
Undercity is a challenging action game about rushing through tunnels on a jet-powered board at high speed. Dodge whatever comes your way and unlock new powers as you progress. The game was created entirely by a single developer.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
i bought this game to find out what the trailer music is called.
Un jeu de Rail Skate qui se veut futuriste, mais reste enfermé dans des profondeurs et semble très complexe, non pas parce qu'il est difficile, juste parce qu'il ne répond pas bien au touche de la manette, la musique est répétitive et les circuits aussi.
It's a puzzle game that's more annoying than it is challenging - the levels are uninspired and repetitive, and the "challenge" in playing this game is more about slogging through tedious level designs that are simple once you get the hang of the controls, but they are long and boring. It makes completing a level more of a chore than a genuinely fun challenge. Eventually you reach a point in a level where it can be difficult to avoid hitting an obstacle, but it comes after you've mastered some of the easier parts of the level; so you end up wasting time on what feels like a trivial task just to get to the challenging part that you have yet to learn the ins-and-outs of, which leads to wiping out and starting over with the tedious stretch. The obstacles put in your way felt like they were always evenly spaced and just copied-and-pasted along the stretch of track you skate on, which basically amounts to pressing the same keys in an alternating pattern - left-right, left-right, left-right, duck-jump, duck-jump, jump-jump-duck, jump-jump-duck... etc. This game looked promising, but it was ultimately disappointing.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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