
Ukrainian Warfare: Gostomel Heroes – is a real-time strategy game with a high degree of realism. Relive the Battle of Kiev (2022), a turning point in the Ukrainian conflict. Witness the Untold Story of 2022 Through the Eyes of Those Who Fought.
Modeled estimate, not a reported figure. How we estimate →
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About
The planet is full of wars—it’s a painful topic for everyone. After all, the world is structured in such a way that every day, we see the consequences of even distant conflicts. We see them on TV as news, we see them nearby as refugees.
Modern games are not just entertainment—they are another form of media, another way to convey information, often even more effectively than the most detailed analytical articles or news segments. We want to use this medium to show what happened in Ukraine at the beginning of this war, when it was supposed to end in a matter of days but instead turned into a years-long slaughter.
Ukraine has been covered in reports and documentary films. But we want to tell this story through the lens of a game. And don’t let the word 'game' mislead you. This is not a documentary, but it portrays the events of the first days of this war with full seriousness—from the moment of the brilliant Russian airborne assault on the outskirts of Kiev, to the time when the war seemed poised to end with the signing of a draft peace agreement in Istanbul in March 2022.
Gostomel Heroes is:
· A real-time strategy game with a high degree of realism.
· The game does not use "health bars" for vehicles. Damage is calculated module by module, factoring in armor protection and the power of incoming fire. Damage affects the functionality of each module.
· An advanced cover system that drastically improves infantry survivability on the battlefield, adding tactical depth to flanking maneuvers.
· The game simulates soldiers' physical and moral condition—their behavior on the battlefield and combat effectiveness depend on these factors. Troops must be withdrawn for resupply and rest.
· Realistic war logistics: Equipment and ammunition require replenishment. Units cut off from supply lines risk annihilation.
· A high-quality physics-based destruction system for buildings and objects (beyond just visuals, this heavily impacts mission tactics, especially in urban combat).
· Persistent squads and vehicles that carry over between missions.
· Experience progression: Soldiers and crews gain experience, improving their effectiveness over time.
· Player choice in unit selection: You decide which squads and vehicles advance to the next mission.
· Between-mission customization: Equip and reward soldiers, change infantry weapons.
· Capture and use enemy equipment.
· Diverse tactical options: Smoke screens, airstrikes, artillery support, building assaults, reconnaissance drones, and large UAVs. The game realistically replicates military tactics from the first half of 2022
Witness the Untold Story of 2022 Through the Eyes of Those Who Fought!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 71 reviews with recorded playtime.
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ЕБУЧАЯ ИГРА. ОНА ВЫЛЕТЕЛА У МЕНЯ 3 РАЗА В СИНИЙ ЭКРАН. Я ЕЩЁ ТОЛЬКО НА ВТОРОЙ МИССИИ. ТАМ ♥♥♥♥♥♥ ЖАРКО НА ПОЛЕ БОЯ, ОЧЕНЬ СЛОЖНО, ДАК ЮНИТЫ С -2 ХРОМОСОМ И БОТЫ С 0 IQ, И ЕЩЁ ВЫЛЕТЫ. Рекомендую скачать и прочувствовать СВО на себе, но потом, когда игру починят. Погружение едва работает из за задницы оптимизации.
10/10
My review after beating the game twice. The good: - unit customization and unit retention across the campaign leaves a lot of room to experiment with loadouts, capturing enemy weapons opens up some neat options; - the morale system is a welcome addition, really spices up the combat; - the cover system is really useful with some caveats; - a solid variety of units again encourages mixing and matching; - the missions are really fun and offer a variety of challenges, although it is clear some were given more work than others; - a timer for each mission encourages you to keep moving; - the atmosphere, you are fighting an uphill battle. The bad: - the pathfinding doesn’t mesh well with the maps, especially with the everpresent fences and it can lead to some frustrating situations; - unit placement inside buildings can be really wonky that again can lead to frustrating situations; - no option to take captured vehicles between missions; - no options for vehicle customization; - the campaign is only 6 missions in total, with limited replayability (although one mission has some randomization, so that’s cool); - some things in terms of unit abilities and upgrades are very poorly explained. The game is difficult, it can be both good and bad. Overall, a solid experience. Hopefully, we will get more games from Cats Who Play.
Очередная игра от "Кошек" и очередной шедевр. Игра создана людьми которые знают что делают. Пока что ни одна игра из серии "Warfare" не разочаровывала. Жду их следующих игр.
Хорошая RTS от Русского разработчика. Атмосфера из музыки, катсцен и калл-аутов юнитов на уровне. Окружение и вооружение достоверное. Геймплей с высокой динамикой и рисками. ставит необычные задачи. Интересно было протянуть свои родные группы и позывные через весь сюжет. Очень ждем такую же RTS с разнообразными родами войск и сюжетками на разных направлениях современных конфликтов
Еще одна любимая игра от Кошек
Отличная игра но хотелось бы более реалистичную боёвку, и различную сюжетную линию. В целом порубиться можно но игра пока что на вечер. Ставлю 3 звезды, если бы сюжетка была подлиннее или хотя бы цена в рвйоне 300 то поставил бы 4 звезды, звезду убрал за боёвку, хотелось бы реалестичности добавить. Разрушаемость супер! Кастомизация отрядо тоже кайф! Техника тоже впоряде!
вылетает постоянно. сохраняешься только чтобы не начинать сначала после очередного вылета.
честно, очень рекомендую эту игру мне по нраву детализация техники, правда стоит им заменить текстуру на десантниках (эт буквально перекрашенный ММ14) иишка по сравнению с сирийкой ОЧЕНЬ, ОЧЕНЬ далеко ушла в развитии и меня это сильно радует локации в чем-то лучше сирийки, спасибо великим кошкам для тех кто любит тяжести и чтобы у вас прям неадекватно бомбило - режим "железный человек" или же "айрон мэн" вас ждет (на момент написания данного текста я не прошел режим айрон мэн)
класс
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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