
This post-apocalyptic FPS is perfect for players who dislike PvP, complex stories, or navigating endless mazes. Just grab your weapon and shoot away, enjoying pure, simple shooting fun. Both characters and weapons can be upgraded and customized.
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About
After the outbreak of the plague in a post-apocalyptic world, survivors roam the wilderness, searching for shelter and fighting against zombies and monsters.
This is a first-person action RPG. By repeatedly playing stages, challenging your speed of completion and kill efficiency, you can earn points to upgrade character attributes and modify weapons, creating your own unique combat style. You can:
Increase the firing rate of an automatic rifle or submachine gun to an insane level, unleashing a rain of bullets on zombies.
Modify a sniper rifle to stack extremely high critical and headshot damage multipliers, allowing you to kill even the strongest enemies with a single shot.
Expand the fragmentation damage range and throw a super grenade to kill hundreds or thousands of zombies.
Boost the attack range of a machete, allowing you to stab zombies from a great distance like a swordmaster.
Enhance the range of a shotgun, enabling it to sweep through hordes of zombies from hundreds of meters away.
More free-play styles await your discovery...

You can also modify yourself:
Stack stamina and speed, allowing you to sprint at superhuman speeds.
Increase health defense and regeneration, becoming an indestructible melee warrior.
Amplify your luck, making it seem like divine intervention is helping you on the battlefield.

The game offers a variety of carefully designed stages for you to challenge:
Hunt wandering zombie hordes in a vast desert.
Snipe thousands of zombies in narrow streets.
Sweep through a mansion, kicking down doors room by room and shooting everything in sight.
Fight and battle intensely while navigating a dense forest.
Check out the game demo videos and screenshots for more scenarios...

The game features unique challenges in each stage:
Zombie hunting.
Area protection.
Base defense.
Rescue and search missions.
Patrol and investigation.
All game stages and missions include multilingual voice communications and mission instructions.

During battles in the stages, by continuously dealing damage and killing enemies, you can activate up to seven passive skills, bringing variety and new combinations to combat:
Chain Passive: Hitting one enemy causes chain damage to nearby enemies.
Multi-Hit Passive: Hitting one enemy inflicts damage multiple times.
Shadow Passive: Attacked enemies will not detect you until their death.
Cover Passive: Injured zombies cannot summon hordes to surround you.
Headshot Killer: Hitting an enemy's head results in an instant kill.
Check the game for more passive skills and their activation instructions...

By selectively unlocking skills in stages and strategically enhancing weapon attributes, you can experience completely different gameplay combinations. Here are some examples:
Use a weapon with an extremely high firing rate to quickly activate passive skills in the stage.
Hunt individual zombies on the outskirts to accumulate passive skills before attacking the gathered hordes.
Lure zombies into groups and use a weapon with high divine punishment probability to trigger lightning strikes.
Combine a high-rate-of-fire or long-range primary weapon with a high-damage melee weapon to enter the stage.
Intentionally suppress weapon damage and enter a stage with a large number of zombies to farm points.
More combinations await your discovery...
