
Fighting game developed in the best 3d style, with simple commands and easy to learn even for those who do not play fighting games, but with a variety of movements and combos that can be applied. are you ready for action?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Simple recommendation: Buy the game (as is if the price remains $1.99) Rating 3 out of 5 stars (3 being the minimum to recommend a game). TL;DR - Despite the awkward controls and lack of end story, the price is low enough and the game is just functional enoughto justify purchasing it. THE PROS 1- The price. At the time of this review, I purchased this game for US $1.99. Although this game is finished and can be played through to the end, the level of quality is essentially that of an early access game. However, for me that price is low enough to justify the purchase of the game. 2 - Hit detection. Hit detection is very good, with visual indicators of hits. This game appears to be the first one done by this creator, so getting hit detection right on his first fighting game is a huge plus and something the creator should be congratulated for. 3 - Character Model Animation and Clarity. The movements of the character models are very life like and the clarity of the character models when fighting is good. As this is a 3D game, the creator has chosen to have realistic stances based on positioning. Depening on which direction your character is facing, their back or chest wwill be facing the camera. Parts of your character's body can be obscured by the camera but even when this happens you can see what movements and actions are taking place. 4 - Character Textures and distinctiveness. The textures look good and the characters are sufficiently distinict to tell them apart 5 - Fast Load Times. I have played fighting games made on the Unity Engine (Shaolin vs. Wutang) with very very long load times. The load times for stages on this game are much much faster on the same engine. THE CONS 1 - Key/Button Mapping. -- There is an input selection in options but the only thing it does is show the controls. It either does not permit remapping of the controls, or the option to remap controls is not sufficiently clear for me to understand how to use it. I personally find the first player keyboard controls awkward. There are 3rd party applications available to re-map keys. Given the price point of the game this is a non-fatal flaw, but it is an annoying one. I have not tested controler support. 2 - Obscuring or Unclear Environment. On one level a monitor or picture gets between the camera and both characters, though rare, this is annoying. There is a level with an asphalt floor that is so similar in color to Gwen's leggings, that Gwen's legs become transparent, making it difficult to see. As with the previous point, this is non-fatal but annoying. 3 - No End Story. There are compelling stories in the biographies in the character selection screen, but when I played the game there was no ending or resolution to these stories apart from a congratulations screen. THE DIFFERNT (Neither pro nor con) 1 - Number of rounds. The most common options for fighting games are best 2 out of 3 rounds or player selected number of rounds. This game has best 3 out of 4 which isn't good or bad, just different. 2 - Typos. There are minor typos and unclear language throughout the game. The impression that I get is not that this is due to a lack of effort, but rather that English is not the creator's first language, or that the creator uses a distinct (non-American, non-British) variant of written English. As someone who has played and enjoyed fighting games in languages he cannot read (Japanese), this is neither a pro or con but different. All of the instructions and information are clear, despite these typos or differences. 3 - Resolution. This game does not offer a 1920 x 1080 resolution, and it was released in 2020. This is not a pro because it is a graphical limitation but it is also not a con because it may help contribute to the fast loading times. The game looks perfectly crisp and clear and plays well for me. SUGGESTIONS: 1 - To the creator: Put more information about the game on the steam page. If you are open to doing more work on thegame, set a financial goal and commit to improving the game if you reach it. If it's worth your time, you could justify charging a higher price if the game were a bit more polished 2 - To gamers: If a couple bucks is make or break for you, consider passing on this game, but if you have the money to spare, as stated above I recommend buying.
