
Twilight Tails is a captivating game where you become a raccoon navigating a challenging forest. Fight for territory, survive changing seasons, and evolve in multiplayer adventures. Conquer the jungle, rule survival!
Modeled estimate, not a reported figure. How we estimate →
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About
Twilight Tails is a thrilling interactive adventure where you step into the paws of a raccoon fighting to survive in the mysterious wild. Venture into the unknown, where every bush, tree, and underground tunnel hides secrets and challenges.
Key Features:
Realistic Wild Environment: Immerse yourself in a picturesque world of forests, mountains, and waterscapes, competing for survival among other wild animals.
Weather and Seasonal Changes: Experience the effects of storms, snowfall, and spring blooms on your survival strategies.
Shelter and Trap Building: Showcase your survival skills by building shelters and placing traps to outsmart predators and secure your territory.
Co-op Mode: Survive solo or form alliances with other players to share responsibilities like gathering food and defending from predators.Available within a month after release
Twilight Tails takes you to the heart of nature, where every day is a new challenge and an unforgettable adventure. Explore the mysterious forest with your own paws, prove your survival prowess, and master the art of shelter and trap crafting.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Ukrainian, German, Spanish - Spain, Simplified Chinese, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I love the concept of this game! It's also very cute. My main complaints are you aren't really able to hit other animals, there isn't much to do, and the hunger bar depletes wayyy to quick. Plus a couple small bugs that aren't as big of a deal. I don't understand why people are being so mean in their reviews, it's not 1000% ready yet. I am excited to see future improvements and what gets added!!
Does still need in lots of work. I am excited for it to grow. Should be cheaper right now and multiplayer in the future, and how to craft, build, not stave so quick, be able to attack, a lake in map. I will be happy when i see a update.
Dear Developer My wife and I have been waiting for the game for about half a year When we received an email that this game was out, we were happy and bought this Raccoon game. Yes, that there are a lot of flaws But we really hope that you will not give up and will not pay attention to the under-critics of the players. We have heard your message that you are only just going to improve it in the future. But pay attention to: 1) Improve optimization, the fps is low on good video cards, and even more so on older ones 2) I would slightly improve the light from the sun and from lighting in general, do not make it so bright and kind of cool (purely my opinion, no offense) 2) With a fight, you need to do exactly what to do and that the raccoon would react better to the camera, otherwise I tried to beat the wolf, it didn't turn around well and he turned from behind... You'll understand))) 3) if you are going to craft in the future, make a normal instruction with a detailed description of what a raccoon can do and what each item is needed for. 4) I would take my time with the cooperative because you don't have the basic game functions to play together. My wife and I want you to make this game the way you see it and the way you wanted it. We love raccoons very much and will be waiting for the next updates from you. 10 raccoons out of 10 for you Greetings from Russia and good luck))))
What a load of crap...It's not multiplayer, the controls do not work, the camera does not work...Basically nothing working in this game other than walking forward very slowly while the camera films the ground. Glad I wasted 20$ on an 'indie game developer' that has no problems scamming people.
The game needs a lot of work but i am interested to see how it develops. It definitely needs a camera sensitivity option and the ability to see the controls. The game looks beautiful but as it is right now it's unplayable. There isn't much to do aside from pick up fruit and eat it, and pick up rocks and sticks that you just put back down. The combat system seems to be non existent too, I can't hit things and things don't seem to hit me. At one point i took a nap while a fox ran in circles around me trying to bite me but doing no damage to me. The game has a lot of potential to be something great. I look forward to seeing some updates and fixes to some of the issues.
Exactly that you need after hestic day
needs improvement, too sensitive with the mouse, unable to build when it showed me the buttons and crashes on a view of the game when i resume from startup. needs story
Clumsy controls, no menu to check controls either. No tutorial and only 1 working control [E]. Also the camera controls are super jittery and buggy. It is so slow to walk and it freezes constantly. It was a waste of money for the price.
Promising Concept, but Technical Hurdles Diminish the Experience Twilight Tails introduces a captivating premise, allowing players to step into the paws of a raccoon navigating through a vibrant, dynamic forest ecosystem teeming with life. The game’s atmospheric design, with its beautifully rendered environments and charming character animations, showcases considerable artistic potential. However, several technical shortcomings detract from the overall experience: - Camera Mechanics: The camera controls are a significant source of frustration. Players, including myself, have encountered instances where the camera dips awkwardly below the terrain on sloped surfaces, obscuring the view. The camera felt unresponsive and erratic, which made navigation particularly challenging during moments of exploration or when trying to interact with environmental elements. - Lack of Controller Support: It’s surprising that Twilight Tails lacks native controller support, especially given the nature of its gameplay. I had to resort to using Steam Input to set up a makeshift controller configuration, which was cumbersome and detracted from the overall enjoyment. A seamless integration of controller support would enhance accessibility and comfort for many players. - Character Spawn Glitch: Upon launching the game, I experienced a disorienting glitch where my raccoon character inexplicably fell from the sky at the start, immediately breaking immersion and setting a strange tone for the adventure ahead. This kind of issue undermines the overall presentation of the game. - User Interface Concerns: During gameplay, the cursor remains visible on-screen, which can be particularly distracting, especially for players using multiple monitor setups. This persistent presence of the cursor detracts from immersion and can hinder focus on the beautifully crafted surroundings. - Performance Issues: Despite playing on a high-end gaming rig, I noticed several performance hiccups, including frame drops and occasional stutter in animations. Other players with similarly powerful setups have echoed these concerns, suggesting that the game may need optimization to ensure a smooth experience. - Gameplay Clarity: The game struggles with clearly defining objectives for players. After completing the initial set of tasks, I found myself without adequate guidance on what to pursue next, leading to aimless exploration. A more structured approach to quest design and clearer indicators of goals would significantly enhance player engagement. While I recognize that Twilight Tails is still in its early development stages, addressing these foundational issues is critical for improving player engagement and satisfaction. I remain optimistic that the developers will focus on refining these aspects, as the core concept of the game holds immense potential for creating an engaging and delightful experience.
Overall, the release met expectations. Thanks for your work! There are some things to fix and room for improvement, but it's a great start! In the future, can we expect quests, a storyline, and a crossbow on the raccoon's back? :)
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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