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Russian*, Japanese*, Simplified Chinese*, Traditional Chinese**languages with full audio support
Reviews
Здесь мы бродим по локациям и выполняем разные поставленные задачи. Для каждой локации нужно снаряжаться по-разному: где-то лучше взять ближнее оружие, а где-то дальнее. После завершения миссии можно улучшить не только персонажа, но и навыки владения оружием. В игре хорошее музыкальное сопровождение, так что под хорошую музыку зомби убивать намного интереснее. Как приятный бонус - в игре есть достижения. Единственный минус - цена, так что рекомендую брать по скидке. Из плюсов: +Геймплей +Музыка +Улучшения Из минусов: -Цена Игру рекомендую к покупке только со скидкой! Хотите увидеть обзор на какую-то свою игру? Вы запросто можете мне её подарить!:) А если вам понравился мой обзор, не забывайте ставить лайки или кидать награды(*^ω^) А так-же, вы можете подписаться на мою кураторскую группу в Steam: [h1] [url=https://store.steampowered.com/curator/43626167-Lord-Azazel-Group/] Куратор: Lord Azazel Group [/url] [/h1]
In this game's current state, I cannot recommend it to others. Premise: There are 9 levels in this game, each with a small objective to complete. These levels occur in small worlds, some with empty buildings or paths, others are completely empty wastelands. Either way, there is nothing to do or see in these worlds except shoot zombies. Mechanics: There are very few mechanics in this game. When shooting zombies, you have a small chance of unlocking a modifier for your damage that lasts until the end of the round. These usually pop pretty quickly once starting a new level, typically within the first 15 or so zombies you kill. These modifiers range from double damage to bullet chaining. During gameplay, zombies also have a very small chance to drop a purple or green box on death. The green is a health kit, purple gives you some extra points. As you complete the levels, you'll be given points to use for upgrades at the main menu. Each gun has a large amount of upgrades, as well as the character yourself. These include damage, stamina, speed, reload time, etc. Some of these upgrades seem buggy, such as attack speed, which goes down when upgrading. Basics: Movement is very icy, just standing still you'll slide down even the smallest of slopes. The gun play is good, but the optics on the guns need some work. Currently, all guns shoot down and to the right of the sights. However, the damage done by the guns is pretty inconsistent, especially with the 'headshot' modifier. Also, once you run out of ammo, if the objective isn't complete, you are no longer able to do anything. The only way around this is to use the knife as your secondary weapon instead of the pistol or grenades. Animations are all fairly basic, however, they are not timed with the actions they represent. This is a big issue for reloading, as the animation finishes 1-2 seconds before the action is completed depending on the gun and upgrades. This causes the player to think they are ready to shoot again before they are, and leads to unnecessary damage being taken. Overall: With some more work, I can see this being a fun arcade-style shooter. Currently though, I do not consider it worth the $10 price tag.
