
Not all heroes are born, many are forged by the finest Hero School – yours. Take command of the faculty, nurture a unique and ever-growing roster of students, and earn your place among the most prestigious schools in the world of Valthiria.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0.25/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 108reviews | 57% | — | $14.2K |
| $1.99−90% | 124ratings | 61% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Valthirian Arc: Hero School Story 2 is a colorful blend of academy management and light JRPG adventure, a game that invites you to take on the role of a school principal shaping the next generation of heroes. Developed by Agate and published by PQube, it expands on the foundation of its predecessor by offering a more robust school-building system, a broader cast of students to train, and a richer fantasy world filled with political tension and emerging threats. The core premise is engaging: you are tasked with rebuilding and strengthening an academy during a period of uncertainty, and everything you do—from nurturing students to completing field missions—influences both the institution's reputation and the fate of the wider realm of Valthiria. The academy management layer is the heart of the experience, providing a satisfying loop of recruitment, specialization, and long-term planning. Students arrive with randomized traits and potential, and you decide how to shape them—placing them in courses that determine their class paths, upgrading facilities that influence their growth, and ensuring the academy has the necessary balance of classrooms, dormitories, crafting workshops, and training grounds. This creates a steady rhythm in which every new building or curriculum decision carries consequences. There's pleasure in watching rookies evolve into capable warriors or spellcasters, and the structure encourages forward thinking as you manage generations of students rather than a single fixed party. Over time, you develop a sense of attachment to the academy itself, as its layout and resources directly reflect your style as an administrator. Outside the walls of your school, Hero School Story 2 introduces a mission-based adventure component that transforms your best students into active field teams. Combat operates through approachable turn-based encounters, where class synergy and positioning matter but are rarely overwhelming. Early missions reinforce the value of training, as well-prepared students have an advantage, but mid- to late-game content can become more straightforward once power curves tilt in your favor. The game encourages experimentation with team composition, and although combat is not the deepest part of the experience, it creates a welcome sense of payoff—proof that your academy's instruction has real-world impact. Quests range from monster hunts to region-based challenges, adding variety and giving purpose to your growing roster of students. Visually, the game embraces a vibrant, chibi-inspired art direction that maintains charm even during repetitive tasks. The campuses you build feel lively, and conversations are accompanied by expressive character portraits that give personality to key figures in the story. Environments outside the academy are equally colorful, offering forests, snowy regions, and corrupted landscapes that give missions visual variety. Sound design and music reinforce the lighthearted fantasy atmosphere, though they rarely take center stage. The overall presentation is cohesive and welcoming, making it easy to settle into the world for long stretches of play. That said, the game is not without notable limitations. The early hours can feel slow, as you are limited by resources, stuck training small groups of students, and grinding through basic missions until the academy becomes fully operational. Some players may find the first several in-game terms too restrictive, as the game trickles new features at a deliberate pace. Additionally, while the school-management side has charm, it lacks the depth found in more specialized simulation titles—building and upgrading structures is enjoyable but not layered enough to sustain complex long-term strategizing. The combat system, similarly, offers accessibility at the cost of depth; once you discover effective class combinations, battles may feel repetitive. Technical issues, such as minor bugs, UI clunkiness, and instances of unclear progression feedback, occasionally disrupt the experience. Even with uneven pacing and some mechanical shallowness, Hero School Story 2 has a strong appeal for players who enjoy a relaxed blend of simulation and adventure. The satisfaction of nurturing generations of students, the pleasure of customizing your academy piece by piece, and the gentle reward cycle of missions and upgrades make the game ideal for those who prefer steady progress over high-intensity strategy. Its charm lies in the interplay between its two halves—school management and field missions—each reinforcing the other in a loop that remains enjoyable despite its quirks. Overall, Valthirian Arc: Hero School Story 2 delivers a warm and engaging hybrid experience. It may not reach the tactical heights of deeper RPGs or the complexity of dedicated management sims, but it strikes a joyful middle ground. Its vibrant world, endearing academy-building mechanics, and approachable combat create an experience that rewards patience and creativity. For players looking to oversee a fantasy institution, guide generations of quirky students, and explore a realm shaped by their decisions, Hero School Story Story 2 offers a charming and memorable journey. Rating: 5/10
