English; for whatever reason the game starts on the former and requires a headset restart for language changes to take effect. It's a shame to say that these in-depth settings end up going to waste. The store page boasts that VR Dream Match Baseball has a "true hitting/catching sensation", which is sadly far from the truth. While in the real world I can hit home runs on a near-consistent basis, I was unable to hit even one in the game. In fact, more often than not the ball fell flat on the ground rather, even if it made contact with the "sweet spot" on the bat. I did manage to hit a couple balls into the stadium, but they were all considered fouls for some reason. Additionally, baseballs that I did make bat contact with in the middle of the screen were sometimes classified as strikes on hard difficulty; speaking of difficulties, there doesn't seem to be a lot of differentiation between the three. These horrible physics stayed the same no matter what combination of configurations I tried; small baseballs, large bats, vica versa, big and small strike zones, fast and slow balls, lefty and righty batter. As for catching, there's not really much to talk about there, it's exactly what you'd expect it to be. Once again, the baseballs seem to have really terrible physics and they tend to bounce off some part of the baseball mitt more often than going into the pocket even if you're dead-on. You also only get one stadium to play in, no unlockables, no achievements, no actual baseball game, and no true arcade or 'real life' feel. This makes VR Dream Match Baseball an extremely plain Jane title with very little replayability. While its name would suggest otherwise, it's nothing more than a stadium batting cage simulation with a catcher add-on. If you're considering trying to code this game to play it on an Oculus Rift, don't bother. It's not worth the effort and time, and you really need the big HTC Vive controllers to play anyway. Gripping one with two hands does make it feel like you do have a baseball bat in your grasp, and that's about the only positive thing that VR Dream Match Baseball has to offer. It's far from a dream, even further from a match, and solar systems away from actual baseball. This title will need a lot more spit and polish to become something worth purchasing, and a ton of hard work involving additional modes and features before it's anywhere near worthy of its $22.79 CAD asking price. What's worse is that the developer is nowhere to be found in the forums, and other than sending out some free review keys they are presumably AWOL; it's possible the game is completely abandoned as far as future updates are concerned. [h1]Rating: [b]1.0/5.0[/b] - It's Bad.[/h1] The VR Network [url=https://store.steampowered.com/curator/33182845-The-VR-Network/]Curator[/url] | [url=https://steamcommunity.com/groups/thevrnetwork]Group[/url] Click for More [b]The developer provided a free copy of this game for review, through The VR Network's Curation page.[/b]
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Basically a VR batting simulator stand on the plate and try to hit balls being pitched at varying degree's of speed. Shows the trajectory of the pitch beforehand and your swing after to give an idea of the what you're doing wrong. Also has a catcher option to play backstop. Set in a stadium with large video screen and cheering faces. Home run hits start the fireworks and loud stadium cheering. Graphics are fine although it's a little hard to see pitcher clearly with SS at 2.2 the screen door cuts into him a lot. Recommended for those into baseball otherwise probably not enough to keep you interested.
First of all I used an Oculus, which this game does not claim to support but everything kinda worked OK. Only two main issues I found were; - Has a built in re-centre mode which works but does not work natively with the Oculus re-centre option. - Had to play one handed pretty much; I bet it's easier with a Vive? So my review is subjective and open to scrutiny. I am not American; Baseball is not in my blood. That being said, I have watched baseball and I also used to enjoy playing Baseball when I was a youngster. So whilst I am familiar with the rules and kind of remember how to play I think a more familiar Baseball player might be able to confirm or deny my suspicions. == THE BAD == - The hit plate (might be the wrong term) seems way too low! 180 is the max and I was literally squatting and having to swing low and aim up? Shouldn't it be between my knee and my chest or shoulders? - Pretty certain the ball was outside of the hitbox, so I left it and a Strike was called? - When playing as a catcher the left glove (correct) is attached to my right hand, could see no way to adjust this? - No pitcher mode. - No match, despite it having the word match in the title??? Why not?? This alone could justify the price. - The price is way too high, and I could be wrong, but I think it used to be even higher than £15? I expect to be corrected on that one. £15 for this is not money well spent for me; maybe a regular baseball player looking to unwind or practice will disagree. == The Good == - I genuinely think this is pretty capable and "could" help a baseball player to improve their stroke/strike whatever it's called. - Fast, good selection of pitcher type throws and there are a plethora of helpful "get you started" options; big bat & ball + preview of next pitch. - Hitting a home run is nice be it in real life or VR (even if I used all the helper settings mentioned above). - Never really understood why Americans liked to go and hit a few balls, I get it now though, and that's the thing. It does capture the baseball feel pretty well, just all the negatives mentioned above causing it to be...less than great. - 2 home runs...cheers, clapping & fireworks :-D Now I am hesitant to recommend this game so I won't but I do feel like maybe I am missing something here, perhaps a regular Baseball fan will understand and appreciate this much more. So I really do want to recommend this title and if the issues highlighted above are fixed, then I would consider changing my mind....but the price for this right now is just too high.
