
Manage your own video store in this management simulation. Sell and rent movies, organize shelves, and attract customers in a nostalgic experience inspired by classic video stores.
Most likely between $1.5K and $15K. How we estimate →
Checked against 8 developer-reported gamesmedian error
Videoclub Simulator has sold an estimated approximately 569 copies on Steam, for about approximately $5K in gross revenue.
About approximately 569 copies on Steam (mid estimate), modeled from its 14 reviews — low confidence. Not a figure the developer has reported.
About approximately $5K gross, most likely between approximately $1.5K and approximately $15K — roughly approximately $3.3K net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| approximately $59.6M | 84.2K | 92% | $11.99 | |
| approximately $39.4M | 50.1K | 96% | $16.99 | |
| approximately $8.3M | 10.1K | 96% | $19.90 | |
| approximately $7.3M | 14.4K | 96% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $5K | 191 | 89% | $1.99 | |
| approximately $5K | 60 | 100% | $3.99 | |
| approximately $5K | 164 | 85% | $1.99 | |
| approximately $5K | 489 | 84% | $0.99 | |
| approximately $5K | 59 | 71% | $4.99 | |
| approximately $5K | 157 | 84% | $1.99 |