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Korean, Simplified Chinese, Traditional Chinese, Indonesian, French, German, Thai
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Llevo siguiendo este juego desde que sacaron el acceso temprano debido a que el primero me encantó <3 Decir que los cambios por aquel entonces hasta día de hoy han sido pocos (iban arreglando algunos bugs, añadiendo pjs nuevos, enemigos...), cosas muy ínfimas para haber estado en desarrollo unos cuantos años. Por aquel entonces costaba 10 euros y no me importó invertirlos pero si tuviera que comprarlo de nuevo sabiendo como está no lo haría. Los diseños y gráficos son muy bonitos, si vienes del primero probablemente te enamores al verlo. Las batallas y las mazmorras me parecen fantásticas también, pero las clases y gestiones que puedes hacer son peores. -Pocas clases, sobretodo me parece aburridísimo de narices que para levear un personaje a su máxima clase sea una version masterizada de las básicas. No entiendo porque no han invertido en añadir una clase avanzada para las mixtas que han creado, desde luego eso le daría mucha más variedad y juego a los estudiantes y equipos! No obstante, algo bueno es que el sistema de estudios y habilidades me parecieron interesantes y le dan un poquillo de frescor a la evolución de los estudiantes. Pero vamos...que lo pasarás por alto al cabo de un tiempillo... -En el primero podías crear tu propio equipamiento para los estudiantes! Eso era fantástico! Podías ver que cada uno llevaba una espada distinta aunque fuesen guerreros! Aqui no hay nada de eso, y si encima añades lo de las clases que anteriormente dije y aspecto de personajes (que no hay demasiada variedad) te van a saber todos iguales exceptuando los de historia. -Que hablando de historia....vais a tardar poco en darle al botón de omitir o pasar rápido los textos -La escuela tiene poca cosa para edificar y customizar. No puedes ni meter decoraciones como en el anterior. El marcar los activos e inactivos se hace un peñazo, tenían que haberlo dejado de manera pasiva ( Si....como el anterior...se que me estoy repitiendo mucho) Entiendo que quisieran traer algo novedoso con este juego con respecto al otro, y si, lo hacen en algunas cosas. Hay minijuegos, las batallas son por turnos, la exploracion es mucho mejor y tienes dos tipos de monedas con las que gestionarte, las graduaciones cambian ligeramente tambien , las relaciones de reinos...pero han simplificado muchas cosas dejándolo más soso. No sé si en defensa de ellos puedo decir que tampoco creo que tuvieran suficiente feedback para seguir con el juego, lo cual es una pena... Pero sintiéndolo mucho, tal y como ha salido y por 20 euros....no lo recomiendo. Si quieres pillartelo hazlo en una buena rebaja. Estoy jugándolo de 0 para ver el resultado final con mejor perspectiva, y si, es entretenido por el momento acorde a lo que pagué. Veré si más adelante edito esta reseña, pero si no es así es que efectivamente no ha sido para tanto
Bom conceito e premissa, má execução na escolha das mecânicas. O primeiro é mais divertido.
The RPG gameplay is painfully generic and the game systems are arcane and obscure. The game will hand you a goal and you have to google where to find the thing it's asking you to do because it's not going to explain it to you. At all. "Complete a Minigame" is one of the first few goals and nowhere are Minigames mentioned and time management is an important aspect of the game. I have to look up the thing about minigames only happening at a certain time of year. It doesn't say that anywhere. The original game had a lot of charm and felt a lot more engaging. This one seems to have extra layers of visual polish while they neglected everything underneath. This one certainly *looks* more engaging from the outside but it seems like it's all a show. There's very little to do in a semester and it seems pretty easy to get stuck if your student roster has a dip in a certain type of students. Still no control over where stuff goes and there's not really an effect on the environment past aesthetic. Nothing localized or customizable. This game seems to want to let you do your own thing and let you get yourself into trouble but it doesn't do a good job of explaining any of the systems you could leverage in your favor. Certainly not a bad game but it's not the JRPG school sim of your dreams. Pick up an older Atilier game. Same vibe, more customization, actual explanations for what you're doing.
[h1][b]🎮 Reseña de Valthirian Arc: Hero School Story 2[/b][/h1] [h2]Resumen del Juego[/h2] Valthirian Arc: Hero School Story 2 es ese híbrido delicioso y peligrosamente adictivo donde te venden la fantasía de “formar héroes”… pero en realidad eres el director administrativo de una escuela que funciona a base de planificación, gestión de recursos y decisiones estratégicas. Sí, básicamente Hogwarts si en vez de magia hubiera Excel con espadas. Aquí se mezcla Rol con Simulación y Estrategia: armas, clases, progresión y equipos (rol) + administrar una academia (simulador) + decidir cómo entrenas, a quién mandas a pelear y cómo optimizas el avance (estrategia). Primera impresión: colorido, estilo anime, vista isométrica y combate por turnos… o sea, “mira qué lindo” por fuera, “mira cuánto microcontrol” por dentro. [h2][b]📚 Lo que enseña la Academia vs. lo que NO te dicen en la inscripción[/b][/h2] Lo Bueno: ✅ 🎮 Combate por turnos con enfoque estratégico: no es solo apretar botones, toca pensar el equipo y los roles. ✅ 🏫 La parte de administración y recursos se siente central (y eso se agradece si viniste por el “Hero School Story”). ✅ 🧩 81 logros: perfecto para quien necesita validación