
ViSP – Virtual Space Port is a creative building game for VR. Construct your own space port out of blocks and defend it against relentless enemies to fortify your space colony!
Modeled estimate, not a reported figure. How we estimate →
Media

About







Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Norwegian, Portuguese - Portugal, Portuguese - Brazil, Spanish - Latin America +4 more
Engagement
Hours played at review time, across 31 reviews with recorded playtime.
Reviews
Why bother putting a vr game on steam that doesn't have any support whatsoever for the index? Not to mention there were no warnings when I bought it. To top it off, since I didn't try to play it right away, refunds are denied. Thanks for the frustration, waste of time, and useless data on my hard drive I guess. At least I can fix that last one.
2 Minute Video Review → https://youtu.be/uFU_oqVL_z0 Virtual Space Port is a strategic puzzle defense game. The controls are good and feel pretty natural. You build blocks by pressing trigger and dragging in a straight line to create blocks. The main blocks for your spaceship are Form blocks. The way you win the game is by creating enough Form blocks to reach the Monuments. Monuments are the blue floating masses away from your ship. After you’ve reached all the Monuments with Form blocks, the game will give a countdown timer to make sure everything remains intact, then you win the game. In order to create form blocks you need to create docks for the tiny ships arriving at your space station to give you resources. To build a dock you need to create a form block pattern that’s a "+" sign, then a dock is created. If you see too many little ships that look confused then you need to build more docks. But of course there are enemy ships trying to destroy your station, and your form blocks are easily destroyed. So you need to create Wall blocks that will survive the attacks of the enemy ships. The game provides a great visual guide by a red line for incoming enemy ships approaching a vulnerable spot. There’s a handful of different tiers, each with multiple levels inside. Each tier introduces a new element like the enemy bomber that can destroy any block. And much later you can finally build defenses. This game looks simple on its surface, but it’s deceptively challenging and deep. I had a great time playing this and I think it’s a lot of fun. The estimated time to beat everything is 5 hours. So for the regular price of $15 it’s a good value. For a challenging puzzle strategy game I recommend it.
[h1]Experienced on the Oculus Rift with Touch Controllers[/h1] [i]Please note: received free Steam key through the Steam Curator Connect program[/i] [u]This is an initial impressions review.[/u] I do like this game. It's an interesting space strategy game / base building game. It starts out very simple. You must extend your base to the monuments to win. You start out with a set number of blocks that you can increase by getting ships to dock at your dock stations / modules. Meanwhile enemies will start attacking your base and take blocks with them. You can make a pattern with the blocks to create more docking shapes and you can also add defensive / wall blocks that will shield them from attack. However, just when you get comfortable with those basics, curveballs are thrown at you. Enemies come along that can destroy the wall blocks. Later on, you get the ability to pattern out a turret that will help in defending your base. You can play the game seated. You move around by pressing both grab buttons. You can also rotate by just pressing the grab button on one controller. The gameplay was smooth. The tutorial explained what you needed to do. The UI was functional and self-explanatory. I liked how the visuals informed you on what was going on with a quick glance. When an enemy was a threat to your base the laser coming out of it would be red, when you blocked it's path with a wall block, the laser would turn black. Rating TBD. It will be positive, but not sure on the final score yet. You can view my initial impressions review & gameplay here: https://youtu.be/n6bqXsthrbg
Super addictive little space port building puzzle game that puts the Puzzle in port Nice simple controls with a highly polished game and also has a demo to try what's not to like. View let's play Video for more of my sparkling personality: https://youtu.be/1ap_Dp0rqrE Not going to write much as you can download the demo and try it yourself. While I'm talking Demos I miss the days of buying gaming mags and firing up the floppy to play the included demos. Or in later years the CD with a pile of bloatware and the occasional good demo that I played till I wore my keyboard out but never ended up buying the full version.
Simple but well polished, this construction/strategy game is a lot of fun. I filled up my playspace with an awesome miniature space station in no time, while the constant influx of enemies from every direction had me guarding it jealously. This was also a hit with kids, and the creative mode provides a nice stress free environment to practice building new structures. Anyway, I look forward to putting some hours into this and getting past all the harder tiers. For now, I can at least recommend it for casual strategy gamers and kids. I'll update my review once I've checked out the harder levels.
