
Find a way out of the abandoned sci-fi complex through solving various puzzles. The game has more than 70 handcrafted levels with various game mechanics and visual themes.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Portuguese - Brazil, Hungarian, Vietnamese, Greek, Danish +17 more
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it's a good puzzle game, brain required. Quite a few levels have alternate solutions the existence of which feels a little sloppy, but it's fun and well-made on the whole.
started playing today. I'm done with the first 30 levels, and it's really difficult
This is an amazing and fun game. The levels start at an easy enough difficulty for anyone to beat, but gradually get harder. Finishing a level after being stuck is such a rush! I strongly suggest this game to anyone who enjoys puzzles.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really good, little puzzle game. Good challenge. Great graphics.
Magnific puzzle game if you like challenges. The difficulty goes in crescendo from the beginning so you can easily know where are your limits (in fact, the achievements completion ratio shows this). The puzzles are not based on ability, proper timing or some kind of handicap. The rules are clear and with those rules you must find the solution. There's no undo button, which sometimes might be frustrating, so you will need a plan before trying to solve each level.
Eigentlich schönes Rätselspiel. Aber es bietet zu wenig Abwechslung. Sowohl von der Grafik als auch von der Spielmechanik ist es immer das selbe. Das langweilt. Es wirkt, als hätte der Entwickler eine Idee gehabt und diese immer wiederholt. So wird das Spiel ermüdend. Mehr Abwechslung muss her. Daumen zur Seite.
Muy buen juego para relajarse y pensar un poco. Hay que ir interactuando con el mapa para llegar del punto A al punto B, simple y desafiante.
《unit404》是一款点击式解谜游戏。玩家需要达成的目标很简单,仅仅需要通过把小机器人运输到关卡出口就算通关,一共拥有75个不同的关卡。游戏的画风精致而又充满科技感,但是游戏流程中完全没有任何文本提示,一切都需要靠玩家自己的想象力来寻找答案。喜欢解谜类游戏的玩家不妨在闲暇之余一品这款独特的解谜小游戏。 游戏一共分为五章,每一章都有十五个不同的关卡,每当玩家解开是个谜题就可以开启下一章节的内容。总体来说还是很方便的设计,防止玩家因为卡关而停滞不前。随着游戏章节的推进,游戏也会开始引入新的机制,但是万变不离其宗,核心的目的还是要保证把小机器人稳定送入传送门。 游戏的操纵只需要通过点击鼠标移动机器人或者地图块就可以完成,值得注意的是,机器人只有接触到墙壁才可以通过再次点击完成掉头,游戏中很多关卡要活用这个机制才能跟好的完成。此外游戏缺少撤销的功能,如果玩家走错一部就需要重新开始,因此必要时刻需要玩家十分谨慎才不至于前功尽弃。 总的来说这是一款简洁而又有趣的小品级解谜游戏,有的整体难度中等偏上,属于只要用心去试总能找到答案的那一种,值得热爱解谜游戏的玩家一试。
Great puzzle game! If you don't mind getting stuck on a level for at least 10 minutes it's great!
This is the type of game where the trailer can't really make it any justice. When you have a puzzle game with a variety of elements that can be mixed like this, the easiest (and maybe laziest) design option would be to just increase the complexity of levels gradually. Unit 404 sticks to clever and simple designs for the most part instead. A lot of levels are deceptively easy, it didn't take long for me to get stuck on of those: the most obvious strategy won't work and the layout is so simple you swear there is nothing else you can try. And suddenly (ten minutes staring at the screen later) it clicks! It's so satisfactory and it's the sort of experience you can't predict by just looking at the game. The level design here is very competent. If I have one criticism is that there is a huge difficulty jump from chapter 4 to 5 because the game shifts towards complexity at that point. It didn't affect my enjoyment personally, but it felt out of place. At that point in the game you are already familiarized with all the puzzle blocks, but the amount of movements involved is tenfold and so is the chance of mistakes. And there is no undo button. Now, I can't argue against an optional feature, but while an undo button could make the final 20% of the game less frustrating, it would make many early levels boil down to simple trial and error as opposed to careful planning and execution. I'd say making chapter 5 optional would make way more sense than adding an undo button. Either way, I'm glad I had a chance to play this game, I had a lot of fun with it.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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