
You are a Wehrmacht soldier in 1940 who opposed the Third Reich. Incarcerated by the SS, you must escape the procedurally-generated dungeon with the assistance of the German resistance using environmental clues to avoid detection by guards. Every playthrough is different.
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Languages: English**languages with full audio support
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Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра отличная. Затягивает своей неторопливостью и продумываением своих дальнейших действий... Хоть игра еще и в раннем доступе, все равно советую каждому хотя бы попробовать. Цена не кусается, а с небольшим (относительно) лабиринтом справится любой ПК средней производительности. P.S. Был бы рад появлению в игре русского языка, пусть даже с "машинным" переводом.
me: *throws brick* soldier 1: "was ist das?" soldier 1: *walks towards sound of brick* boobytrap: *explodes* soldier 2: "hier ist eine Leiche"
Steam only recognised my last couple of play sessions. I’ve spent at least 8 hours playing Uberlaufer. And it’s great. It has an addictive gameplay loop that’s reminiscent of games of old, which makes it easy to lose track of time. The atmosphere is superb. The mechanics are solid for an indy title in early access. The enemy AI is surprisingly good, although a little unforgiving at times. It would be nice to peek around a corner and not be spotted immediately. But all in all, this is a gem of a VR experience that it's easy to sink hours and hours into.
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Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wish they would update the game but overall its fun
At the time of writing this review, I've been playing this game for 20 hours already. To say that I like it would be an understatement. The always different dungeons, VR controller integration and also the selected music. Everything feels well thought out, polished and created with great attention to detail. I'll keep playing it and it's worth every minute to me. At this point I can't really criticize anything, but I would like additional things to be unlocked after X successful runs. Dev, keep up the great work!
Cool gameplay This game does a good job of setting a spooky atmosphere and is a lot of fun works well with a haptic vest
you can play this game for over 100000 hours because its random generated so you will never get bored updated with content that is fun and also fun fact only one dev made this fabulous game
Überlaüfer is a very promising stealth action game with impressive level variety and tense sneaking. Seated and standing play are officially supported but the game allows roomscale movement as well so you can take as many real-world steps as your play area allows. Additional room types haven't been added yet so you'll be seeing a lot of brick walls as you explore. However the different ways rooms, halls, columns, cells, stairs, ladders, tunnels, traps, and hiding spots can be randomly assembled together still surprises me. The dungeons are often quite large and you'll sometimes wonder just how big they can actually get while you're looking for an exit. The game is especially tense when you've completed your objectives but you're wounded and trying to get to the exit without raising an alarm. You might be tempted to run for it and hope you can reach the door with a few guards chasing you. More guards appear if an alarm is set off so firing few shots and staying in shadows is advised. The player can be in one of three visibility states. If you're near a lit bulb or torch your hands will glow red and guards will easily see you and accurately fire at you. 'Normal' lighting (most areas in this game are dim) will keep you from being spotted only if you're very far from guards. Hiding in hollowed out wall sections makes you fully invisible even to near guards. That can seem silly when a guard looks right at you though. Maybe those spots will be darkened further. The core sneaking experience is enjoyable and there are plenty of things you can crouch behind and use to break line of sight. Distracting guards with coins works well and you can lure them near hiding spots or into traps. Thrown coins can't be picked up again so you might want to keep them for buying things later. Conveniently the player can distract with bricks, cups, bottles, plates, and helmets. Bricks and helmets can also be swung or thrown for knockouts. Combat could be better however. Guards will often simply stop 1-2 meters away which lets you calmly reach your pistol around a corner and shoot them point blank. Having guards head to where you were last seen and start searching might make them more convincing and could also allow flanking. The player can take several bullet hits as well so using a brick to win a gun fight is strangely viable. The performance is good and there are a few graphics options available. The various settings for toggle grip, gun angle, and comfort are thoughtful too although I would like a few options for the wrist menu. Opening the inventory by turning your wrist is convenient but not when you just want to reload a pistol. Having the menu completely stop your movement when you're running from guards isn't ideal either. The developer has also included references to real people and historical events. There are leaflets, letters, and dossiers you can find while exploring that provide information about actual WW2 resistance fighters. The somber nature of these notes can be slightly undercut by the sight of a cartoonish guard falling face first into a pit but they're still appreciated. German voice acting is also available for further immersion. There's already plenty to discover and unlock and the developer is planning to add more perks, weapons, and dungeon room types. If you liked the randomly generated levels in Compound but wished you could do more sneaking then Überlaüfer is what you're looking for. I'm sure I'll be returning to the game often especially as it gets updates that add more variety to the guard behavior.
What hidden gem !
как выбраться то cука
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