
VHOLUME is a melancholic first-person parkour adventure set in a dystopian brutalist city where bureaucracy turns a simple task into an odyssey.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best RU #64, worst UA #91 · 8 markets collected
US · last 30 days
About
In the derelict capital of Afro-Eurasia, ruled by an all-controlling Ministry, Robert embarks on a bureaucratic quest to restore his family’s revoked ration tickets.
Movement-centric gameplay where the player can jump, run, climb and slide with great freedom. Environments challenge both agility and creativity.
Mastery-driven players can exploit momentum, discover shortcuts, and break the labyrinthine design, making each run a test of skill and efficiency as they chase target times.
Play solo, or join friends in multiplayer and experience every level together.
See other players’ ghosts, share your own, and discover new ways through each level.
Steam workshop support: Play levels made by the community or create your own.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1315 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
tons of fun. incredibly smooth. a little on the short end re: the main levels and i don't think the level visuals / variation are nearly as compelling as STRAFTAT but it's still a great time and the discord has some really cool helpful stuff regarding custom content.
A fantastic game to kill time. The music, oh my god the music. 1000 eyes did an AMAZING job. Each level is so unique and atmospheric. I hope that the levels are more polished over time with more backgrounds or water features. Thats my only suggestion
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian, Turkish, Ukrainian*languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
6 hours on the demo alone… i’m gonna get addicted to this arent I. 😔
This feels so f ucking smooth! Holy root,it handles like a dream. The opposite of Gears of war.
I'm already done with the main maps in less than 2 hours, they were all fantastic. The last game I remember with movement this smooth was Titanfall 2.
[h1]刺さらないわけがない[/h1] valveのゲーム【[i]CS[/i]、[i]PORTAL[/i]、[i]HALFLIFE[/i]】や[i]STRAFTAT[/i]、[i]SPRAWL[/i]などが好きな人にはすごく刺さるゲームだと思います。 [u]私はディストピアSFが好きという前提があり、上記のゲームが全て好きなので、刺さるべくして、刺さりました。[/u] CSGO、CS2でKZやSURF、BHOPマップに没頭した経験がある人はほぼ好きだと思います。 ディストピア感、奇妙な造形の人間、最高のインスト、意味のありそうな構造物、光の具合、全てが堪らないです。 TA要素が強いんですけど、世界観が良すぎるので、うろうろしてしまいますね。 movementも非常に滑らかで動かしているだけで気持ちよく、操作感も最高です。 開発陣に[u]STRAFTATに関わった方[/u]がいるそうなので、あの作品を楽しめた方には文句なしでおすすめします。 [spoiler]他の方が言われている[b]kreedz[/b]というbsideのマップは[b]counter-strike[/b]の[b]kreedz(kz)[/b]というコミュニティのmovementマップのオマージュだと思います。[/spoiler] [spoiler]dust2のオマージュマップもあったりするので、開発の方がCSが好きなんじゃないでしょうか。本当に最高です。[/spoiler]
Some of the smoothest, most fun parkour/movement physics of any game I've played. Super cool dystopian atmosphere with an amazing soundtrack as well.
If you used to love exploring "outside" the level of huge maps back in Source Engine games or Halo 1-3, trying to clip outside the level (without noclip), this game is so good to scratch that very specific itch. We spent 2 full hours just exploring the first 2 maps last night. For the main part of the game, the movement feels really, really good. The controls feel natural and tight. Being able to jump while wall running, and keep wall running is so good. Not every level was as fun as the next (a few didn't quite flow as well as I wanted) - but they're mostly really good. Some of the golds are really challenging to get. I love the art direction of this game so much. Huge, foggy, expansive liminal worlds. So good.
If Titanfall2 and Mirrors Edge and Trackmania had a baby
rlly fun to play
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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