[h2] 游戏介绍 [/h2] 《死亡流放》是游戏工作室ValarFerys制作并发行的一款末日丧尸题材的FPS游戏,讲述的在瘟疫爆发之后,大部分的人类被感染变成了丧尸,而幸存下来的人们为了生存不得不拿起武器与丧尸战斗,玩家扮演的是幸存者的一员,在这片末日废墟之下,拿起手中的武器享受射击丧尸的乐趣。 [h2] 玩法简介 [/h2] 游戏不像传统的FPS游戏有着宏大的背景世界观设定,短短几句话就交代了本作的背景,然后就可以开始游戏。不过不像其他游戏中场景众多,本作的地图比较空款,游戏共设有9个关卡,每个关卡有着不同的任务目标,我们的主要任务就是不断射击来袭的丧尸大军。 当然了每个关卡的场景地图不太相同,但是都是比较空旷的,不同关卡携带的武器也不太一样,所以我们要做好针对不同场景的武器选择,包括近战远程等等,完成关卡后我们就能升级角色和武器了,包括伤害、耐力、速度、子弹装填时间等等。 游戏中也会有一些增益buff,大概在击杀15个丧尸之后就能获得持续到关卡结束的buff,击杀丧尸后还有几率掉落紫色或者绿色盒子,其中绿色是回血,紫色是积分加成。 [h2] 总结 [/h2] 一款非常爽快的单机FPS,玩家能在节奏感很强的BGM下享受射击丧尸的快感,没有复杂的地形,只要看到丧尸就只管射击就行,玩法简单粗暴,推荐给想要轻松休闲玩法游玩的玩家去体验。 [quote]欢迎关注[url=https://store.steampowered.com/curator/37516409/]小柠檬咖啡厅[/url],只为发掘优秀的游戏 [/quote]
I got the game from the developer, thank you for the opportunity. Undead Exile is a mission based FPS, where you have to kill zombies and monsters in a post-apocalyptic world to find a safe shelter for your group. Before each mission you can decide what main and secondary weapon you bring and also you can upgrade your character and equipment from the points you gained from the mission, which is a decent idea. Even though there are not many missions in the game, these are set in different environments which gives some variety. However Undead Exile in the current state is not enjoyable. The biggest issues are in the gameplay: [list] [*] The movement is slidey, even small slopes slow you down or slide you down which makes no sense. Also, the default movement speed, sprint speed and stamina regeneration is too low/slow, making the bigger maps harder and more annoying to explore. Not even mentioning that for certain floors and staircases you need to jump to get on them. [*] The aiming (iron sight) does not work properly on the guns, the guns shoot away from where you aim. [*] Passive perks activate when you kill enemies, however it seems the perks activate randomly and in general it's hard to know what they actually do, their names are also obscure. [*] There are props which has bigger and wider hit box then the object itself and also, some windows cannot be shot through [*] On some levels the collision for some walls or doors are non-existent, you can even fall through the map on certain levels or the enemies can walk through walls and doors. [*] Some levels have buildings and doors to get into, but it's hard to see which building and room can be explored. Also, it's far easier to open doors by shooting them, then opening doors normally. [*] Enemy AI is very basic, follows the player in a straight line so it can get easily stuck in the props, which can be abused on certain levels, or if the player jumps up to a spot where the enemies can't reach. [*] Enemy sounds are hard to listen to as it gets repetitive. [*] There are many stats which the player can upgrade, but some of them are obscure, hard to know what it does or not useful to even upgrade it. Also, some of the weapons are useless at default level like the sniper or the grenade, but for some reason the sub-machine gun gets OP when the 'Chain' perk gets activated and/or some upgrades are spent on it. [*] In the early levels there are special monsters which are more dangerous than the basic ones, however this mechanic is not used in later levels at all, I think it's an underutilized element to have. [*] Finally, I believe the game uses some kind of Battle Royale assets based on the UI and some of the game mechanics, but this does not click with this game. There are just many different game ideas and mechanics which alienate the game from itself, making it hard to enjoy. [/list] I can also mention the graphics, which are quite basic, models and visual effects are generic and on some levels the gamma is too high for the environment. And also, the game is short: if you use the SMG and upgrade yourself properly, you can beat the game in under an hour. Undead Exile's gameplay has too many flaws to make it enjoyable, which needs to be reconsidered. Right now, I can't recommend the game to buy, not even on sale as it just is not worth the time. I hope the developer adds some fixes to make the game likable.
