
UNBEATABLE is a rhythm adventure where music is illegal and you do crimes. Follow the story of Beat and her band on the run, in a narrative experience full of big emotions powered by arcade-flawless rhythm gameplay.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Sep 8 → 10.14/day in the week after.
About
You know, when you explain an idea, the idea fundamentally changes.
UNBEATABLE is an anime-juiced rhythm adventure where you (figuratively) destroy on stage while you (literally) destroy on stage. During rhythm gameplay, you only need two buttons: a button for up and a button for down. Simple to understand! The complicated part is doing it. Try not to get destroyed yourself.
Half the game is walking around and taking things at your own pace. The other half is trying to keep up with ours.
The pink-haired girl is Beat, and she is you, and you have a lot of things to worry about. The cops are everywhere, and they are mad at you for what feels like no good reason. Though it doesn't help your case that you keep making friends with people that the cops are mad at for slightly better reasons. But what do I know?
Talk to people, help them out (or don't, I'm not your mom!), play huge concerts, and punch cops. And then run away from the cops you punched. Also there are monsters or something. Not sure what's going on there?!?!
All of this culminates in massive setpieces where everything is at stake. The music got you here. It'll get you through it.
*if this was 1999 this section would be called "talk the talk and rock the rock"
UNBEATABLE's full arcade mode is an entire game by itself with its own progression system and a full online component. There's modifiers, tons of songs (with more to come!) and a whole challenge board to beat, with things to do that range from as simple as "beat a song on easy mode" to, one may presume, something as complicated as "solve an ancient riddle while skateboarding." That's not a real example.
**if this was 1999 this section would be called "party like it's now"
FEATURES:
Story Mode: 6-8 hours. Arcade Mode: UNLIMITED
Characters that hate you!
Maybe also some that don't!
The arcade mode has a cute little profile you can customize and unlock stuff for and I think that's pretty neat
Graphics! We'd describe them but I mean it's right there, you can see it
A whole entire double album worth of original songs
plus acoustic versions of those songs
oh and also remixes, too
You can unlock all the songs by playing the narrative OR just by playing the arcade game exclusively! Great for those who truly hate stories
Something (in this game) will make you feel something (in real life)!
It's anime
If you think about it, QTEs are basically just rhythm games with no music
Please, whatever you do, the title is either all caps or no caps. Be kind to us.
And the idea changes you in return.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99 | 7.7Kreviews | 92% | — | $3.8M |
| $27.99 | 1.8Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1190 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
thai language pls
Never had I've ever played a game that made me get cry since Red Dead 2. UNBEATABLE changed that. The music is so good, the story is phenomenal, the art is great, AND they have a Jaimie Paige collab. I will say, the game is a little scuffed. But that is a part of the game, the little dirty marks that lets you know that they didn't want perfection, they wanted something beautiful and touching with amazing music. You can feel that there was passion poured into this game when you play it. This game really is a love story, just not like you would think anyway.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 30.14/day in the week to Jul 30 → 26.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
| $27.99 |
| 82ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
despite following UNBEATABLE's development on-and-off since the demo release, i (ironically) was hesitant to play because i wasn't as good as i thought i should be. i finally got around to it this week and Oh My God. I Get It. as everyone else has said, i did have a couple issues with softlocks and bugs, specifically with later episodes, and some collectibles such as the lighthouse picture were unavailable due to the scene skipping. but despite that, this game's artwork, music, and overall soul resonated with my struggles so deeply that i ended up crying at the final sequence and missing half of the notes (oops). i know literally everyone says that but if everyone says that then it definitely speaks to the quality and dedication of those who worked on it, even if occasionally the game is held together by double sided tape and a kiss on the forehead. it makes me sad that i playing this off for so long but it does feel like poetic justice in a way, i don't think the game would've punched as hard if i didn't. shame i can't get a quaver plush but the artistic integrity is way more important (slight cope there but we move) unbeatable my beloved. except for the ddr minigame. i hate that stupid minigame
Its really hard to play a rhythm game when you are crying by the way
一言以蔽之就是:酷。 正如复古游戏就该复古,休闲游戏就该休闲,叛逆摇滚游戏就该coooool啊。你可以说它剧情薄弱,说它优化一般,说它小游戏无法跳过令人疑惑,但你必须承认它真的很酷,玩起来非常爽,有种JRPG的波峰波谷式情感体验。在这样的coooool之下,细节有点粗糙也没什么问题了。 剧情在最后(第六章)才揭开谜底,很值得打到最后。主角团的人各有各要忙的所以也很难说清到底是个什么故事,总之和追寻自我有关吧。比较可惜的是口语化表达的转译损失了一些原本的风味,不过总比没有强,而且有些地方有译注还是挺贴心的(虽然有时会挡字幕)。[spoiler] 第二章觉得有点像宝莱坞的人一定坚持一下,只有第二章剧情节奏怪怪的。[/spoiler] steamdeck上滑管的关卡有点卡顿,建议到时画质稍微调低点(好像默认是极致,所以判定前就会卡一下)。 Quaver有点太可爱了,配音也配得又好又可爱,怎么回事啊,这是犯罪。
one of the most beautiful games I have ever played
I love Quaver so much . I love this game so much by proxy. it's pretty sweet
there has never been a rhythm game i have loved so much
i have never cried at a game before this. this game is a genuine masterpiece, if i could lose my memories of this game and play it again i would in a heartbeat this is the best game i have and will ever play
Maybe the game thats made me feel the most of any game ever. something that heart and soul sings to me as a creator, an artist, a PERSON. I write this now just after finishing a story I wish I could experience again from the begining, I hope I will never forget this in a way that makes me wish I had made this. but I'm glad I didnt, because them I woudnt have gotten to experience it like this. I'm glad I live through this timeline despite everything. I'm glad I'm alive.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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