
EXPLORE YOUR WAY. Awoken to a world ruined by war, Alma must traverse the vast city of Arcadia before the life force of her friends and herself withers away. Time is ticking, and every moment matters. Who will you save, and who will you leave to turn UNSIGHTED?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−60% | 2.2Kreviews | 93% | — | $314.1K |
| $19.99 | 1Kratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 79 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very good metroidvania
good but give me some manly characters plz they are all ♥♥♥♥♥ and lezos
Una obra muy poco conocida pero muy buena. Un juego con una mecánica muy innovadora, de tener que actuar conforme el tiempo avanza y tus amigos van conviertiéndose en enemigos. Una historia muy emotiva y personajes entrañables que duele ver morir, que en conjunto con sus mecánicas y mazmorras al puro estilo de The Legend of Zelda te llevan a una fusión de los grandes juegos de mazmorras del pasado, con los grandes juegos de toma de decisiones del presente, que junto con la música que acompaña y suma a la atmósfera, y la presión de tener poco tiempo para salvar a todos, hacen de esta obra una muy grande. 8.5/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil, French, German, Japanese, Korean, Simplified Chinese, Spanish - Latin America
| $19.99 |
| 289ratings |
| 93% |
| — |
| not modelled |
| $19.99 | 70ratings | 70% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 79 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An Appropriate name for a hidden gem. Unsighted is a top down metroidvania game focused on action and platforming, with a little bit of metroidbrania style puzzles and secrets to reveal. On top of the stellar map, abilities, combat, enemies and bosses, and items, the game also has a competent story that compels you forward through the game. You'll want to see what new abilities you unlock, what new areas have in store, and what you might be able to figure out on your own with the new abilities. Plus, with you playing after some major story events, you'll want to uncover Alma's memories and learn about how the world got into the state it's currently in. All told, from a gameplay perspective, there's not really anything to complain about. The action is fair and fun, you can get through the game without gaining any power thanks to all the enemies being fair, but if you choose to boost your power, you also get a great feeling of becoming more and more powerful. From a story perspective, Unsighted does something incredibly interesting, but this may turn some people away from the game. Essentially, every character you come across in the game, including the main character, has a time limit before they go insane and are removed from the story. All shop keepers and upgrade holders can become "unsighted" and remove their available goods from the game. The biggest bummer here is that if you're good at the game, this time limit will hardly be a problem. I made it through the whole game without ever losing a character because there are plenty of time extensions available. However, if you're new to this type of game, or you aren't quite as fast or good at games, then this can significantly impact your playthrough. The tension it affords is wonderful, but I think most people will find the balance to either be too easy or too difficult based on how well they can play the game. Luckily, for players who are afraid of losing out on characters or just don't want to engage with this time limit, the game offers to turn it off. It's not recommended on your first playthrough, but it's a wonderful addition to the game that allows people who otherwise couldn't get into the game to enjoy everything else the game has to offer. As cool and interesting as this aspect of the story is, the main story does feel like it's trying to do a little too much. There are a lot of high emotion segments of the game that, for me, just don't hit because I haven't got to know the characters well enough or for long enough. The ending has a bit of jump the shark bit, and the morals written into the game are very simple and pretty dumb when you think about it a bit. This isn't likely to ruin the game for you, but outside of having nice representation, you're probably not going to have this become you new favorite game story. Ending Spoilers: [spoilers]One MAJOR issue with the story is the "true" ending. Stop reading now if you don't want it spoiled. In the true ending, you find a portal that allows you to revert time, so any character that became unsighted returns to normal, and everyone has their timers reset to their max value. This means that, no matter how well or poorly you did in your run, it doesn't matter so long as you get this ending. I think this really undercuts the whole limited time mechanic and I think it could have been handled better. It's nice to get a "perfect" ending, but even the perfect ending has certain characters die, even though they shouldn't be since you didn't defeat them in this timeline. It really feels like this ending was added because the developers didn't believe in their story telling, because it essentially destroys the whole point of trying to go fast and save everyone you can. Especially because it's possible to save them all without this secret ending. Also, the secret final boss you fight in this ending is tedious and a little annoying. I don't think anyone who manages to make it here will struggle because of how many nice things you'll have to work with, but I'm not sure making the final boss a super sponge makes them more menacing or enjoyable[/spoilers] Regardless of a few minor quibbles about the story and ending, I think this game is well worth people's time and effort and it's just fun to play and learn how to get better. Every upgrade you get in the game lets you do a lot more than you might think at first, and discovering these secrets is awesome. PS: Iris telling me to use cogs whenever I die is VERY irritating. I know about he Cogs Iris, they won't save me if I screw up my parry windows.
游戏中的高低差不易发现,过多的隐藏物品收集让人心里,在暗部场景中游玩游戏本身就是一种折磨,叠加主角的性能过于差,不理解为什么要设计一个故意迁址玩家的体力系统。一切都是冲着让玩家玩的不爽设计的。还有一件事,我讨厌黑鬼主角和他的傻逼拉拉对象,还有那样看上去像小队长的傻逼玩意明显就是LGBT风格强行喂玩家吃屎
Excelente, Steam!
Um ótimo jogo de um estúdio brasileiro muito bom. Minha única ressalva é com o sistema de Anima que força a gente a meio que rushar pra não perder nenhum NPC, fora isso o jogo é muito bom. Recomendo
One of the best action adventure games i have played since Hyper Light Drifter. We should all be in jail for not giving this game enough praise The pixel art is gorgeous and the gameplay is super tight and responsive. The music is top tier with some really memorable tracks The design of the world is consistent and interesting to move through and the story was good and hopefully PP's follow up game is in the same universe. The big turn off for some people will be the time component as you can lose npcs if you screw around too much or die too much. However there is a mode to turn off all time pressure so if that bothers you then have an option. Overall just great game. You should buy it
一个简单的关于爱与友情的故事,一位勇往直前的机器人和她的伙伴们的故事。 游戏性方面就不评价了,属于同类游戏中的佳作。 最令我惊讶的还是UNSIGHTED的这种“粗犷"的画风,以及大胆的题材,都为本作增添了独特性。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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