There is a lot of settings, the catching part is interesting. The batting part is really hard, i think because the game is getting the position of the controller each frames, but doesn't smooth it over, meaning that between every time they pull the tracking position, the controller doesn't exist, so if you swing really hard, you will have only 1 or 2 positions of your controller that will be close to the path of the ball. It's like the bat is teleporting from known position to known position. it's made clear when you see the ghost of your bat....
My primarly issue is simply that this game caused me a number of crashes, including instances were it appears that SteamVR as a whole wouldn't even track my headset. That alone warrented my refund after just a half hour with the game in my library. Even once I got the game to work, it was still rather dissapointing, but let me start with the one, genuine "postive" that I can give the game: the graphics in this game, including the stadium, the lighting, the crowd, etc. are all spectacular to behold. More than any other batting simulator that I've played or seen on the store, this looks the most like a real MLB stadium (it's clearly based off of Yankee Stadium, after all). Unfortunately, but that feeling of awe really doesn't last long once you start playing the game. There really isn't a lot of control over what pitches come your way. While the pitch selection is fine (it has all the basics pitches [fastball, curveball, slider, changeup] and even a few specialty ones [forkball, splitter], the problem is that there are almost so options regarding the speed of the pitches. The standard "fastball" for instance has 4 speeds, if I remember correctly, to choose from. In my opinion, 2 were way too slow, and 2 were way too fast. There were no imbetweens. The only "handicaps" that you can choose to aid yourself with is a bigger ball to hit, and a bigger bat to swing with. That's it. Both of those "enhancements" are locked to a certain size, and there's no "variable" adjustments that you can make. It's either "normal" or "bigger" for each of them. If and when you manage to make contact with a pitch, you'll find that this game "juices" the ball to a ridiculous degree. It was not uncommon for me to hit the baseballs in excess of 900-1000 ft., and I could just bunt the ball clear out of the infield. While that's kind of comically awesome for a bit, I would have imagined and wished for a more realistic sense of power/distance based on my real swings, particularly because this game literally puts you inside of a Major League stadium with Major League dimentions. There is no option to adjust this. Finally, I was excited about having a "catching" mode, which is unique to some of the other VR baseball games on the store, but unfortunately that wasn't anything special either. It's a mode where they throw you about 7 pitches in a sequence, and just score you on how many you catch. It's not "endless" practice like I'd imagined and hoped for. Also, this mode is broken by there not being any variety between pitches. All of the sliders will hit the same spot. Same with fastballs, curveballs, and every other pitch. After playing just two rounds, I was able to just leave my glove in the spot where I knew the ball would land, based on knowing the pitch that was coming. After trying out this one and a handful of other, similar batting sims on the store, I would not recommend VR DREAM MATCH BASEBALL to anyone. Besides the beautiful stadium to stand in, there is nothing about this game that is an improvement over what you can get with other games. If this game were free or less than about $3.00, then I'd say to go ahead and try it out. For $20, you should be getting what is at least somewhat of a premium product, and this game is simply not even close to being at that level.
They should call this game "800 strikes" because that's what it's gonna feel like at first. The pitching speeds seem real and there's a variety of pitches. Plenty of settings to dial it down though. I think this is my new go to baseball game because the learning curve and difficulty seems learnable and makes me want to play it again. I have to say it might even be worth it just for the catcher mode. Sitting behing the plate with 90mph fastballs coming at you is actually pretty scary in VR. Very fun though! Too bad there's no "full" baseball game mode. Where you choose which position you want to play. That woul make it worth the high pricetag. As it stands probably more like a $11-12 tops. Seems like all the pieces are there. Running could easily be done automatcally. This would be a great game to flesh out into a full baseball game. works on Windows MR btw I'm playing it on a Lenovo.
Right handed glove on the left hand
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