
Turbo Shot combines a puzzle-filled top-down adventure with exciting gun-based combat that plays out in regular seasons of free-to-play single player and PvP content.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, French*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Simplified Chinese*, Traditional Chinese**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
you can't replay the levels
it worth your time only because it's free.
[quote]Warning: Microtransaction infested mobile app[/quote] Turbo Shot is one of thousands of nasty mobile apps infesting the "free" section of Steam, but it's not really free. There's only a superficial "game" here. This garbage mobile app takes the form of a dead, playerless PvP arena shooter with a bit (barely any) single player content, and of course the shady, greedy mobile devs behind this paygated everything. So really, this is is just a veneer wrapped around a nasty, predatory mobile app cash shop. Thus, the true purpose of this mobile app is to get you to hand your credit card details to the greedy mobile devs so you can buy stuff in the nasty cash shop... it shouldn't be considered a real game because it's a mobile app cash harvester, and has no place in your game library. Putting that toxic mobile app monetisation aside... this is a mobile app. I didn't spend thousands on a gaming PC so I could pretend it's an iPhone, and I don't think you did either... this kind of mobile app has no place in your Steam library. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at less than 100 concurrent players, they couldn't even break three figures, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
遊戲畫風、順暢度和音效我很喜歡。關卡目前太少,有些關難的很誇張。劇情一般不算很特別。PVP模式偏無聊,沒有什麼玩下去的慾望。電池數量少的非常可憐,每次登入時我能看到的就只有8個,然後很多關卡玩一次就要3-5個,所以我一天只能玩一點點? 官方課金企圖明顯,這樣顯得有點不大方。個人是手柄玩家,手柄操作設計得很順暢,但是無震動。整體來說,只期待官方之後可以出更多關卡和調整電池數量。
nope
Juegazo que descubri en Nintendo Switch y posteriormente cuando vi que estaba en Steam tambien me lo ♥♥♥♥ inmediatamente. Es bastante divertido me gusta su jugabilidad y que tenga vista isometrica, la parte de los puzzles para coger diamantes azules y algunos poderes especiales o abrir puertas esta muy bien y la accion de matar a los enemigos es bastante adictiva
...
It's a fun, active, colorful, full-of-sound, children's game. It's very easy to play single player if you have basic problem solving skills. If not, the game will seem unfair and out of balance. If you can't figure out the energy issue on story mode, maybe try an easier game (checkers?). Best added feature would be grouping for team PvP.
Nice Game
ASTA NUI I JOACI ASTA I PIZDETI MA JOCI IN PVP MODE CIND EU SUNT LA PORTAL TOTI VIN LA MINE SI EU NU POT BIRUI DA CIND PIDARI DI VRAGURI STAU LA PORTAL APE NIME NU VINE SUCCESURILE NU LUCRIAZE CIT MAM JUCAT DA NIS UNU NAM PALUCIT [CONCLUZIE] JOACA DE PULA
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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