
VA-11 HALL-A: Cyberpunk Bartender Action is a booze em' up about waifus, technology, and post-dystopia life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.11/day in the week to Aug 4 → 7.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 38.7Kreviews | 97% | — | $19.4M |
| $14.99 | 1Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 994 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Миленько. Сюда приятно вернуться, здесь очень страшно остаться
In the begining I was really intrested in Valhalla: listening to the stories of different visitors, their opinions, worries, and experiences, all accompanied by a good soundtrack and a relaxing atmosphere. And I'm a sucker for drunk chatting in a bar about life. I knew that this game has no general storie in the reagular way (themes, meaing and whatever), but because of things said previosly I could look past this. My only concern was the writing, literally every negative review has a line about writing being ahh. Is it acc that bad? Are those characters are just unlikable? Did Valhalla aged well? Yeah this game did not aged well... I played only for 3 hours but like Not only those characters (that I encountered) are just vague and boring but the writing of them is overly edgy for no freaking reason. A lot of things there is just for the shock value. The gameplay does not exist And OMFG.... the main character is so awfully unlikable... Was this international? Playing this game sober is impossible, going through those dialogs is just that difficult I'll prolly continue playing just because im now curious can this game redeem itself in my eyes but I doubt it
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.3M | 13.3K | 77% | $49.99 | |
| $19.4M | 36.1K | 98% | $19.99 | |
| $19.4M | 34.1K | 75% | $24.99 | |
| $19.4M | 13.6K | 91% | $39.99 | |
| $19.3M | 13.8K | 86% | $34.99 | |
| $19.3M | 13.6K | 61% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $24.6K | 29 | 93% | $19.99 | |
| $4.5K | 19 | 95% | $8.99 | |
| — | 392 | 88% | $14.99 | |
| — | 0 | — | — | |
| $558.4K | 3.8K | 88% | $5.59 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
| $14.99 |
| 392ratings |
| 88% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 996 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
距离第一次通关有了差不多六年的时间,今天终于把全成就打完了。这款是我对上电波并且为之喜欢的游戏,充斥大量黄段子是一个大缺点,音乐画面很不错,以及我喜欢这个调酒玩法,剧情因为差不多忘完了也就不多赘述,可能是回忆在美化游戏但是是个人很喜欢的作品。
Pinga e vida alheia oh coisa boa!
一周目结束来评一下,这是一款游戏性较弱但文本量很大的游戏,可以聆听赛博朋克世界顾客的一些抱怨和烦恼,虽然身在酒馆,但是通过来往十几位顾客的叙述就可以基本了解到赛博朋克世界的世界观(更别提顾客的种族样貌和哦买噶这辈子没见过缸中之脑也来喝酒吗。。。)剧情构建的真很好 va11是一款很浪漫的游戏,每次打开玩我也会给自己整一杯小酌一下,毕竟游戏开始就有温馨提示可以准备小零食。处在悠闲放松的时候将会有最佳游戏体验,在这里做调酒师很幸福口牙,快来和jill一起抽烟喝酒搞女同吧!!!TT我是真的很想和boss发展感情线居然没有。。。。总之能对上电波的人一定会喜欢的。。!美中不足的是里面的小游戏太难了我大概是拿不到全成就了(悲)
Beautiful game, immerse yourself in a futuristic world that honestly may not be as far away from the present as it may seem. A reflection on society and how technology evolves at incredibly speedy pace where the average citizen may find it hard to catch up. Even in 2026, with the economic crisis we're going through, the story hits home. In individual stories and how the city functions as a whole. The journey was the friends along the way and that not everyone is a good person, everyone can make mistakes, you have the ability to change n learn and grow from them. Also the mixing drinks is fun and not too much of a chore. Also, I have the OSTs on loop even when I'm doing other things
It's already 10 years since the launch of this game and 6 years since I played it for first time I can't express enough words of how important and impactful was and still it is, it was basically the reason I decided to took bartending and take a great step in my life These last months and year I started to felt lost and playing it again for the 10th anniversary made me remember and recover a lot of things about myself, so yeah this game basically saved my life a second time If you are wondering to play it for the first time, do it without a doubt Thank you guys, and see you next time in a small alley, probably in "that special bar"
This game has been on my wishlist for years, and I jumped at the opportunity to pick it up at a good price. The art is gorgeous, the music is fantastic, and based on the reviews, it seemed like a good story with good queer representation. Some of that is true. The art and music are indeed brilliant; I'm glad the soundtrack is available on Spotify because I'll probably come back to it every now and then for some casual listening. There are indeed some queer characters, though there is mainly only diversity in sexual orientation; there is only one instance of a trans character off-screen and a non-binary character that is featured as a secret cameo from another game. The story does indeed have elements of good character development with some sense of closure if you get each character's endings. However, despite all of that, I can't recommend the game in good faith because it is overall just not a very well-written story. I love the fact that it is trying to be progressive. I also liked that characters' sexualities, when revealed, were met with no hostility and immediately accepted by other characters. But at the same time, so much of the writing falls into the typical traps of men writing women. I'm talking "her tits breasted boobily" levels of cringe at points. Minor story spoilers about a particularly bad point in the story: [spoiler]There's also a loli sex worker, and some of the dialogue hints at the horrors of the sex industry and infantilisation of women. But it never goes much deeper than a superficial remark about keeping the underage appearance for the purposes of sex work. Even more egregiously, at one point this character gets hired to spend time with the player character. Granted, it was just to comfort the player during that point in the story and no real sex occurred, but[/spoiler] it's still disgusting that such behaviour is not only allowed, but encouraged by a peer of the player character. When you consider this, along with other equally terribly lines of a similar nature [spoiler](e.g. a father telling his daughter to dress up in a way that make people think he's her sugar daddy??),[/spoiler] the whole game just felt like the writer's poorly disguised fetish. What about the rest of the story, aside from the above? There are hints of deeper meaning and commentary about society at large. Multiple elements of the worldbuilding introduced throughout the story are really interesting to me; the ethics of AI sentience, police corruption and brutality, transhumanism and brain digitisation. The problem is that it's all rather superficial, which is really baffling considering how much writing there actually is. Not only is most of it inconsequential, the way the player character is so strictly neutral with everything is also extremely tiresome. You can't just bring up how terrible the world is because of the capitalist overlords, and then immediately go "oh but actually maybe they're not so bad, I think". I had to drag my feet to continue the next day in the story because I would go in fully expecting the plot to not progress in any meaningful way. I'm not saying that the game has nothing to say; there IS a main plotline/moral of the story that picks up towards the end of the game, and is significant to the player character (which is in stark contrast to everything else that happens up to this moment). But if that was truly what the game wanted to talk about, then it really should have spent the vast majority of the game developing that thread from the start. I completely understand why this game is rated as overwhelmingly positive, because it is one of those games that people will say is actually really deep and mature just because it is set in a dystopian future and has lots of talk about sex, violence, and death.
boring
Лучшая игра по атмосфере за последние 10 лет в которые я играл, прохожу уже 3 года подряд до сих пор недопрошел тупо из-за того что залипаю под музыку на какие то обыденные вещи
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.