
Relive the glory of '90s cartoons in this vibrant Beat 'Em Up! Unleash the powers of the Underlings, scientifically enhanced experiments, in exciting 1-4 coop battles. Fight across the globe, master your abilities and take revenge on the mad scientist who created you!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Underling Uprising is a new take on classic "brawlers". Enjoy Beat 'Em Up gameplay mixed with inspirations from those vibrant '90s cartoons. Fight across the world as the Underlings, a group of scientifically enhanced experiments, each with their own unique powers. You only have one mission at hand: Stop the mad scientist that created you!
Create new combos on the fly! Experiment with an open-ended combat system that offers limitless room for optimizing your attacks. Once your power bar is full, unleash devastating and flashy Supers to clear the screen!
Your fists may not be enough. Control a variety of strong mounts to pummel your foes! These will range from spacepods, mech-suits, and more!
Learn each character's large moveset: Rose, Ángel, Deckster, and Boogie have unique playstyles and special story-related interactions. Master movements such as Super Armor, Hovering, Animation Cancels, and Double Jumping! Each playthrough will be a unique experience that can always be further perfected! And then, you can unlock secret underlings.
On your quest for vengeance, you'll have to overcome Bosses and Mini-Bosses that will challenge your skills in different ways!
• Up to 4-Player Local Co-Op and Versus Modes!
• Unique playstyle, moveset and specials for each character.
• Cartoon inspired designs and animations, with a killer OST.
• Explore 7 lengthy stages spanning the world (and even further)!
• Face multiple difficulties and huge bosses, for those seeking more challenge!
• Beat your high score in Arcade Mode!
• Pick up temporary weapons and vehicles to spice up combat!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Japanese, Portuguese - Brazil, Russian, Traditional Chinese, Korean*languages with full audio support
Reviews
Game is solid However, it over stays its welcome and lacks the complexity of other beat em ups. I've put a lot of hours into SoR4 some Golden Axe and games like Absolum. This game is more like Golden axe very simple, very repetetive. The enemy types and ability for you to get stun locked is not very forgiving and can irritate at times. Some moves can be blocked but are not clearly labeled as so like in SoR 4 and Absolum. It wants you to block, but it is very disadvantageous just like IRL its better just to move out of the way and strike. Overall, this game is OKAY not GOOD It's movement is fine but the gameplay loop stales after a while and you end up just doing optimal combos to get through I'd Recommend Fight N Rage over this any day
和朋友一起玩的时候体验明显更好,四个人一起上场很容易打出那种混乱又好笑的场面,只可惜游戏的远程同乐不是特别的方便,开发能不能赶紧搞搞在线联机!
比不上狂扁小朋友,他的那种美术画风很难被学会,但是一款好玩的清版游戏
Underling Uprising is a Cartoony, Beat-Em up, Arcade game. Play as a rejected experiment as you fight to get revenge on a scientist obsessed with creating perfection. Before I begin, I got this game for free from participating in the Kickstarter a couple years ago. I had also played this game to a certain point during the beta testing, So I will do my best to write a review covering the whole game this time around. First, The Story. It was good, nothing too crazy. Some of the stages in the game gave some good backstories to the characters and as to why they were locked away in the first place which added a nice touch to the game's overall story. The ending is also decent, but one part left me with some questions, but I will let it slide since it didn't really ruin anything for me. Continuing onto; Stages! There are a total of seven stages to complete in this game. Each with their own unique areas and varying enemy types that slowly get introduced as you progress through the game. Some stages also do provide some difficulty; with hazards to interfere in the middle of combat and a mini boss to keep you on your toes while making progress to the end of the stage. Once you do reach the end of the stage you be greeted by one of the seven unique boss fights that each stage will bring, their not too bad, but some can be rather annoying. I'll get into that in just a second. Enemies, Mini-Bosses, and Bosses. I figured I'd go into some detail about this now. The enemies in this game are okay, if I'm being honest. As you progress through the game you will generally be seeing the same enemy types a lot of the time for the whole game, which leaves a lot to be desired in terms of variety. Along with that some enemy types can leave you in some rather "Choke Hold" scenarios, where getting hit by one enemy will just seg-way to you just losing a whole health state because of not having any invincibility frames to save you from further punishment by enemies who can just hit you forever. It didn't happen often, but it was slightly annoying at times. Moving onto Mini bosses, they were alright for the most part, their unique and bring an interesting fight of course, but they did have some minor issues, for example: one boss could be defeated before he even spawned, all you had to do was guess where they'd be and hit them with a spamming Finisher and it would be over immediately. Along with that one, another mini-boss would just duplicate itself onto the other side of the arena after it had just been defeated for no reason at all and then it would vanish just as quickly as it spawned in. These weren't game breaking of course, but it did make for some weird moments for sure. Now for the Bosses, Just like the mini-bosses, I liked them, but I will say this without trying to spoil anything about the ending of this game, You will either love or hate the final boss, because let me just say this; remember when i said you didn't really have any invincibility to save yourself if you got hit a lot, well let's just say this boss was hoarding those invincibility frames and they will make you suffer for how long it takes to try and defeat them. Other than that, not too terrible, I still enjoyed the fights even with all the minor things. Moving to; The Characters! There are 4 characters to choose from (with 1 extra being locked until you reach a certain requirement). Each come with their own moves, special power, and sets of strength, speed, and range. They are unique, and have their own stories that are revealed as you progress through the stages of the game as stated before. (Except for the secret 5th character, their just there for fun i suppose.) Finished Arcade mode's Story? Then try your hand at Boss rush or the Survival game modes. In Boss rush; you will be put up against every boss in the game and you have to try and beat them all in one try. While in Survival mode; you will fight and try to survive as long as you can while aiming for new high scores each time. Honestly, these aren't terrible, since it gives you something else to try after completing the game, but it's more of a one time thing and that's about it. The Music in this game was also pretty good. I personally liked the Fifth stages music the most out of the whole thing. Having played the beta, and now finally finishing the game once and for all, I thought it was a decent time. Sure, it was a little bit buggy at times, but It didn't ruin the whole experience for me. Would I recommend this game to people or friends? Yes, I still would. Might not be for everyone, but still if you wanna give it try, go on ahead.
