
VA-11 HALL-A: Cyberpunk Bartender Action is a booze em' up about waifus, technology, and post-dystopia life.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 622 reviews with recorded playtime.
Reviews
Themes across 622 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
“调制饮料,改变人生” 正如游戏中所说,适合备点零食饮品,在闲暇时刻游玩。 // 交互叙事有些独特,剧情推动不是靠传统的选项,而是靠调什么样的酒(什么酒后吐真言) // 算是以小见大吧,从报纸The Augmented Eye,黑客Alma到各种很有代表性的顾客小故事里得以看见世界是什么样的 // 好多段子,个人觉得有些还是不太舒服w // 真有叫泛光的酒哇,以后再也不乱用惹
gem
剧情好人物有意思,调酒也好玩
大时代小人物,有风格的故事。对话很有趣,能让我认真看完每一段台词,且可有效推动剧情。另外主角很可爱。
完整玩过两次剧情。可能也是我喜欢鸡尾酒的契机之一。剧情并不复杂,但人物都比较饱满,而且毕竟也出圈了。不知不觉我居然也活到Jill姐在游戏中这个岁数了,有点感慨
无论是剧情、玩法还是艺术风格,都是非常独特的游戏
- Хацуне! - Мику! - Хацуне! - Мику!! .... Ой, не то... кхм... - Кира! - Мику! - Кира! - Мику!! - Кира! - МИКУ!!!
건배-!
我觉得最适合赛博朋克的不是二零七七那种宏大叙事,就是一个小调酒师,每天的事情只有上班赚钱买点微不足道的海报来满足自己,在各种奇怪的对话小,大部分顾客其实都挺可爱的........ 记得罐中脑的剧情看完愣了好久好久。。。。。。。
世界是赛博朋克,而我只是一个调酒师而已, 活着只为了活着,不过你可以来杯Suger Rush
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, Japanese, Simplified Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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