
A steam-ship period naval combat games focusing on fleet-scale battles in real time. The naval combat game allows you to set up battle squadron groups, their formations and management, with realistic ship models and characteristics, as well as advanced ballistic and weapon models.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Yes.
this is more like a screen saver with no volume controls at all. you can do nothing more than turn ships left, right,fast,slow. firing on other ships have no hit or aiming markers. So it's pretty much useless. It's the digital equal of watching paint dry.
[h1]铁甲舰系列第六作——维多利亚海军上将[/h1] [h3]游戏机制有改进有退步[/h3] 相比于第二到第五作,本作品同时打包了4个战役,但每个阵营的可用船只和战斗数量都大幅减少。 最大的优点是将前几作1500米的交战距离提高到了3700米,与此同时取消了难度机制,大幅提高了火炮的射速,使得战斗的拖沓程度得到了控制。缺点是前几作的自定义舰队编辑器被砍掉了。 本作包含: 1885年巴拿马危机 智利vs美国 1885年卡罗琳群岛危机 德国vs西班牙 1885年马里亚纳群岛事件 西班牙vs美国 1889年萨摩亚危机 德国vs美国
Do not buy this product. It makes me so angry that i have paid 1.90 Euro for this crap. 10 Cents would be to much for this !
Seems to be a bunch of "what-if" scenarios. Might be what differentiates it from the Ironclad series. Has four games in one package. The games are slow and cumbersome, and there seems to be a high "learn-as-you-go" learning curve. Frankly, not sure I should recommend it. Thing is, I think they are selling these four as separate games also. Just, this one at regular price costs the same as two of those. And if you get it on discount (like I did), you might get this one for less than half the price of one!
A proposta do jogo para quem gosta de estrategia naval e interessante porem tem muitas limitaçoes, comandos de estrategia e combate muito limitados,interatividade rasuavel,deixa muito a desejar , e pelo tamanho da campanha e historia(jogo curto) o preço que pedem nao vale a pena au meu ver. Se esta procurando um jogo bom de batalha naval indico imperio total war alem de ter a parte naval tambem tem outros tipos de combate (infantaria)
nah
I don't think this is a game!
Victorian Admirals Anthology ist ein schönes, einfaches Spiel für zwischendurch. Die Seeschlachten sind von den Steuerungsmöglichkeiten rudimentär gehalten. Man kann die Geschwindigkeit und die Richtung des führenden Schiffes bestimmen, aber dies führt auch dazu, dass man sich ganz entspannt Gedanken über die nächsten Bewegungen machen kann. Viele der Seeschlachten erzählen ihre eigene, kleine Geschichte. Zum Beispiel bei der "Samoan Crisis 1889" habe ich mit Deutschland die USA in zwei Gefechten niedergerungen, und dabei hat sich der casemate ironclad "Chicago" als schwimmende Festung und fast unkapputbar erwiesen, und meiner Flotte das Leben schwer gemacht. Wenn man mit nicht zu hohe Ansprüche an dieses Spiel stellt, so kann es gefallen, da es sich hierbei um eine spannende Thematik der Zeit der Panzerschiffe handelt, für die es außerhalb dieses Spieleentwicklers kaum andere Alternativen gibt.
This game should have more potential. The controls are lacking in options, there's only 3 speed settings, and go either ahead or to port or starboard. Command of the 2 squadrons is made only on the leading vessel and it can only be either open fire or cease fire. As for the battles, it's always 2 vs. 2 squadrons, both starting outside gun range. there's no variety, and the AI is lacking, with minimal information provided. The player can't detach vessels, can't receive other information except a vessel fall out of line or is destroyed. Time passes slowly, you can speed up to 2x, but still all battles take a long time of vessels shooting, and shooting, and missing, and hitting, sometimes one of them is seen on fire, there's uncontrolled flooding, etc, etc... Boring battles, the scenery doesn't excite much. The only good goo thing is the music, which gets annoying fast. Wasted potential on this game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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