In Virtual Space Port bauen wir komplexe Raumstationen und verteidigen sie gegen anrückende Gegner (getestet mit der HTC Vive) Ziel des Spiels ist es jeweils unsere vorhandene Raumstation auszubauen und mit im All verteilten Monumenten zu verbinden. Das wäre recht einfach, wenn wir nicht unsere Ressourcen managen und uns zeitgleich vor feindlichen Raumschiffen schützen müssten. Das Spielprinzip ist dabei so simpel wie genial. Wir setzen unseren Controller einfach an einen vorhandenen Block an und können nun weitere Blöcke durch "ziehen" an unserer Raumstation anbringen. Es stehen uns auch nur 2 Blockarten zur Verfügung. Zum Einen der Mauerblock, dieser dient zum Schutz der Station, an ihm zerschellen feindliche Schiffe. (Im späteren Verlauf gibt es auch Schiffe, die diesen Block zerstören können) Der zweite Block dient zum Ausbau der Station und zum Verbinden mit den Monumenten. Je nachdem, wie wir diese Blöcke anordnen können wir damit aber auch Andockstationen und sogar Verteidigungswaffen bauen. Die Andockstationen werden von Frachtschiffen angeflogen, welche uns weitere Blöcke liefern damit wir fleißig weiter bauen können. Erreicht ein Schiff unsere Station und kann nicht entladen werden fliegt es unverrichteter Dinge einfach wieder weg. Die Verteidigungswaffen (müssen wir erst freispielen) dienen wie die Mauerelemente zum Aufhalten der Gegner und müssen sogar von Hand nachgeladen werden. Diese haben nämlich nur ein Ziel, unsere schöne Station in ihre Einzelteile zu zerlegen. Trifft ein feindliches Schiff unsere Station zerstört es natürlich die Blöcke. Dabei kann es durchaus schonmal passieren, dass ganze Flügel abgesprengt werden und wir große Teile der Station verlieren. Während zu Beginn des Spiels sich nur einzelne Schiffe mal zu uns verirren, werden es im späteren Verlauf schon kleine Flotten und auch unterschiedliche Schiffe mit größerer Zerstörungskraft. Da kommt teils wirklich Hektik auf. Haben wir alle vorhandenen Monumente mit unserer Station verbunden müssen wir noch 30 Sekunden überstehen um ein Level abzuschließen. Zur Zeit stehen uns 3 Level mit je 3-4 untergeordneten Maps zur Verfügung. Zusätzlich können wir noch im Kreativmodus unserer Fantasie freien Lauf lassen oder uns speziellen Challenges stellen. (z.B. keinen Block verlieren) Die Grafik des Spiels ist durchaus gelungen und erfüllt ihren Zweck. Das Spiel lief auch bei großen Stationen und vielen Schiffen durchweg flüssig. Aber besonders die Steuerung ist sehr gut gelungen. Das Bauen geht nach kurzer Zeit wie von selbst von der Hand. Auch die Andockstationen und andere Geblilde sind fix plaziert. Wir selbst können im Prinzip auf der Stelle stehen bleiben und durch simples drücken der Triggertasten den ganzen Raum um uns bewegen oder auch die Raumstation drehen, so erreicht man auch die letzte Ecke. Motion Sickness dürfte auch kein Problem sein. Mir hat das Spiel bisher viel Spaß gemacht. Es ist anspruchsvoller als man auf den ersten Blick erwartet und in späteren Leveln schon wirklich stressig. Da es auch eine Demo gibt kann sich jeder selbst ein Bild machen, ich gebe mal eine Kaufempfehlung ab. Gruß Ziffi Ziffi´s Spieletipps als Kurator: https://store.steampowered.com/curator/5837414/
Nice game. Simple graphics and simple mechanics - but very challenging and addictive. The control scheme is quite unusual but very intuitive. A fine example showing a fresh idea with a well thought out implementation is more important than a big budget.
Fantastic game! It really helped me work through my VR sickness too. I was able to play this game for longer periods and it helped me transition to games with more movement. The game starts off pretty easy. But after you progress to the next tiers it picks up and you have to scramble to keep everything safe. I really have enjoyed it!
So geht VR! Die Entwickler haben es zu 100% verstanden, wie man VR Steuerung prefekt umsetzt! Absolut immersives Weltraum-Feeling. Zudem ist die Idee des Stations-Baus sehr gelungen und motivierend Meine Kuratorseite: https://store.steampowered.com/curator/30155555 Meine Steamgruppe: https://steamcommunity.com/groups/voodoode https://www.youtube.com/watch?v=aU6MIYfY95w https://www.youtube.com/watch?v=vvs8ulGa7Ck
Neat little puzzler that works well in VR. Love that demos are a thing for many VR games. It made a sale in my case.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| e-River Cabin Journal | $11.2K | 59 | 53% | $9.99 |
| Sumeru | $11.2K | 164 | 75% | $3.99 |
| Blue Bird | $11.2K | 51 | 49% | $12.99 |
| You see me? | $11.2K | 63 | 65% | $5.99 |
| Sad Satan | $11.2K | 108 | 41% | $4.99 |
| Furquest | $11.2K | 120 | 88% | $4.99 |
Related
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |
| Geometry Dash | $44.4M | 625.3K | 93% | $4.99 |
| Overcooked! 2 | $24.7M | 83.2K | 90% | $12.12 |
| Golf With Your Friends | $23.7M | 74.8K | 87% | $14.99 |
| Getting Over It with Bennett Foddy | $13.9M | 82.1K | 82% | $7.99 |
| Rhythm Doctor | $13.9M | 26.7K | 98% | $19.99 |