
The struggle between Good and Evil continues in this bloody action, top-down action-roguelike shooter where time moves only when you move or shoot. Tear Satan's forces to pieces, leave oceans of their blood and mountains of demon's corpses in the name of Goodness!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Korean, Portuguese - Portugal, Russian, Japanese
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
[h1]«UltraGoodness 2»[/h1] [b][i]Казуальный twin-stick shooter, в котором время движется только когда игрок перемещается. Вместе с котом-напарником уничтожьте демонов и самого Сатану! [3 мира по 10 уровней, покупка оружия + боссы!][/i][/b] Геймплей: https://youtu.be/1V7E9zjcXVA Веселая и динамичная игра. Проходим 30 уровней, а между мирами сражаемся с боссами. В конце игры придется сразиться с самим Сатаной. Замедление времени помогает проходить сложные моменты, а если постоянно двигаться, то его даже не замечаешь. Удобная механика, облегчающая геймплей. По мере прохождения собираем драгоценные камни и покупаем оружие. Жмем «C» и выбираем у помощника-кота то, что хотим разблокировать. Патроны бесконечные, вид оружия можно переключать + есть бомбы и Армагеддон. Котик тоже стреляет. Так что он тут не просто часть декора или магазин пушек! [code]Берите в коллекцию. Идеальное развлечение на вечер. Прохождение займет около 3 часов. Нам сильно облегчает жизнь покупка оружия, механика с замедлением и то, что в случае смерти мы снова проходим текущий уровень. Нас не заставляют проходить игру с самого начала и не ограничивают попытки, так что прохождение не должно вызывать проблем.[/code] [u] Вы можете почитать другие отзывы и подписаться на наших кураторов. Добро пожаловать! [/u] [url=http://store.steampowered.com/curator/25737869/] 5 minutes of game [/url]
[h1] Весёлые зарубы 2 [/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=2874397413 [h1] СЮЖЕТ [/h1] На королевство повторно напал дьявол и вселился во всех животных. Король должен это пресечь. [h1] ГЕЙМПЛЕЙ [/h1] Игровой процесс представляет собой твин-стик шутер. Сложность повышается стремительно. Врагов много видов. Они атакуют мощно, иногда и внезапно могут явиться боссы. Если герой помирает, то не пройденным считается только уровень где убили. Всё, что одолено до того сохраняется. Все улучшения сбрасываются с новым прохождением. https://steamcommunity.com/sharedfiles/filedetails/?id=2874397509 Рассмотрим плюсы и минусы игры, подведем итоги. [h1] ПЛЮСЫ: [/h1] + Простая, но приятная графика. По сравнению с первой частью графон стал симпатичнее. + Отличное музыкальное и звуковое сопровождение. + Много видов врагов. + Динамичные сражения. + Русский язык текста. [h1] ТО, ЧТО МОЖЕТ БЫТЬ КАК ПЛЮСОМ, ТАК И МИНУСОМ: [/h1] ± Игра достаточно сложная. Мне это показалось минусом. Но кому-то может понравиться. ± Играть стало сложнее за счёт куч ловушек. [h1] МИНУСЫ: [/h1] - Явные не обнаружены. [h1] ВЫВОДЫ [/h1] Небольшая, бодрая игра. Много упорной стрельбы. Злые монстры и боссы. Логичное улучшенное продолжение первой части. [code] Если понравилось - жмите палец вверх и вступайте в группу [b][url=https://steamcommunity.com/groups/RunnerStreams]RunnerStreams[/url][/b], у нас здесь обзоры, конкурсы, актуальная информация о скидках на годноту, раздачах и прочее. Подпишитесь также на [b][url=https://store.steampowered.com/curator/6851324/]куратора[/url][/b]. [/code] Видео геймплея: https://www.youtube.com/watch?v=JYDtmWO0yJA&ab_channel=LVVrunner Всем хороших игр!
NIE niby gra spoko ale na steam mozna zlensoci lepsze i za nisza cene tkaie typu gatunku gier raczej odradzam ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- Zastanwiasz się dlaczego jedne słowo w recnezji ? zapraszam tutaj https://steamcommunity.com/groups/agaimyfani/discussions/0/1638662230362126317/ Pisze rónież normlane pełno prawne recnezje więc jeśli Szukasz więcej recnezji lub zastnawiesz się czemu tyle błedów ? Zapraszam do obserowania i przecyztania opisu na mojej grupie kuratora https://store.steampowered.com/curator/7690491-Aga-i-my/
So I managed to beat the first boss and am enjoying the game so far. Pros: [list] [*]Graphics are nice, especially the VFX. [*]Controls feel tight. [*]Superhot-like mechanics work well in the overall gameplay flow. [*]Low price. [/list] Cons: [list] [*]Music gets repetitive very fast. [*]Game feels very short. Guess that I'll manage to beat it under 2-3 hours. [/list]
первая была по лучше , хотя глаза болят одинаково )))
Вперед, мой боевой котик!!! Бесконечное сломо и шквал огня, йеее!!! Одно только плохо - боевой котик не собирает кристаллики :( Автор, нам нужен еще боевой песик!
