
Once human, now machines forged by fake love. You just have five minutes to take down the waves of monsters and discover the path back to humanity. Turned Into Turrets is a 2D top-down roguelike game where you stand as a living turret, fighting waves of enemies with automatic attacks and builds.
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In a once-peaceful world, people were deceived by the illusion of fake love - a false controlling force that promised unity but delivered chains. That corrupted power twisted them into living turrets, trapped in metal shells, stripped of their hearts and freedom.
Turned into Turrets is a story-driven roguelike survival game where you fight as those lost souls - humans bound by steel - battling endless hordes of monsters born from the same false love that doomed them. Your mission is to find the Seven Keys of True Love and unlock the emotions that can restore your humanity. Each boss defeated leads closer to freedom.
Turned Into Turrets is a top-down roguelike survival game where you stand as a living turret fighting through relentless waves of enemies. Every 15-level segment introduces new enemy types, culminating in a boss fight. Defeating each boss unlocks a new playable character, each with distinct stats such as increased speed and health.
Collect coins to fill your Upgrade Bar . When full, a set of Natural Powers appears. They are temporary ability choices that vanish after 10 seconds if ignored. Each refill slows slightly, testing your timing and decision-making. Traps scattered across the map can summon the Snake Woman (Fake Love) if triggered, or if you exceed the 5-minute limit without clearing the level.
Survive, upgrade, and master your abilities to overcome the waves and uncover the truth behind fake love.
• Wave-based progression: enemy types change every 15 levels
• Boss fights that unlock new characters with unique speed or health stats
• Coin-driven upgrade system with timed Natural Power choices
• Gradually slower upgrade refill speed for deeper pacing
• Environmental traps that summon the Snake Woman if triggered or delayed
• Narrative integration through the Seven Keys of Love
• 60 playable levels (4 enemy sets and 4 boss fights)
• 4 unlockable characters with different speed and health stats
• Full Upgrade-Bar and Natural Powers system
• One playable world (no map purchasing in early access)
• Early-access difficulty balancing for player feedback
• English
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Languages: English**languages with full audio support
Reviews
Ну, что же, я как любитель всякой индюшатины, а тем более бесплатной, решил посмотреть, что же это за игра такая, выглядящая по скринам достаточно ярко и привлекательно. Скажу так, меня хватило на этот "мусор" буквально на 5 минут, и вот почему: МИНУСЫ: 1. Вступительный ролик сделан нейросетью, причём в отвратном качестве и с хреновым звуком. 2. Модели (картинки) врагов и гг вырезаны просто криво, это видно по кривым белым ореолам вокруг. 3. Если даже звук весь выкрутить в минус полностью, при начале уровня уши просто разрывает от громкости! Да, ползунки работают походу только в меню. 4. Один единственный саундтрек, который даже за 5 минут просто задолбает. 5. Управление отвратительное. Самому надо каждый раз поворачиваться к врагу и ждать оооооочень медленные выстрелы. 6. Дошел до 5 уровня, но никакого прогресса вообще не идёт, тупо врагов больше, а ты все так же еле катаешься и стреляешь еле-еле по одному патрону, функционал тупо не работает. ПЛЮСЫ: Их нет, даже за бесплатно это играть невозможно. Я очень давно не встречал такой "гадости". Не понимаю логику, тратить 100 баксов на публикацию такого мусора, который явно будет просто ужасен для всех. ВЫВОД: Даже не тратьте своё время чтобы просто попробовать, вы разочаруетесь! Пришлось поставить игру на паузу и свернуть, чтобы только дождаться возможности написать отзыв.
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Concurrent players on Steam, sampled daily since tracking started.
Bir zamanlar insan, şimdi sahte aşkla yaratılmış makineler. Canavar dalgalarını alt etmek ve insanlığa dönüş yolunu keşfetmek için sadece beş dakikanız var. Turned Into Turrets, canlı bir kule olarak durup otomatik saldırılar ve yapılar kullanarak düşman dalgalarıyla savaştığınız 2 boyutlu, yukarıdan aşağıya bir roguelike oyunudur.
While the concept of this game is not particularly innovative, it still lacks fundamental features commonly found in other titles within the genre. For instance, precise aiming is unavailable, the controls feel rigid, and movement lacks fluidity. The sprite designs are charming, though other textures appear inconsistent, and enemies occasionally clip through walls. The foundation for an enjoyable experience exists, but significant improvements are needed, including greater enemy variety, refined map design, and comprehensive control adjustments. Additionally, the soundtrack volume is excessively loud, and the corresponding audio slider appears nonfunctional.