
The return of a legendary off-road racing game! Enjoy an extreme experience while becoming an expert in a demanding simulation. Take on the challenges of rallies, rallycross, drifts, buggies and hill climbs, and set off on a spectacular journey across every continent.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 6 → 1.43/day in the week after.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−90% | 714reviews | 72% | — | $38.9K |
| $29.99 | 1.6Kratings | 73% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 83 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ребят что делать у меня на 1 уровне когда я до половины дошёл у меня вылетает хотя комп мощный тянет рдр2
A fun racing game I got this to practice with the wheel, but holy hell is it hard. On a controller, the game was very fun. Good game. Did not disappoint me. I recommend it. 7.5/10.
最低なクソゲー コントロールパッドのボタンは効かないし ガイドアナウンススのキップはできないし メインのゲームに行き着くことがでkない。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil, Russian, Korean*languages with full audio support
Hours played at review time, across 83 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game hay đồ họa ok nhưng mà mỗi lần vào game thì cài đặt phím nó đều reset lại hết
FPS可以破百,但卻非常LAG,系統的最佳化非常差 畫面還行,但操控很奇怪 根本沒法玩,不推薦
Game looks good on screenshots. Car handling is pretty awful. Tarmac behaves the same as gravel. Force feedback is pretty erratic. It has track detail but does not really indicate car behavior. Intensity also goes from non-existent to extremely violent on the same settings.
Gostei bastante do jogo.
car good
divertido bom
zor gereksiz bir şekilde zor aynı dirt gibi zor işte böyle forza gelir hepinizi piyasadan siler oyun güzel ise güzeldir aşırı zor olması daha güzel yapmaz oyunu herşeyin bir ayarı olmalı en kolay seçenek dahi zor ölçü ayar denen şeyi yapım ekibinin başındaki KAZMAYA anlatın -------------------------------------------------------------- It’s hard—unnecessarily hard. It’s difficult, just like *DiRT*. This is exactly how *Forza* comes along and wipes the floor with the competition. If a game is good, it’s good. Being excessively difficult doesn't make a game better. There has to be a balance to everything. Even the easiest setting is hard. Someone needs to explain the concept of "balance" to the CLOD in charge of the development team.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6M | 15.8K | 82% | $19.99 | |
| $434.9K | 251 | 90% | $39.99 | |
| — | 8.7K | 78% | — | |
| — | 25.6K | 69% | — | |
| — | 34.8K | 86% | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.9K | 410 | 86% | $4.49 | |
| $38.9K | 168 | 92% | $5.24 | |
| $38.9K | 106 | 61% | $13.99 | |
| $38.9K | 288 | 96% | $7.99 | |
| $38.9K | 156 | 90% | $14.99 | |
| $38.9K | 380 | 70% | $4.99 |