桑吉尔夫肘击地面!man! 对于我这种手残党来说,双厨狂喜了属于是
游戏体量不大,3个小时和朋友通关绰绰有余, 就是不能两个键盘一起玩有点麻烦,只能拿别人的手柄来爽了
打起来比录还爽!草
看到像暴打小朋友的宣传首发入了游戏,价格不算很便宜,美术风格也与前者不同,但总体来说游戏质量还是不错的,我觉得对战模式比街机模式更好玩!
Underling Uprising é um jogo com um potencial gigantesco, mas que atualmente não vale o dinheiro investido. É mais um daqueles títulos que iludem o jogador logo de cara por apresentar gráficos belíssimos e uma premissa envolvente, mas que peca gravemente na execução e no polimento, parecendo quase uma demonstração ou um jogo em acesso antecipado liberado antes da hora. Na minha opinião, no estado atual, é um jogo ruim, mas que pode se tornar ótimo se os desenvolvedores ouvirem a comunidade e fizerem os devidos ajustes. Gráficos, Ambientação e História Visual Impressionante: O jogo chama muito a atenção logo de início com gráficos belíssimos e uma ambientação maravilhosa. Premissa Cativante: A história é bacana, intrigante e consegue prender o jogador. A trama gira em torno de personagens que, aparentemente, viraram experiências de laboratório, com cada um possuindo habilidades específicas. Mecânicas e Combate (O Calcanhar de Aquiles) Jogabilidade Travada e Repetitiva: Embora o visual e a história atraiam, o combate é travado e enjoa rápido devido à extrema repetitividade de movimentos e de inimigos. Problemas de Desempenho: O jogo apresenta travamentos na tela ao executar golpes especiais. Sistema de Defesa Ineficiente: A grande maioria dos inimigos ataca de longe e o jogo simplesmente não oferece uma janela de reação justa. Não existe um botão de esquiva, não há um especial dedicado à defesa e o sistema de bloqueio padrão é extremamente ineficiente. Análise dos Personagens Rose (A Melhor): Disparado a melhor opção do elenco. Possui um hitbox maior e uma velocidade bastante equilibrada. Angel (Interessante, mas Mal Balanceado): Tem um conceito legal, porém é excessivamente lento. O pior é que o dano dele não compensa toda essa lentidão. Boogie (Divertido, mas Cansa Rápido): É legal de jogar no começo, mas ao chegar na segunda fase o jogador já se sente entediado pela repetição de movimentos e inimigos. Deckster (O Pior): Horrível de jogar. O hitbox dele é péssimo; ele avança demais durante os ataques, mas a área de acerto do golpe não acompanha o movimento do corpo. Conteúdo e Modos de Jogo Variedade de Modos: Um dos pontos mais ricos do jogo. Ao contrário da maioria dos beat 'em ups atuais, ele entrega um pacote cheio: Modo Arcade, Seleção de Fases, Versus, Desafio dos Chefes (Boss Rush), Sobrevivência e Treinamento. Execução Falha: De nada adianta ter tantos modos se a base do jogo carece de polimento. Tudo parece ter sido feito de forma desleixada. Veredito Nota Conceitual: Ruim (com potencial para Ótimo no futuro). Vale a pena? Não pelo preço atual. Se os desenvolvedores não forem preguiçosos e se comprometerem a corrigir os problemas de combate, hitbox e desempenho ouvindo o feedback da comunidade, o jogo tem salvação. Por enquanto, mantenha distância.
打击判定范围还是比较大的,游戏难度并不高,是一款中规中矩的横板游戏。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Related
| Runaway, The Dream of The Turtle | $5.1K | 384 | 55% | $0.74 |
| Mall Empire | $5.1K | 89 | 54% | $3.99 |
| Acid Planet | $5.1K | 70 | 80% | $2.99 |
| Aerial Destruction | $5.1K | 242 | 67% | $0.69 |
| Hidden Girls | $5.1K | 277 | 96% | $0.99 |
| Avoid - Sensory Overload | $5.1K | 225 | 86% | $0.99 |
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Palworld | $279.6M | 445.8K | 94% | $20.99 |
| Clair Obscur: Expedition 33 | $263.7M | 178K | 95% | $47.99 |
| The Forest | $254.8M | 678.5K | 96% | $19.99 |
| Ready or Not | $238.1M | 338.9K | 78% | $49.99 |