
VIRTUS is a deck-building action roguelike game in which the player, who can freely manipulate gravity, grows stronger by acquiring cost and cards through combat.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $2.5K | 36 | 78% | $4.99 | |
| approximately $949 | 23 | 96% | $1.99 | |
| approximately $852 | 15 | 100% | $2.49 | |
| approximately $0 | 199 | 95% | Free | |
| approximately $2.5K | 18 | 89% | $6.99 | |
| approximately $1.6K | 7 | 100% | $8.99 |