
Uncover the terrible secret of Siberia as a little boy in the first person.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Плюсы: + интересная + мрачная + смешная озвучка + неожиданный финал Минусы: - платная
Nettes kleines Horrorspiel. Die Sprachausgabe ist unwillkürlich Funny, aber die Atmosphäre der Sibirischen Wildnis ist nett gemacht & es gibt 1 - 2 gute Scares. Für den Preis kann man nicht allzu viel falsch machen. Wer einen Blick ins Gameplay wagen will: https://youtu.be/9aEe6_yE24I -------------------- A nice little Horror short. The voice over is kinda funny, but the atmosphere of Siberia is nice and it contains some nice jumpscares. For the pricing a totally fun & scare Game.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this is one super cool game 10/ 10
The game... was odd. There could've/should've been a lot more to this game then there was. I know there's more coming out... and I'll wait to see what happens before giving a finalized verdict. I will give it a positive response for now though... because I feel like this story and idea have potential.
[quote][b][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/b][/quote] VILLAGE THE SIBERIA is a fairly basic Unreal asset flipped first person horror adventure, one of many hundreds, if not thousands of these glutting Steam. The Russian "developer" paid for/pirated a few Unreal Marketplace assets, arranged them haphazardly in a first person adventure game template, and submitted it to Valve as if they're real game developers. Two notable criteria for what makes an asset flip instead of legitimate use of stock assets are whether those assets comprise the majority of the game, and whether the "developer" properly credited the people who created most of the assets in the game. This game fails both of those tests. The "developers" here didn't credit any of the artists and real, actual game developers who created the assets here, so this is plagiarism, as well as cash grab shovelware. Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard. All you do is wander around asset flipped environments and try trigger stuff/get jumpscared... like all asset flips there's no real, serious game here. The developers didn't design the game for modern gaming PCs, as such the display resolution caps out at 1080p, a very low resolution that became mainstream back in 2006 and became obsolete when 4K entered the mainstream in 2014. The game simply won't look right on modern gaming displays due to this failure on the part of the developers. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 5 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. This kind of asset flipping isn't harmless. It makes it harder for gamers to find genuinely made games from ethical developers. It makes it harder for genuine indie developers, who put hard work into trying to make real games, to find an audience for their products. It gives indie developers a bad name. So, should you buy this asset flip? Is this better than any of the 100,000+ genuinely made games on Steam? Of course not! VILLAGE THE SIBERIA has the gamer gouging price of around $4 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
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There are a few decent titles from indie_games_studio. This is not one of them.
家はワンルーム 1. 家の外に出て20歩ほど歩いて、薪を拾ってくる 2.家にある電池を集める 3.家にある薬を取ってくる 4.家にある野菜を取ってくる 5.家の外に出て薪を拾ってくる 6.ベッドの下に移動する 7. おしまい
Another 30 minutes long, unfinished, unpolished and worthless russian game...
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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