+ Задорный кровавый хаос - наследство первой части; + Приятная графика и эффекты; + Качающий музон, я бы такой слушал в машине; + Офигенная идея со слоумо (время замедляется, когда не двигаешься и не стреляешь); + Короткие сессии - идеальная игра для того, чтобы скоротать вечерок или даже несколько минут (а не эти ваши ведьмаки долгие) - Грёбаные черви на 9 уровне, я вас когда-нибудь одолею!
[i] My Experience [/i] UltraGoodness 2 is a competently-made top-down shooter (especially considering it was developed by one man), with both charming graphics and responsive controls. The trance-like music is initially appealing as well, but quickly wore out its welcome. Unfortunately, I became fatigued with the game as a whole after little more than an hour of playtime. The levels are large and uninspired, and do not feel handcrafted though I believe they actually are. They are filled with open spaces, and you'll often find enemies streaming at you from all sides. The Superhot-esque time mechanic allows you to have a high degree of control over these encounters, but there are still times where you may feel that a projectile has hit you unfairly. Each level takes more time than you'd think to clear, and offers no checkpoints. Therefore, the game can be quite punishing upon failure. Lastly, the game seemed to have difficulty maintaining the upgrades that I'd purchased from session to session. It often seemed that my character (and cat) would revert to their initial attacks. I'm a big fan of bullet time in my shooters, but I'd recommend something like Time Recoil or the Hong Kong Massacre instead of UltraGoodness 2.
I'm not charmed by this game, nor am I compelled by the lackluster gameplay. I'm not sure if this is the case, but it FEELS like it was dashed together without a lot of care being put into crafting mechanically-rich gameplay. You just sit there in "time slowdown" mode, then pick off the enemies as they face-rush you. After you beat 99% of a map, you have to traverse the entire thing again to find the one or two foes that are hiding behind trees that you can't see. It is neither challenging nor fun. I grew bored within the first 10 minutes but decided to put another 1/2 hour of play in, just to make sure I wasn't being unfair before I wrote my review. Beat the 1st boss, made it to the 2nd area and it's just more of the same. I just don't like this game, and it's really not fun. The graphics are perfunctory, the maps are too large and boring, the repetitive music is annoying AF after the first couple minutes, nothing makes me want to play again. It seems to be competently made to a degree, but I just can't say to others that they should get this. Even on sale, there's not a lot of fun to be had for the purchase price. I wanted to like it, but I just find it stale and derivative. Anything past 45 minutes playtime shown on Steam will be idling the game for the trading cards. (edit: after letting the game run in the background to bring my displayed playtime to 3 hours, I found out there's no trading cards. I got 45 minutes of totally unsatisfying game play then I had it running in the BG for the rest) This game ain't fun.
UltraGoodness 2 is basically a lazy cash grab, it's a pointless 2D retro top down shooter slapped together with Construct, the "game construction kit" designed for children... there's no need to do any code in Construct, it's a drag and drop construction kit. And these guys wanted a whopping $5 for it, as if it was a real game. Taking this garbage seriously, it's an incredibly crap top down twin stick shooter with one simple gimmick, time goes a bit slow when you aren't moving... this is basically ripping off the concept of Superhot, only laughably bad. But the humour dries up when you remember these guys are trying to get paid for this garbage, it's their business model. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The game features somewhat lazy, simplistic "retro" looking 2D graphics, of the type you normally expect to see in low effort Flash/browser games and mobile apps. Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. The game features no proper level design or game/story flow/plot, as they opted to try to use samey repetitive procgen algorithms as a substitute for adding such content to the game, to avoid doing the important job of level/map design. As a result, the game doesn't actually have any content worth mentioning, just endless, boring, repetitive, soulless algorithmically generated sameyness. Developers must learn that procedural generation is not an acceptable substitute for content. Some of the defects in the game can be attributed to the choice of using the Construct 2/Construct 3 game engine/toolset. This is a very poor quality toolset sometimes used by amateur developers as it doesn't require advanced game development skills, but unfortunately has very limited capabilities (it's worse than GameMaker Studio!). Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. These technical defects push this game below acceptable standards for any modern PC game. UltraGoodness 2 didn't appeal much to the people who own a copy of the game, either. It has achievements, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is "King of Violence 1/5", playing this garbage Construct 2 template flip, trivial to get, but less than 34 percent of players bothered to get that far before uninstalling the game. Hardly a success story, even the people who own this game weren't interested in it. The poor quality of this game is also reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was [b]only 2 players[/b]. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 130,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. So, should you buy this game? Is this one of the best of the 130,000+ games on Steam? UltraGoodness 2 has the almost comically optimistic (if it wasn't so sad) price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. For comparison, the $5 asking price for this game could get you games like "Warhammer: Vermintide 2", "Assetto Corsa" or "X-Com 2". Quality, professionally made games like those are frequently on sale cheaper than this. It's important to note that, despite this being such a low quality product, there's a number of positive reviews that all appeared immediately after the game launched, from suspiciously inactive Steam accounts that have reviewed almost no other games apart from this. On a purely unrelated note, recent US FTC rulings mean that review manipulation and fake reviews are now federal crimes. Interesting, isn't it? Regardless... take the review score of this game with a grain of salt.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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