
UNHUMAN is a 2D idle extraction shooter set in a cyberpunk dystopia. Raid hostile zones, loot valuable gear, fight enemies before extraction, and craft powerful weapons. Progress through a deep skill tree, install augments, and transcend humanity. Start as a scavenger. Become UNHUMAN.
Modeled estimate, not a reported figure. How we estimate →
About
UNHUMAN is a 2D idle extraction shooter set in a cyberpunk dystopia. Deploy into hostile zones and watch your character automatically navigate, loot, and fight. Extract before you die, or lose it all.
Deploy into raids where your character automatically navigates between loot locations. Search containers, hack terminals, pick locks - each location offers different rewards. Click on any location to direct your character where to go next.
ENDGAME
Push to higher Corruption Levels in the Nullpoint Abyss, an endless map. Fight for the leaderboards, hunt chase items and get overpowered.
Weapons have heat, jams, and recoil - your gear matters. Each weapon type plays differently: SMGs spray fast, Shotguns slide and blast, Bolt Actions hit hard but slow.
Unlock gameplay-changing keystones like Chop Chop (hook and pull enemies), Bull Rush (charge and stun), or Degenerate Gambler (throw bottles, fight with fists).
Equip your gear, pack items into your backpack for the raid, and manage your stash.
A massive skill tree with hundreds of nodes, 5 distinct classes, and gameplay-changing keystones. Create unique builds and theorycraft in plan mode.
Chips define your weapon's true potential. Use the Tech Terminal to upgrade your gear:
Module items from raids let you craft random affixes.
Codes let you choose exactly which affix to apply.
Set up a Mining Rig to earn passive BTC - and occasionally discover rare codes while mining.
Install and upgrade cybernetic augments to unlock abilities like Scan and gain massive stat boosts.
Your dog companion detects enemies before they ambush you and fetches extra loot during raids.
A corrupted arcade buried inside your terminal. Click your way through the static and farm Insanity, the currency behind mythic power:
Battle endless waves and bosses. The deeper you go, the more Insanity you claim.
Rebirth to multiply your damage and health, then push even further.
Spend your earnings on boosts, permanent upgrades, and auto-clickers that grind for you.
Crack open caches for rare rewards when the reels line up.
Five traders, each with their own specialty. Complete quests to build reputation - unlock discounts, better bargain prices, and coin flip for better rates.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 166 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ok so it has a confusing ui HOWEVER, this game has SO many cool little ways of progressing and getting stronger its really nice, i see some people dont like that theres little art variety in terms of weapons, generally a pistol will look like most other pistols of its type HOWEVER, that dosent mean that they ARE all the same, you can find pistols with cool stats and different types of gear of different tiers stats, and legendary aka "prototype" effects, the last one being able to be made stronger via upgrades. you can also get implants, plus player upgrades of MUCH variety, and theres a skill tree, and besides the afk side hustle mechanics which involve a clicker style idle game, which can get you loot crates, im probably forgetting some things, there was alot, plus im still pretty new havnt got too far in but as far as first impressions go, this is pretty good, i LOVE content in games and i cant imagine a thing as "too much", and this plugs up that very weirdly shaped hole in my head perfectly and its airtight. IN SHORT lots of creative mechanics good content at the cost of bad ui, but id rather function over looks
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Simplified Chinese, Russian, Turkish, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Spanish - Latin America, Traditional Chinese
Hours played at review time, across 166 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ну что сказать. пупупу =)
ok
作者负责,要什么功能它都加。
Игра интересная рекомендую
作者集思广益,玩家添加内容的意见作者在dc都很积极回复,内容在还在增加,这是过去俩月玩的最开心的idel游戏了
Take a step back here. I love AI and use it all the time, I'm certain it'll one day free us from corporate slavedom. No, the game isn't very good - but here's the exciting thing - it isn't bad. This is the worst AI assisted games are going to be. Good work pioneering a new technology - will keep my eye on Kinda Lowkey Games, even though this one isn't really it. The greatest games on earth are games that are led by artistic visionaries - Toby Fox, Miyazaki, Sven Vinke etc. I really think AI will empower more solo creators and with solo creators we'll get more interesting and unique games.
confusing and clunky and not fun enough for me to get over that
갓! 한글화 dlc 어서 나오련! 다 사준다
BEST!
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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| — | 0 | — | — | |
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