digital por cada paso que da. ✅ 🎮 Compatibilidad total con mando: para gestionar la escuela desde el sillón como un verdadero tirano académico. ✅ 🎨 Estética 3D anime, colorida y estilizada: agradable a la vista, sin intentar ser “realista y gris” por obligación. Lo No Tan Bueno: ❌ 👻 0 jugadores actuales: la academia está tan vacía que ni los NPC quieren inscribirse. ❌ 🤷 Recomendaciones totales: N/A… o sea, el juego existe en un limbo social donde nadie confirma si está bien o si fue un sueño colectivo. ❌ 🧠 Mezcla de géneros exigente: si esperas solo rol o solo gestión, aquí te toca hacer ambos… y no siempre con el mismo ritmo. ❌ 🔁 Es secuela: si vienes “a ver qué tal”, puede sentirse como que llegaste a la clase avanzada sin haber visto el temario anterior. [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Combate por turnos + gestión: entretenido, pero exige paciencia.[/td][/tr] [tr][td]Dificultad / IA[/td][td]6[/td][td]Funcional; más estrategia por sistema que por “genialidad” enemiga.[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Tiene sistemas y progreso, pero no se siente como un monstruo de contenido.[/td][/tr] [tr][td]Gráficos / Video[/td][td]7[/td][td]3D anime colorido y limpio, cumple sin alardear.[/td][/tr] [tr][td]Historia[/td][td]6[/td][td]Fantasía y “buena trama” en intención, pero no esperes literatura premium.[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]Escuela de héroes con vibra ligera y aventurera, bien lograda.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]6[/td][td]Correctos para el género; nada que te vuele la cabeza.[/td][/tr] [tr][td]Música[/td][td]6[/td][td]Acompaña sin estorbar, como un buen estudiante promedio.[/td][/tr] [tr][td]Voces[/td][td]5[/td][td]No destacan como gancho principal; pasan sin hacer ruido.[/td][/tr] [tr][td]Diversidad[/td][td]6[/td][td]Roles en grupos y variedad de enfoques, sin sentirse revolucionario.[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]En general estable para un juego estilizado e isométrico.[/td][/tr] [tr][td]Rejugabilidad[/td][td]6[/td][td]Repetible por optimización y gestión, pero no infinita.[/td][/tr] [tr][td][b]Total Puntuaciones (Bueno)[/b][/td][td][b]6.3[/b][/td][td]Un mix sólido: divertido, competente y algo más exigente de lo que aparenta.[/td][/tr] [/table] [h2]Conclusión (Bueno)[/h2] Valthirian Arc: Hero School Story 2 es como ese profesor estricto que cae bien: te hace trabajar. Si te gustan los juegos donde administras, optimizas recursos y además mandas equipos a combates por turnos, aquí hay una propuesta coherente, con estética agradable y una base estratégica suficiente para no dormirse. Pero seamos controversiales: el mayor enemigo del juego no es un dragón, es la soledad. Con 0 jugadores actuales y recomendaciones en N/A, la vibra es “biblioteca abandonada”. No significa que sea malo; significa que si buscas comunidad, ruido o validación social… aquí vas a escuchar tus propios pensamientos mientras asignas tareas. [h3]Recomendación de Compra (Recomendado con reservas)[/h3] Puntuación Total: 6.3/10 Número de jugadores activos al momento de hacer esta review: 0 Descuento máximo registrado: -67% Veredicto: [i]Bueno, pero solo si te gusta la administración y el combate por turnos más que sentirte acompañado.[/i] Si quieres un rol estratégico con simulación de escuela y no te molesta jugar en un campus fantasma, dale. Si necesitas un juego con conversación, comunidad activa y “todo el mundo está hablando de esto”, mejor busca otra clase.
The first game was amazing and a lot of fun. Issues with sequel: * Instead of real-time semi-auto combat - combat opted for JRPG style, which is... a weird decision overall * Instead of having full control over the academy since day 1 - you are being hand-held for... I don't even know how long to be fair, I dropped the game after the betrayal boss fight * Balance in 1st game: you didn't win? All good, just go do some side-quests and try again. Balance in 2nd game: haha you softlocked now. Either you get lucky with crits - or you are not continuing forward I can carry on with pretty much any aspect of the sequel. It's a complete identity loss, and even if it would've been a standalone game - the devs clearly did not understand, what they want to do with the game, so pretty much made a messy mix of weird decisions blent into one product Graphics is fine, but I don't care how good of a picture I get if the game itself is not fun one bit If you want to try Valthrian Arc - opt for the first game instead. It was good and fun. Skip this one entirely, not worth your time
엄청나게 재미있습니다. 꼭 한번 씩은 플레이 해볼만한 가치가 있다고 생각해요, 다만 아쉬운점은 스토리가 짧아서 하루정도면 끝난다는것?
Would LOVE to give a thumbs up! (And would be GLAD to change my review). But bought the game, installed it, started it and game started. Great. Changed the resolution to 1080. Screens went blank, and ultimately froze the computer up. Tried verifying integrity of files. No good. Uninstalled/reinstalled - SAME issue. Even deleted the folders for the game. STILL an issue. Put a comment in the discussion board - hoping someone, or a dev would respond/help - Nothing.
Игра на злобу дня, про то как школах рф легализовали трудовую повинность. https://youtu.be/Twg0tWqZPnc
I remember i bought the game back when it was still in development and i loved it. its one of them games that you can just put hours in and not have a care in the world. its a very simple game with a very simple story and i love every little bit of it a great game if you want something simple to just occupy your mind.
Players by region
Where this game's players are, estimated from review languages.
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