
A short horror game in where you retrieve captured creatures in an abandoned scientific installation with your fishing ship.
Modeled estimate, not a reported figure. How we estimate →
About
FISH
Capture Amalgams using your crane
CAPTURE
Collect Amalgams in your ship's hold
SAIL
Traverse The Installation with your fishing ship
LORE
After a mysterious accident, a secret scientific facility is left unused and abandoned, however, there are still objects of interest inside.
Your job is to recover Amalgams, creatures created from a mass-manufactured microorganism that has the ability to merge multiple animal species into one, or exaggerate characteristics of existing species.
Amalgams are manufactured in cells isolated from each other. Due to the nature of the microorganism used, the facilities must be partially submerged in a liquid specifically created to favor its reproduction.
This is why the installation can only be accessed by ships, so the facilities are designed for transport and circulation with maritime vehicles.
Once the Amalgams are created, they are captured in F-Pots, cages designed for their safe transport. These cages are kept submerged with the Amalgam inside until they emerge via activation of their associated buoy.
Your ship is equipped with a crane capable of transporting and activating F-Pots, you must use it to pick up the Amalgams and store them in your hold.
At the time of the accident the Amalgams were sedated by the automatic safety system, but it cannot be ruled out that some of them are still active.
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Simplified Chinese, Spanish - Latin America, Russian, French, German, Japanese, Portuguese - Brazil, Portuguese - Portugal
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Couldnt see what I was doing especially around the beginning, no brightness slider, unplayable :(
Para ser el primer juego de pesca de terror al que juego, me ha resultado entretenido y muy bien lograda la estética. [spoiler]Que susto los peces de los cojones coño.[/spoiler]
It took me some time to understand the game mechanics but I had fun playing the game. I almost thought that I broke the game 'cause my first catch got stuck when I open the cage.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
играм быть
bom jogo pra se distrair! vale o valor
The game's controls were initially frustrating and unfortunately one of the catches literally glitched out of the cage, forcing me to do a second play-through. That being said, once you get a "feel" of how to operate the crane, you will have a better time. It was short, sweet, and it was a nice experience for the price of admission. P.S. Ferran is a pretty kewl guy.
Short but decent quality. The designs of the creatures are all unnerving and the different environments all gave just enough detail to feel like entering the unknown. The boat steering and crane mechanics seemed difficult at first but were intuitive enough to adjust to by the third region. I thought it was clever how the crane being on the side of the boat meant the player would almost always be facing the same direction when interacting with buoys, which would set up more occasions for good scares/effects but it didn't seem to get used after the first encounter. $4 might be a little much for how short the experience was but definitely worth getting on sale.
I love the atmosphere, even if I could guess who the game would end it still got me good. I would love to see this idea expanded into a bigger game similar to Dredge
船に乗ってアマルガムという謎の生物をクレーンで回収していくゲーム。 全然釣りゲーではないw 判定がめっちゃシビアなクレーンゲーム。 本日実況にてプレイさせていただきましたが 最初?のザリガニ+ウツボのモンスター釣った後のステージの出口の扉付近で壁にめり込んで進行不能になりましたw 操作方法にようやく慣れてよしこれからって時に、このステージのアマルガム釣れてないので扉を開けられず、先進も後退もできなくて断念しました(;´・ω・) しかも自分が乗り物操作がクソ下手なので最初のフィールドまでたどり着くのに30分くらいかかったwww 題材は面白いので操作法や進行方向がもっとわかりやすいと遊びやすいかなと思いました。 折角なので裏で再挑戦して動画にしたいです。
Scary Scuffed Games #399 https://twitch.tv/DitoMido Bisherige Reviews Archiv: https://rsg.ditomido.de/archive Vorgeschlagen von: tony1fcm Undesired Catch erinnert etwas an Iron Lung nur dass man wirklich auch sieht wohin man sich bewegt. Alles wirkt sehr dystopisch als ob man als einsamer Vertreter einer Zivilisation im Kanalsystem einer Oberstadt beangeln würde. Alles ist überdimensional Groß, mutiert und dreckig. Sehr cooles Worldbuilding denn hinter jedem Abschnitt gibt es Schleusentore, und Wracks die suggerieren, dass es ein Gefährliches Habitat ist. Man Ahnt, dass schlimmes passiert, weiß aber nie wann und wo. Perfektes Szenario um auch wirklich überrascht zu werden. Ironischerweise wurde aber der Scare so gewählt, dass es abzusehen war, wann er passiert. Somit also milder horror und eher eine Interessante Welt die es zu erkunden gilt. Ich fand das Prinzip mit dem Steuern des Schiffs und dem Kran sehr unterhaltsam und würde mir eine Ausführliche Variante sehr wünschen ggf. auch mit eigener Routenwahl etc. Rating: Dito: 3.5/5 Chat: 2.86/5 Gesamt: 3.18/5
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Where this game's players are, estimated from review languages.
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