
Experience a dystopian near-future in this short action game. Master the art of intuition as your skills are put to the test in close-quarters combat and puzzle-based gameplay. Upgrade your abilities and discover the twisted ever evolving plot of TV189 in a hand curated, action-packed gameworld.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
This game is quite fun but it does have its problems. NOTE: I am aiming this to be constructive criticism Pros: Fun combat with interesting weapons and challenging enemies. An interesting concept for the story The sniping was really good. The look of the game is consistent with the graphics and the UI design, nothing felt out of place. Interesting mechanics Cons: Enemies do way too much damage but can be easily beaten if you're far away (makes the first level a challenge but in a good way). No auto-save (game crashed on me and i didn't save for like 2 levels, my bad). The story seems to fall apart after the first level, the virus seems to be forgotten about straight away and the whole premise of what is shown at the start seems to trickle away over time. Some mechanics, like the ability trees don't seem to be relevant to the game (I literally forgot about them after the first level), maybe have "n skill points remaining" in menus or as a small part of the HUD. I didn't really come across the transmitters either that often, they were a bit sparse. Enemies were either sparse or packed. There didn't seem to be any actual puzzle besides moving an item out of the way from a doorway, this could have been really cool too! The only med-kits i found were in the first level!!!!!!! MISC/Please fix: Hitting escape should make you get out of each menu, it just feels alien to use the same button to get out of the menu with that i used to get into the menu with, or have both. The sensitivity seems to go way too far down when you aim down sights. The load times are a bit too long. Enemies weapons should be a pickup, like how the ammo is a pickup. Not all green crates are ammo crates, even though all of the models of green crates I saw were relatively the same model if not the same model. All pickups shouldn't require the user to "look" at them but just walk over them to pickup. Why i suggest it: It's literally made by one person! And for that I commend the developer on the game they have made! There's actually structure and substance to the game, it's not a cash grab like a high majority of indie titles on steam. This person actually cared about what they were making when they were making it and you can tell that. I know for sure if they keep making games, it will only get better and better. Also, please make a game that's only based around the sniping from this game, cos using the first sniper in the open map you get it in... it was satisfying.
So I played the OG version of this (4 hours long) and found it fine as a basic run n gun albeit with barely any story. That version is dead however, as the creator's hard drive failed and lost the majority of the game. 2 years later, and it's shown the growth this guy's had in development. Actual voice acting instead of a robot voice, updated graphics, more story/lore, although still not much, and solid gunplay. Still, some things are rough, models, VO is still fairly amateur, and some QoL things need to happen(ESC should let you enter and exit a menu, autosave after each level/key points. Fire mode should actually be identified instead of the button just playing a animation, more medkits, and some minor sound effects issues). That said, this new version is leagues ahead of the original creation and well worth the two bucks extra now. I'm excited to see this developer grow as time goes on.
5 years in the making. As a long time friend of the developer, I must say that I am shocked to the core at how simply amazing this handcrafted masterpiece of a game is. It has everything a gamer needs including : amazing easter eggs, a great story and excellent replayability. This is a must buy.
Honestly, better than I expected, worth the money although am hoping for updates soon.
This game is completely outstanding. I sit here, almost lost for words writing this review. From the exquisite level design to the immersive audio engineering - this is an experience to behold. I for one am bewildered by the sheer craftsmanship and skill the developers must have when creating this game. I applaud them for the effort, and will continue to play this game... perhaps for the rest of my life
[h1]向日葵游戏评分:4分(1-10)[/h1] 这款第一人称射击游戏的画面非常糟糕,射击手感也相当一般,据说是包含10个小时的战役剧情,反正我是坚持不下来,哪位大佬通关了请留个言。 [h1]欢迎大家关注我们的鉴赏家:https://store.steampowered.com/curator/28763059[/h1] [h1]关注微信公众号和头条号“向日葵游戏”获取更多资讯;官方微博:向日葵游戏评测[/h1]
fun game would recommend
This game should cost 60 quid its truly a master piece
Im giving this game thumbs up, because it totally playable Gameguru game :) It's small-scoped, but enjoyable experience; Equipment and skill tree add a little bit of depth to the gameplay. Combat is similar to every gameguru shooter, but - because game got small well optimised levels, it can be pretty dynamic and entertaining. I hope the game will get some updates in the future, 2-3 levels more would be nice, because right now it's very very short :)
Gun-play can be fun when in close quarters, story is interesting as well but not very long. Would recommend picking up if you want a quick story you can finish in a night.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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