
Two Climbers embark on a journey to climb Mount Teawok, TOGETHER! This adventure requires Two Separate copies to play!
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You can kill your friend with rope 5/5
Fun and not frustrating.
A fun pixel art styled co-op platforming puzzler. Team Rombo clearly built on their previous title Two Cubes and expanded in all the right ways, with interesting ability additions and a small but pleasing number of hidden collectables to keep you coming back. At 3/4 through base game so far with about 1.5 hours game play, so would peg simple play through at 2ish hours. Then it'll be time to knock off those collectables. Great fun for a fiver, can highly recommend.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3] Pros: [/h3] [b]+ funny and inventive co-op player/level game mechanics [/b] [h3] Cons: [/h3] [b]- i got tired in the end a bit [/b]
i climbed :)
Fun multiplayer game
Made us lose our ♥♥♥♥
Very charming, fun, and enjoyable.
This game is really well polished with some very enjoyable climbing and parkour mechanics and a great little co-op platformer that gives you and ur friend a varying range of tools to approach the platforming challenges =) Entschuldigung für die Ablenkung
Very fun platform game for two players, but dear creator if you had played Celeste before that answer me WHY? That controls made my soul leave my body. (if you haven't played Celeste you won't have my problem) Beside that cool game worth the price. xoxo
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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