
Help Mox break out from his unjust inprisonment. Navigate through a hazardous, futuristic city and outrun your pursuer to reach an off-world colony in this 2D precision-platformer!
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About
As a wrongfully imprisoned monkey, you break out. Navigate through a hazardous, futuristic city to escape your pursuer and reach an off-world colony.
Unbound is a 2D precision-platformer game originally made in 13 weeks by Primal Crowd, 13 students at The Game Assembly in Malmö.
Precise Movement: Jump, Climb and Dash your way through 3 tricky levels filled with handcrafted precision-platforming challenges.
You're Being Chased: The prison guard you escaped from just can't let you go! Outrun your pursuer and escape the planet.
Retro Sci-Fi Aesthetic: Take in the views or just vibe. From an underground prison, to a dystopian city and a high-tech spaceport there's a little bit of everything to look at.
Go Bananas: Want more challenge? Every level is filled with optional even trickier trials to overcome. Be rewarded with bananas for your skill. Can you collect them all...?
See The Result Of Your Effort: The game keeps track of your time, bananas collected and death count. After each run of the game you'll see these displayed and the time be compared to your personal best. Enable the build-in speedrun timer to help you set a new best time.
Primal Crowd
Programming
Abraham Alberto
Philip Eriksson
Christian Le
Elias Ronefors
Ylver Blum Buer
Graphics
Dante Norling Eklöf
Oliver Andersson
Morgan Wildmark
Emil Nilsson
Animation
Rebecca Kornemalm
Theo Hübner Sallis
Level Design
Erik Gatewood
Alvin Berthet
Special Thanks
Alice Myhrman
Sound effects provided by Soundsnap, Abraham Alberto and Oliver Andersson.
Original Music by Abraham Alberto and Oliver Andersson.
Voice acting by Philip Eriksson and Theo Hübner Sallis.
Made in TGE The Game Engine by The Game Assembly
Made using FMOD Studio by Firelight Technologies Pty Ltd.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
2 BIG cons.... classics like ninja gaiden perfected wall jumps and this could benefit from that, i hate trying to jump further up wall instinctively and he jumps out opposite direction and i got a few scenes into the section where the guard is chasing, got frustrated, took a break went back in thinking i could go back to place i was and had to start from beginning, so i guess when i play i'l have to leave game running until i get thruogh whole level, and that sux PROS: still super fun, love aesthetics and atmosphere and i get the Cowboy Bebop refrence for the title of the third level and that is cool, all in all, it's a free game which they easily could have charged for, i like it tho yeah id love to see the wall jumping tweaked and saving between levels but hey otherwise super cool litttle precision platformer
amazing game, so cool it's free! good luck to developers
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Oi bruvs, just wanted to say thanks for giving us this cool game! The overall gameplay, movement dynamics, and chase/escape sequences for [b]Unbound [/b] are clearly influenced by Celeste. It's a quick little speedrun platformer that implements a good selection of control mechanics, environment dynamics, and level design borrowed from/inspired by a handful of recent successful titles. [h1]@DEVS [/H1] When I played as the Bear, I noticed the wall climb down animation (both left and right) still loaded the Monkey animations. I'm not complaining or criticizing; honestly just trying to be helpful. [h1](^_^)
I've played Celeste, Super Meat Boy and Unbound. I suck at all three. They're all great games.
beautiful indeed! love the concept. will definitely play til the end
A really lovely Celeste inspired game. Not nearly as hard but it was a short and fun platforming experience.
this game has parkour like silksong. that's why I like it (;
Super tight 2D platforming with precise controls. Chasing through the futuristic city is thrilling, and the visuals are a real treat - every scene looks fantastic!
Navigating as a wrongfully imprisoned monkey through tricky levels is super satisfying, and the retro sci-fi visuals are gorgeous. The atmospheric soundtrack is absolutely amazing and really pulls you into the game.
Great game! The jetpack mechanic was really well done and the difficulty pacing was great in my opinion. Loved to recognize little hidden exits and purposefully take a death to give myself a chance at a banana. Also the soundtrack is excellent!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.