
V696 is a first-person horror-thriller game. It contains a cult subject of veiled beings. Even if everything seems clear at first glance, it has a gripping story that will throw you a curve.
Modeled estimate, not a reported figure. How we estimate →
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About
*NEW REWORK*
Fifteen years ago, the Şeytan family vanished. Tonight, you return to the village they left behind — and something is still waiting in the houses. A first-person psychological horror built on atmosphere, silence, and the feeling that you are never truly alone.
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Fifteen years ago, the Şeytan family left their village.
No one ever heard from them again.
Tonight, you return.
V696 is a first-person psychological horror game set in an
abandoned Anatolian village, where every house holds a fragment
of a story the villagers tried to forget. There are no weapons.
There is no combat. There is only you, the signs left behind,
and the growing certainty that something in this place remembers
the family — and now remembers you.
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WHAT YOU WILL DO
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- Explore a fully reworked village with multiple houses,
each hiding a piece of the family's fate
- Follow the signs, read what was left behind, and piece
together what truly happened fifteen years ago
- Trust your instincts — what you see is only part of the
meaning. Your mind must assemble the rest
- Experience 8D spatial audio designed to make you turn
around, even when you know nothing is there
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ATMOSPHERE OVER JUMPSCARES
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V696 draws from the folklore of rural Anatolia — a tradition
where fear lives not in monsters, but in silence, in empty
rooms, and in the feeling of being watched by something you
cannot name. This is horror rooted in culture, not cliché.
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A WORD OF CAUTION
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This game deals with themes of the occult, spiritual unease,
and things better left undisturbed. If these subjects trouble
you personally, we recommend you play with the lights on —
or not at all.
Sudden sounds. Blood. Mature content.
The impression that something is standing just behind you
may stay with you long after you close the game.
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LANGUAGES
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English • Türkçe • Deutsch • Русский • Español (LATAM) • Azərbaycan
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Latin America, Russian, Turkish
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ezan sesi jumpscarelerden daha ♥♥♥ korkuttu
V696 is a psychological horror adventure developed by Veysel Çınar and published by Serkan Çınar that embraces slow-building suspense over fast-paced thrills. Rather than throwing players into constant danger, it creates fear through isolation, mystery, and an unsettling atmosphere that lingers throughout the experience. Set within a forgotten village haunted by strange events, the game invites players to uncover a chilling story centered on the mysterious Satan family, whose sudden return after fifteen years of unexplained absence raises more questions than answers. The narrative unfolds gradually, rewarding players who are willing to investigate every location and connect scattered clues into a larger, disturbing picture. Exploration is the heart of the gameplay. Players search abandoned homes, forgotten paths, and eerie interiors while collecting notes, examining objects, and solving environmental puzzles. Progress depends less on following objective markers and more on paying close attention to subtle details hidden throughout the world. This investigative design gives every discovery a sense of accomplishment, encouraging careful observation instead of rushing from one objective to another. The game trusts players to think critically, making each breakthrough feel satisfying even if certain puzzles occasionally become obscure. One of V696's greatest strengths is its atmosphere. The deserted village feels convincingly oppressive thanks to its dimly lit buildings, narrow corridors, and quiet surroundings that constantly suggest something unseen may be nearby. Instead of relying solely on jump scares, the game uses anticipation as its primary weapon. Empty rooms, distant sounds, and prolonged silence often generate more tension than direct encounters, creating a persistent feeling of vulnerability that remains effective from beginning to end. The sound design plays an equally important role in maintaining the horror. Directional audio effects, environmental ambience, unsettling whispers, and carefully timed sound cues make exploration feel unpredictable. Players are encouraged to wear headphones to fully appreciate the immersive audio, as subtle noises frequently heighten the psychological pressure. The game also incorporates supernatural and metaphysical themes inspired by regional folklore, giving the horror a distinctive identity that separates it from more conventional ghost stories. Rather than focusing entirely on monsters or violence, the experience explores fear through mystery, belief, and the unknown. Visually, V696 benefits from graphical improvements introduced after release, resulting in sharper environments, enhanced lighting, and more detailed interiors. While it remains an independent production without the visual polish of major studio horror games, the artistic direction successfully supports the unsettling mood. Shadows, abandoned architecture, and environmental details combine to create believable locations that encourage exploration while reinforcing the game's constant sense of unease. The pacing is intentionally measured, which will appeal most to players who enjoy narrative-driven horror experiences. Those expecting frequent action sequences or elaborate combat systems may find the gameplay somewhat repetitive, as exploration and puzzle-solving remain the primary mechanics throughout the adventure. However, this focused approach allows the story and atmosphere to take center stage without unnecessary distractions. Subsequent updates have also improved gameplay flow by refining visual presentation, fixing technical issues, and making clues easier to interpret without sacrificing the mystery. Although some puzzles can occasionally feel overly cryptic and the overall adventure is relatively short, V696 succeeds in delivering a memorable horror experience built on suspense rather than spectacle. Its combination of environmental storytelling, immersive audio, intriguing folklore, and steady narrative progression creates an engaging journey for players who appreciate psychological horror with an investigative focus. It may not redefine the genre, but it demonstrates how thoughtful atmosphere and effective storytelling can leave a lasting impression even within a modestly scoped independent project. Rating: 6/10
Oyun hikayesi akıcı fakat fps ve optimizasyon sıkıntısı var.Yapımcının bu türde başka hikayelerini bekliyorum gayet iyiydi.
Oynarken pek çok kez korktum gerildim.Jumpscareler tam yerinde olmuş nerdeyse hepsi çok güzel korkuttu.Ayrıca optimizasyon ve grafikler de iyiydi elinize sağlık yeni oyunları bekliyorum.
it really gave me goosebumps. it's unbelievably absorbing. it would be better if the graphics were a click better. i think it plays in the top ranks of horror games right now.
يخوان نصيحه لحد يشتري اللعبه هذه ماتخوف ولا فيها نسبه خوف 5% وفرو فلوسكم
Turkish gamedev genius, i was ♥♥♥♥♥♥♥♥ myself with every single screemer!!!! LIKE!!!!!
YAPICAĞINIZ OPTİMİZASYONU S******
oyun çok iyi inşallah daha iyi yerlere gelirsiniz bunu ben yayında oynayacam
Sizin yapacağınız görsel güncellemenin ta akoyim, 2060 bilgisayarla 20 fps alıyorum elinizin ayarını zütten gibiyim. Görsel devrim yaptık demişler ekran kartı patladı a**** koduklarım. Almayın oynamayın oynattırmayın.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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