I'm not really sure if Unlimited Fight is an asset flip. Some elements of this game certainly make it seem like the developer put some effort into assembling some kind of original here. On the other hand, a lot of the game assets don't seem like they were created by the developer, but they haven't credited any asset creators for supplying assets, which might be a case of plagiarism. There's no evidence, so we need to give the benefit of the doubt... regardless, asset flip or not, the quality here is indistinguishable from many asset flip/cash grab scams, and that's a problem in itself. To me, this looks and plays like it was just copy + pasted from a Unity arcade fighter/versus game template and skinned/reskinned with some really shoddy fighter assets. I don't know if they changed them around very much, but the game assets really do look terrible. If this was a genuine game attempt, and I'm not sure it is, the quality is simply so laughably bad that it should never have been published... yet here we are. Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard. The game assets are fairly mediocre/low quality which fits with the idea they weren't developed by the game creator... they look like they're "just reasonable enough" to go on sale as part of an asset pack. The issue of asset flipping aside, ultimately the quality of these assets is low and low quality always makes for a less than optimal gaming experience. The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the mid 2000s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. The developers didn't design the game for gaming PCs, as such the best display resolution is set at or below 720p, a very low resolution that was introduced in 1998 and became obsolete when 1080p HD entered the mainstream in 2006. The game simply won't look right on modern gaming displays due to this failure on the part of the developers. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. PC gamers will be insulted by the presence of console peasant children's toy controller prompts, despite this being on PC. Developers should try to be aware which platform they're developing for. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 2 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? Unlimited Fight is relatively cheap at $2 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, and the questionable ethical nature of the developer and/or their associates (as outlined above), this is impossible to recommend. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
Unlimited Fight é um jogo de luta 3D graficamente muito similar aos primeiros Tekkens do PS1. Porém as semelhanças param por ai. A jogabilidade no controle é simplesmente incompleta. Não consegui me abaixar nas vezes que tentei, e isso acaba te fazendo tomar muito dano de bobeira. Tem uma movimentação esquisita demais. A ideia do jogo é boa mas mal elaborada.
Sometimes a bit buggy and its graphics are not perfect but this game is for this price is masterpiece.
не плохо, скажу я вам, но не за 231 рубль. лучше уж другой файтинг купить. вот по большой скидке можно и взять. игра в духе старых файтингов, типа Теккен или Соул Калибур. можно против компьютера играть, можно с другом, или выбрать компьютер против компьютера и смотреть кто кого. графика допотопная, но и вес игры небольшой. так что надо быть снисходительным. не хватает супер приемов каких-то и долгих комбо, и бойцов хочется побольше, а не 10 https://youtu.be/d02bFeP6o4M
CPU同士の対戦を観戦できるゲームが好きな人間です。 このゲームはCPU同士の対戦を観戦できます。 しかし、他のCPU観戦ファンの方に本作をオススメできるかというと、かなり微妙です。 より正確に書くと、本作をプレイする時間を他のCPU観戦を楽しめるソフトに使った方が良い、という事です。 本作の難点としては、キャラの動きがもっさりとしているため、観戦しても迫力が感じられません。 またCPU同士の対戦では、どちらかがガードを固めて試合が膠着状態になっている時間が多く、結果として1ラウンドに掛かる時間が長くなりがちです。 にも関わらず、ゲーム設定でラウンド数を調整する事ができず、3本先取固定となっています。 つまり、最大5ラウンドの対戦となり、CPU観戦ファンである私も眠くなってしまう事がしばしば…。 また、キャラが向かい合ってダッシュしたまま試合が先に進まなくなるバグが何回か発生し、そのたびに試合をやり直さないといけないのも残念でした。 本作には続編があり、そちらもセール時に購入したのですが、CPU観戦は不可でした。 キャラのグラフィックが強化され、新キャラも追加されて面白そうな内容だっただけに残念です。 いろいろ否定的な意見を書いてしまいましたが、それでも本作に「CPU観戦モード」を入れてくれた事には非常に感謝しています。 このメーカーさんの「Shadow Strikers」も購入済みですがまだインストールしていないので、CPU観戦可能であれば是非レビューさせて頂きたいと思います。
Zajebista gra lepsze niż cyberpunk 2077, wiedzmin 3, i ghost of tsushima Pozdrawiam Cipka #Slav
아... 세일 하니 몇 백원이라서 사봤는데 정말 아니네요. 모든 캐릭터의 기술 입력이 공통으로 되어 있고 거의 대부분의 모션이 같습니다. 기본기. 기술 잡기 등 판정이 너~ 무 엉성하고 공격. 가드 경직도 지 마음대로네요. 그나마 횡이동이랑 회피를 구현하고 그 모션은 잘 만들었지만... 대시 하는 도중에 잡기를 누르면 원래 있었던 자리로 순간 이동 하고 잡기 모션 하지를 않나 앞에서 때렸는데 뒤로 가지를 않나... 기술 입력도 너무 빡빡해서 잘 안나가는 경우가 너무 많습니다.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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