
Build a team, loot gear in turn-based tactical combat, then extract or push deeper and risk losing it all. Forge, craft and trade your haul on a real player-driven market. A tactical roguelite where your loot actually has value.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $25.2M | 27K | 75% | $39.99 | |
| approximately $564.9K | 696 | 70% | $34.99 | |
| approximately $114.3K | 220 | 92% | $19.99 | |
| approximately $197.2K | 322 | 91% | $15.99 | |
| approximately $93.1K | 168 | 80% | $19.99 | |
| approximately $8.9K | 42 | 98% | $14.99 |