
UpMove is a 1-bit-style typing game x cave flyer mashup about leaving behind the daily grind, pushing your limits in pursuit of an ambition, and maybe going a little too far. Pilot your ship through meteor showers, giant factories, and more, as you reach for your dreams in a dangerous universe.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
It is an honor to find this game. Such a vision that you don't typically see now a days. Pros - The graphics are so intricate. The art really is something else. Like the little flowers sway on the ground and there are little elevators. - A little lunar lander is always fun. Good core gameplay. - Great Developer. This really is a work of art. Nice guy. Cons - Be patient. There is a definite order of operations you must perform to get of the landing pad. Read the directions carefully. - You need good vision. My eyes not as good as they used to be. Really had to lean close to the monitor to see it.
nominated for the best game I suck at. I always thought I was a good typist, but clearly I can still improve :)
both typing games and lunar landing games are a niche, so to see them combined is a real treat! the graphics, despite their simplicity are very nice to look at and fit the game well. be warned that the game is very difficult. certainly a one-of-a-kind experience, i think it's a shame that virtually nobody knows about this game.
Great obscure game with good mechanics and atmosphere, beautifully tied in story with minimal elements! But haha, it is ♥♥♥♥♥♥♥♥ hard. Just when I finally survived level 7 the next level kicks you in the gut :D. Typing is used to reload energy that moving the spacecraft depletes. Fast typing was needed in a couple of moments in my run, mostly you can land the spacecraft and type away at your own pace. The hard/fast moments are when you want to reload energy mid-air, so you type the messages while your spacecraft is in free fall towards its demise, and you might only have time to type a word or two to survive. Maneuvering the spacecraft through the obstacles is nerve wrecking and harder than the typing part. I kind of hope it would continue from the latest landing and not the home base after dying. It would not necessarily make the game any easier, but would maybe feel more like exploring the world. Going for a run without dying is outside my reach, I think it would take hardcore commitment and tens of hours :D
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