В качестве новых проектов, всегда рады помочь в развитии. Но здесь уровень управления, графика и цена не совместимы абсолютно ! За 30-50 рублей, да можно поддержать и получить "идеальную игру". 1\5. Здесь же цена на 27.08.2025 очень высока (от 200 рублей). За такой проект нужно просить меньше средств и улучшать игру. https://steamcommunity.com/groups/MadneZ1/curation - подписывайся на наше кураторство! Ведем постоянную работу! А еще - https://t.me/sage_mad - 24\7 блог контент .
喪屍大逃殺 死亡流放 Undead Exile 的遊戲評論 評分參考: 不推薦:0分至30分,連玩都不值得的遊戲 負評:30至50分,不太建議買的遊戲 中評:50至60分,能玩的遊戲 好評:60至75分,大多數人都會接受的遊戲 推薦:75分至90分,好評而且對我口味的遊戲 非常推薦:90分以上,大多數人都會覺得好的遊戲 評價:中評稍偏好評 遊戲介紹: 《喪屍大逃殺 Undead Exile》是一款後末日生存射擊遊戲,玩家在開放世界中對抗喪屍,結合拾荒、建造與多人合作元素。遊戲畫面精緻,氛圍緊張刺激,操作流暢,喪屍設計具挑戰性。玩家可自由探索廢土,蒐集資源並與朋友聯手求生,增添樂趣。評價中,部分玩家讚賞其沉浸感與策略性,但也有人提到內容更新緩慢,偶爾遇技術問題。整體而言,適合喜愛喪屍題材與生存冒險的玩家。 以上是AI介紹。 一個射喪屍做任務的遊戲,小心BUG卡住,遊戲較粗糙但算能玩,一共有8關+最後1關是練習模式。 優點 1. 可以用點數升級,多種武器,可以有各種玩法。 2. 玩法簡單但難度不算低。 3. 價錢相當便宜。 缺點或建議: 1. BUG太多。 1-1. 在車上容易卡住,有時走路也會卡住。 1-2. 手鎗瞄準器和實際射擊位置有偏移,裝一個虛擬準星就知道。 1-3. 第3關找研究員再次玩時,研究員不再同一地方,而且找了整張地圖都找不到。 1-4. 洋館有些喪屍在露台上,竟然要打開露台的門才會生成,誰會知道? 1-5. 頭部判定太差,射中頭都沒有倍率傷害。 1-6. 即使命中率加到100還是能閃避,難以理解。 2. 優化差,FPS容易掉。 3. 關卡數不算多,也沒什麼故事,但考慮價錢來說還可以。 4. 任務失敗也應該給予點數,不然像1-3的BUG失敗就很浪費時間。 玩法教學: [spoiler] 因為頭部判定太奇怪,我是用衝鋒槍點暴擊率和暴擊傷害,因為每點只能加一半傷害,但暴擊傷害則可以+1,換彈時間和彈夾數都要點。 [/spoiler] 遊玩影片: https://www.youtube.com/watch?v=4ZnXgAgzv0s [code] [h1]如果覺得本遊戲評論不錯 不妨關注我的鑑賞頁[/h1] 鑑賞家 - 遊戲購買心得交流 https://store.steampowered.com/curator/33923354/ 更多有趣遊戲評論 https://steamcommunity.com/id/zelda0079/recommended [/code]
《死亡流放》是一款主打PVE的第一人称射击游戏,玩家需在线性关卡中击杀僵尸或完成任务。胜利后可强化人物能力,整体中规中矩。游戏提供步枪、霰弹枪、狙击步枪和微冲四种主武器,副武器为匕首、手枪和手雷。枪械模型尚可,但射击反馈和弹道较差。UI左侧显示buff和战斗日志。僵尸有爆头判定,但随关卡提升会变耐打。特色设计是AI配音,台词有趣,部分关卡有互动对话,总体槽点较多,塑料射击手感令人兴致缺缺。
一款第一人称的打僵尸独立游戏,游戏中我们的唯一目标就是击杀指定数量的丧尸,通过击杀丧尸来兑换相应的积分数量,分数达标后即可撤离,我们要不断升级自身的装备,挑战更强大的敌人以及探索新的地区,感受爆射僵尸的快感。 游戏采用了关卡选择的地图模式,这样我们就能全身心的投入到战斗的体验当中,并且每张地图都设计出了自己的特色,像是第一关卡中的沙漠,我们乘坐一辆小皮卡只身一人深入进茫茫沙漠之中击杀潜伏在沙漠中的僵尸,游戏将整片沙漠的庞大十分立体地展现了出来,连绵起伏的沙堆就像是一座座小山包,丧尸会借助沙洲的高低差来进行偷袭,之后还有幽暗森林,废弃城镇等其他场景。并且不同场景下的光效天气都有所不同,像是沙漠就是晴空万里而森林却是幽暗一片,只能勉强自带的手电筒来照明,而城镇的阴雨天让前方视线严重,这些看似不起眼的小改动都能让我们能更加沉浸到其中战斗当中。 回到基地,我们肯定需要对自己的装备进行升级,游戏为我们提供多把主副武器来进行选择,每种武器都能进行模块化升级,像是换弹速度,射击伤害等等,甚至我们自身也有专门的天赋数,每一次完成关卡任务都会给予相应的点数,这对于新手玩家来说就能靠着不断战斗变强来体验之前打不过的地方。 整体而言,作为打僵尸游戏来说,本作是由做出那种紧张刺激的感觉,各具特色的场景与动态天气显著增强了沉浸感和挑战性,不断升级稳步提升战力,玩出自己的战斗风格。不过,游戏的射击手感较为欠佳,枪械反馈和命中体验略有不足,可能影响持续射击的快感。如果你钟情于丧尸题材、还是可以尝试一下。
Undead Exile is an FPS zombie shooter where you just run through different missions. The shooting in the game feels clumsy. Hitboxes are terrible - half or more of the shots miss, even at point-blank range. AI is also bad - zombies just keep running into obstacles all the time. Some background tracks, just like "Free Beats" on YouTube from 2010. The game looks outdated and poorly made. Among the pros, the game at least has some weapon variety, shot modifiers (although they just appear randomly), upgrades, and achievements. These kinds of games should only be free-to-play. Follow Curator : [url=store.steampowered.com/curator/44793303-The-games-that-I%2527ve-played/] The games that i`ve played [/url]
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