
A unique abstract puzzle game with an emphasis on lateral thinking. Use catalysts to build compounds and manipulate cell structures. 100 puzzle levels and a level editor to create your own custom puzzle designs.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Years ago I played this game and the dev requested a review. I didn't, for some reason... But this game is still pretty unknown but I know it's good.
Very good puzzle game
just an aweosome puzzle game, minimalist and beautiful
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Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A great brain-melting gem! edit: my first playthrough time is ~8 hours
I had a lot of fun playing this! I received the key for free and at first I thought it was going to be a boring puzzle game but it was actually rather fun. You have to try to connect and disconnect various cones and objects until you meet the required tricone count! Warning though, one slip up could make you restart! https://www.youtube.com/watch?v=EELTch5ok5U
This is easly in top10 territory of best logic games on steam with hexcells and zachtronics titles. well balanced game, i didnt even enrage once.
很好。 但有时候闪退。
Очень хороший паззл!
👍 you can and should make an infinite factory in a couple of levels by abusing duplication lots of levels but many of them are tutorial-tier nobrainers, similar to portal 1 short and sweet, took me 7 hours to 100% it seems like it should have online capabilites but game can't connect to the server so no custom levels, 100 levels is all you get interesting artstyle but after some time i realized it's effectively just a graph where cells are nodes and lines connecting them can't intersect almost all resources only fit their appropriate catalyst so the only question of where to use them is a decision between using them properly: bringing them to the appropriate catalyst square peg→square hole style; or throwing them as bait to the anti-catalyst obstacle buy at discount
I've never really seen a game with similar mechanics to Tricone Lab, making this game's puzzles all the more refreshing. The puzzles generally boil down to figuring out the right order of operations, and the mechanics iterate on that idea deeply. Each level has an amorphous shape, meaning there's tons of variety in level structure, not being limited by a grid or something similar. The mechanics are biology-inspired, but all feel like very natural extensions of previous ones. Really interesting challenge, can't recommend enough.
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