
The best Logic Puzzle game on Steam.
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Languages: English
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Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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This "game" is a playable demo for 3-4 different sizes & 4 difficulties of a few dozen basic (or at least somewhat standard/semi-standard) puzzle variations. With a few extra weekly puzzles for most types of puzzles - which size changes per week. Functional/decent puzzle client, but if you want to play more than 0 - 2 puzzles per week of any one type/size/difficulty combination of puzzle, you'll need to be prepared to purchase one or more of the DLCs. Each puzzle is also replayable, if you want to try to beat your previous best time. You could certainly get a few hours or more out of the free content - and you could certainly do worse for a free puzzle game. I ended up buying the extra puzzle packs for 30% off, during a sale. :) Puzzle packs give 60 puzzles per size - ie 15 more at each of 4 difficulties - per puzzle type.
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I can't believe people would thumb this game down unless they are referring to the rules being confusing for like 5-10% of the puzzles. To complain about not having unlimited puzzles for free seems crazy, I mean it is free and they don't get any money unless you buy the full version. Do people not know or care how a business works? It isn't even a pay-to-win game because the puzzles that you can play don't advertise anything that would help you solve them. Lmao I think a lot of people struggle with these puzzles and want to rate it down for that. I felt like these puzzles have highly increased my brainpower in logic, math, and reasoning. It is like why download a puzzle game if you aren't trying to become smarter? But with that said this stuff ain't for everyone, I get that. But it is pretty obvious what kind of game you are downloading before you download it so to downvote it seems crazy because it isn't misleading at all. Everything besides the rules being confusing is great about this game. I kind of prefer puzzles though where you can narrow it down using logic, reasoning, and strategy. But you have to sometimes do trial and error on some puzzles which risks you having to solve them all over again. I found you can use a piece of paper or their number or marking system on some puzzles to help with this. Overall I would say 9/10 rating. If the instructions were clear I would rate this game a 10. Update: as of 4-15-20 I played the game more and realized that even some solutions you input it considers to be wrong, when I know for sure they are right, not to mention may have unclear rules. For example, Stostone is not explained very well so I had to go to this site to understand it https://www.nikoli.co.jp/en/puzzles/sto-stone.html. And I made sure the stones go down like that in my solution and it said when I clicked "Check" that I had to do that. At least it has a check option, but it simply isn't programmed with all the solutions sometimes but 90-95% of this game is good.
First impression: solid puzzle game This game emulates printed puzzles. The interface is designed well and supports solving without getting in the way. 4 puzzles of each difficulty are free, which by itself gives a few hours of solving, then you pay for more (or wait for the changing weeklies). The puzzle types are new to me, so that's nice. I was disappointed because the first type (number flow) seemed too easy, but other types are more difficult. If you like sudokus and similar puzzles, you might want to give this one a try; what amounts to a very complete demo version is free.
Just a free trial for paid DLC. Don't waste your time.
This game offers a wide range of logical puzzles. You can test all of them and get the first achievment in each group for free. To get the second achievement you either have to buy the DLC or you have to work on the puzzles very regularly over a long time by solving the free weekly specials. I think that's really fair. I love the wide range of different puzzles and that you are able to get all achievements for free (which is mostly not the case in free to play games).
There are a lot of UI annoyances, but the game consistently published a large number of weekly puzzles for free, so it's still worth playing through IMHO. Note that this game is NOT just advertisement for more levels. Every week, they release a new set of free puzzles, so you can play unlimited puzzles if you just wait a week. And there's so many puzzles released (Approximately 200 new puzzles released every week) that you probably won't even have to wait -- you'll get new puzzles before you finish going through the ones you already have. You can literally keep playing this game for hours and hours without paying a single cent. Some of the UI annoyances I've experienced: * The difficulty ratings are wonky; there are some 4 star difficulty puzzles that are easier than the 1 star ones. * There's a lot of temporary markings that I'd like to make, but the game does not support. Some of the marks are inconsistent between puzzles, like some "trace the path" type puzzles let you mark a barrier between cells, and some don't, even though knowing that the path does not pass through a given pair of cells is useful in both puzzles. ** For example, in Island Country, it'd be nice if we could mark numbers to say how many black cells we expect to exist in a region. ** In One Liar, it'd be nice if we could mark which numbers we thought were real and which ones we thought were liars. * The "Check" button is only useful when you've completed a puzzle. It would be nice if you accidentally used the same number twice in a region, for example, it could find and point out the mistake for you. But instead, if you have any empty cells, it'll just say you have empty cells. * There's no convenient way to "just show me all the puzzles I haven't solved yet". You have to pick a puzzle category (e.g. "path drawing"), then a puzzle type (e.g. koburin), to see the list of koburin puzzles of a specific size (e.g. 8x8), and check if you've completed them all. If not, you then might have to check the other sizes (e.g. 10x10). After checking all the sizes, you have to back out to koburin to be back in the list of path drawing, and then check the next puzzle type. I'd be way more convenient to have a screen that shows all unsolved puzzles, regardless of type or size.
Really loving these puzzles - good variety and if they update every week that is a TON of Free content.
Perfect game to play when you want to watch youtube videos but need something to do on your other monitor. Keeps the brain juices flowing and gives you a solid dopamine fix. --- Update after purchasing DLC Pack 2: The Completion Time feature always has me coming back to earlier puzzles after forgetting the solution and attempting to improve my record. The replayability aspect of this game is great and even without DLC it's hard to run out of things to do as you have weekly puzzles and can redo old levels. While a majority of the puzzles are locked behind DLC, the base game being f2p allows you to see which puzzle types you enjoy most, so that you can determine which DLC you might want to buy. The packs are priced rather fairly in my opinion - the amount of content you receive is well worth the $4.99 My only real complaint is that some puzzles aren't explained very well, and the rules are hard to understand. Overall a very solid game.
I recommend this mainly if you can get it for cheap OR if you like collections of similar games with many distinct rules (4-6). Some of the rules are not clearly explained. I play this only from time to time, when I'm bored. I can't be bothered with many of the games because the number and variety of rules taxes my working memory more than I'm willing to be taxed, more than the payoff provided by winning. There's a great variety of games, but most are similar to other games in the collection in terms of rules and strategy. The games are too boring to play a lot of them in a row. Feedback about mistakes has been confusing a few times (probably because the rules weren't clear). The achievements are not very motivating: you reach one after you play ten levels of any one game, and you don't reach the next achievement for that game until you've played 120 levels! The large number of games with similar names makes it difficult to keep track of what you've done and to view your ranking. I have no idea what some of the controls do, but they don't seem necessary to play. They aren't explained. Game is good for wasting time but not for zoning out.
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