
Explore the dark underbelly of a massive wine cellar contested with cult bandits, traps, and paranormal bosses. Select from an array of different characters with unique abilities, and opportunities for customization.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
pixel grafik rogue like oyunu fena değil oynanabilirliği var
Engaging strategy with a unique style and deep mechanics. sparks the urge to skillfully manage resources and craft great masterpieces. perfect for fans of vintage wines and puzzle solving. keeps you thinking andHaving fun!
Fun game with a small download footprint and price. Definately got my moneys worth and serves as a good quick distraction during the day.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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如果打折的时候推荐买. 但是游戏本身如果原价就千万别买了.因为不值 第一,这绝对不算一款roguelike游戏.人物的成长几乎可以忽略不计. 第二,敌人的子弹经常可以穿墙 第三,视野极其难受,需要躲弹视野却经常因为各种开枪和爆炸效果晃来晃去. 第四,武器种类也就那么四类,枪倒是不少,但是用起来完全没差.总结起来就三把:霰弹,步枪,和爆炸.但是同种枪里的不同效果几乎也可以忽略不计,因为根本没用.因为子弹必须省着用.完全体会不到roguelike游戏里那种捡垃圾然后慢慢成长的快感.这一点都不roguelike!你捡十把枪几乎都没差!而且紫色和金色武器容易把自己搞死! 第五,这款游戏:百分之90看操作,百分之10看脸!就算你玩的再6也很可能被一个辣鸡地形给坑死.装备和被动成长系统不存在的.第一优先永远是升级攻击力!因为不升级攻击力第二大关之后你攻击力不够子弹不够用! 第六,我花3000买了个守卫,结果技能就是每局给一个两秒钟的盾!!不自动触发!手动! 坑! 随便玩玩还行.但想玩roguelike就绕道吧!
So this game has so much potential. It does so many right things but at the same time has a lot of stuff missing. My biggest let down with the game is the feeling. When I shoot the gun I don't feel a gun I just feel as if I threw a rock. the sound design could be better. The story mode levels are super short so even if you get a dynamite or something cool like that you don't need to use them. I think this game would be better if it had other modes other then a story. This game really doesn't need a story mode in my opinion but need more arcade style modes where you can go wild and try to stack scores or have harder enemies show up rather then enemies with higher health. I am sure the game gets better at some point but I couldn't feel like playing more as the start parts are not the best. The parts that are positive are I loved the art style of the game and how you have abilities that you can choose at the start. Some of the weapons had cool mechanics (even if they had bad feelings), the pixel art is also amazing. I just wish hey didn't made it a story mode thing but stayed more to a classic rogue like or arcade game but other then that you should definitely check the game, It has a lot of potential and I will be watching for future updates.
好像还不错的小人突突突游戏,但是英文我看不懂,要玩的话得摸索好一阵子。
Very nice job with game design and lighting. Controls are intuitive and has a lot of really neat game mechanics such as starting as a shadow in each level. Excellent quality for price.
Quiet a good game. I like the pixel art style and the game style. However, it would be better if the hit reflection can be more rough like add more blood and knock back.
The game is pretty cool. At first, I wasn't sure about it, as I was dying a lot, but then I found the hidden mini boss and got a good score, and there seems to be more to the game than I originally thought. Well done!
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Players by region
Where this game's players are, estimated from review languages.
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