
Explore a land filled with lost legends, ancient powers, and ferocious monsters in TUNIC, an isometric action game about a small fox on a big adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Explore a land filled with lost legends, ancient powers, and ferocious monsters in TUNIC, an isometric action game about a small fox on a big adventure. Stranded in a ruined land, and armed with only your own curiosity, you will confront colossal beasts, collect strange and powerful items, and unravel long-lost secrets.
BECOME A LEGEND
Stories say that a great treasure is hidden somewhere in this land. Perhaps it lies beyond the golden door? Or somewhere deep beneath the earth? Some tales tell of a palace high above the clouds, and of ancient beings with incredible power. What will you find?
REBUILD A SACRED BOOK
During your travels, you’ll reconstruct the game’s Instruction Manual. Page by page, you’ll reveal maps, tips, special techniques, and the deepest of secrets. If you find every last one, maybe something good will happen...
BE COURAGEOUS, LITTLE ONE!
Dive into varied, technical combat. Dodge, block, parry, and strike! Learn how to conquer a wide cast of monsters, big and small — and discover useful new items to help you on your way.
Explore a hostile and intricately-connected world of shady forests, sprawling ruins, and labyrinthine catacombs
Fight mighty bosses deep beneath the earth, high above the clouds, and in places stranger still
Collect the missing manual pages, bursting with hints and original full-color illustrations
Discover hidden treasures to help you on your way
Unearth secret relics, secret techniques, secret puzzles, and… listen, there’s a lot of secrets!
Featuring sound design by Power Up Audio
And an original soundtrack by Lifeformed (Terence Lee and Janice Kwan)
Keep your wits about you and be brave, little fox!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 18.6Kreviews | 91% | — | $11.4M |
| $29.99 | 9.8Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1145 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I thought that about the first half or two thirds of this game was awesome. Great music, visuals, and gameplay. It starts out as if someone mixed in some dark souls with classic SNES Zelda in the best way possible. Eventually though, it changes gears and I felt it became more tedious than fun - a lot of retracing steps, finding things in places you've already been, more frustrating enemy mechanics, and a shift to a certain type of puzzle. I got fed up enough that I looked at what remained and decided to nope out on completing it. I know a lot of people don't mind the shift, so it's up to the reader to decide if it's for them or not. Light spoilers if you want more info: right around the time you start running into environmental hazards, and/or enemies that can reduce your HP until you restore at a shrine, it bogs down. It only gets worse from there, with eventually losing your powers and having to go find/collect your powers again. If you're interested in the 'good' ending you also need to be prepared for A LOT more wandering around + puzzle solving.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek*, Hungarian* +15 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
有点塞尔达的感觉,但是难度比较高,个人不喜欢这个视角,加上只有一个简陋的地图,完全找不到路。7/10
It's not just a visual masterpiece but also a magnificent work of art and map design
игра личного топа
Hahahaha it looks like Zelda but plays like Dark Souls. And it has a horrible in-game Japanese-style guide that you have to "figure out" on your own! Oh man, it would be so cool to play the game but you spend all your time wandering the garbage overworld for upgrades just so you can beat the horribly designed bosses.
I just realized I forgot about this game a while back but I still don't want to play it. Looked up spoilers and I'm glad I didn't bother.
Very fun
Has to be one of the most overrated games I've ever played. Almost everything about it is mid. The things that aren't mid are genuinely bad game design. The combat is clunky, the camera is a nightmare on certain bosses, it is obnoxiously cryptic for no good reason, movement just feels off, and the game seems to pride itself on trying to waste your time. 4/10 would not recommend to anyone I know
One of the most challenging puzzles i found in games. With a great atmosphere to go with.
Primer juego en el que he tenido que hacer fotos y apuntar con papel y boli. Muy disfrutable si no ves nada de gameplay, a mi me voló la cabeza.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.4M | 14.7K | 84% | $29.99 | |
| $11.5M | 19.4K | 94% | $9.99 | |
| $11.4M | 28.9K | 94% | $19.99 | |
| $11.5M | 14.8K | 86% | $34.99 | |
| $11.5M | 34.2K | 95% | $19.99 | |
| $11.3M | 6.6K | 69% | $59.99 |