
It is Halloween and Tummy the monster is hungry. Time to scare children and steal their candy!
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About
Tummy is hungry. They need candy to survive. Luckily, on this beautiful Halloween night, there are tons of children to frighten, with pockets full of precious sweets.
Eat candy. Get spookier. Scare children. Choose new bellies based on their upgrades. Eat more candy! Eat as much as you can!!
But don't bite off more than you can chew! Brave kids and crows will hurt you and steal your sweets. You might well end up starving...
Plays with a keyboard.
Features 3 difficulty modes plus an endless mode, a local leaderboard and color palettes to unlock.
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Languages: English
Reviews
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It's fun, it's juicy, the music will drill itself into your brain and forever refuse to get out, and it costs literally 0 dollars to murder as many children as you can and steal their candy. --- A very cool, and free (!!!) cousin (but pretty different) to vampire survivors and brotato. You're a hungry monster trying to eat all the candy from the children celebrating halloween. You can scare children if your level is higher than their level. When you scare them they ♥♥♥♥♥♥♥ DIE (leaving a tombstone behind) and you can steal their candy (which is what matters in life). Every few level up, you get an additional "tummy", which gives you an upgrade (like +50% XP from candy, or -25% damage from enemies), with a trade-off (like your stomach/hunger meter going down 10% faster or your dash costing 10% more hunger to use). All the moment to moment gameplay is focused on movement and XP gathering (here with the hunger mechanic, always going down if you're not refilling it by eating candy, that forces you to keep going; I think leveling up refills the hunger gauge? But as you level up the hunger depletion rate scales kind of strongly, so it's about pacing yourself and managing your candy resources. I think XP upgrades are somewhat of a trap up to the point where you need to keep leveling up not to die of starvation, which is an interesting dynamic), with the mid-term/long-term decision making being almost solely those level-up upgrades. It explores some really interesting design space I think! It's fun to understand the systems, and figure out how to best pick your upgrades. It's really a game about pathing and pacing. Outpacing hunger - balancing dashes with candy collection - and optimizing your movement. But it's not that much about actually navigating a specific space (because it becomes pretty confusing and hard to read) and more about the strategy underpinning your upgrade choices and your movement decisions! Like vampire survivors, the rising chaos and indecipherability of the game's action creates a sort of "layer of abstraction" between the moment to moment gameplay and the actual decision making. It slowly "zooms out" from the minutiae of movement to gain almost an autobattler/incremental game quality, hypnotic while still being tense. I feel like it happens faster here, but you're always on the edge of dying if you can't find a way to keep climbing the steeper and steeper slope of the scaling hunger and enemy damage.
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punkcake back at it again with [i] another [/i] banger
Cadılar Bayramı ve canavar Karın aç. Çocukları korkutup şekerlerini çalmanın zamanı geldi! ohh myy gattt.
免费。吃掉白色数字的敌人,小心撞到深色数字的敌人。音乐很欢快,节奏很快。 不错的游戏,但是颜色非常毁眼睛。 机翻简介: 汤米糖果甜怪物 今天是万圣节,怪物图米饿了。是时候吓唬孩子,偷他们的糖果了! 汤米糖果甜怪物是一款受Gameboy启发的生存游戏。 汤米饿了。他们需要糖果才能生存。幸运的是,在这个美丽的万圣节之夜,有很多孩子要吓,口袋里装满了珍贵的糖果。 吃糖果。变得更吓人。吓唬孩子。根据升级情况选择新的腹部。多吃糖!尽可能多地吃!! 但不要咬得太多!勇敢的孩子和乌鸦会伤害你,偷走你的糖果。你很可能最终会饿死。。。 用键盘玩。 具有3种难度模式以及无限模式、本地排行榜和可解锁的调色板。
Weird game, might seem a bit overwhelming in the trailer at first, but you get into it pretty quickly and then it was quite some fun to play. You can even change the coloursheme and unlock more different ones through playing the game, in order to ♥♥♥♥ your brain in a slightly different way I guess. Decide for yourself.
coolito
Good interpretation of the game agar.io with a few neet little twists and a retro inspired, upbeat and very hectic soundtrack fitting for the gameplay, which in itself is as chaotic as the view of an ants nest. But it works surprisingly well and is very much supported by the scelected visual style of the game. Great taste. Decide for yourself.
Weird game, might seem a bit overwhelming in the trailer at first, but you get into it pretty quickly and then it was quite some fun to play. You can even change the coloursheme and unlock more different ones through playing the game, in order to ♥♥♥♥ your brain in a slightly different way I guess. Decide for yourself.
This feels like snake, but everyone wants a piece of you